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So Im running through a few options and would die for what people thought of them before I fine tuned them and posted them this week.
Command structure*
" high command" to be replaced with two Cabinet positions to Aid the Chancellor's office in micromanaging, and distributing of information on both an IC/OOC level
* NOTE* though Jedi " appear" high in the command structure, they are in fact in no command but the image expresses on what level they are able to receive information, council and exchange communication with. It is a symbiotic relationship not a merging presence*
Secretary of defense:
( grand Admiral)
OOC duty: to help keep tabs on fleet positions, members and ranking, as well as helping to insure that people are on par with what is going on.
IC duty is to aid the Chancellor, and other departments in utilizing tactical command over the armed forces in partnership with the Senate, and Affairs offices ICly serves as the ranking officer for SOLAG.
Secretary of Affairs:
OOC duty : to aid in keeping track of any potential issues that may arise with member moral, and double check on matters oocly that may deal with intel, such as clarifying " what is, and is not" with other faction leaders, or their representatives ( as to not repeat another ' military base on ando prime' situation)
IC Duty to be aware of the comings and goings of the republic as far as the populations moods, and trends, the political trends of the senate, as well as matters of resources and other domestic interests. More over take a lead position in the gathering and deployment of Republic intelligence this includes the soon to be re-structured S-13
The Senates job...is to be a senate, and their function needs to be further put to use, though like any senate they are not always aware of " everything" as far as intelligence reports go, their primary objective is to find ways to better support the Republic as a whole, serve as the voice of the public.
* with the recent knowledge of several very major problems with the handeling of S-13 leaders, and the degrading nature of them to act more as blood thirsty hitmen above all else, S-13 is to be disbanded " as it's known"
While s-13 will remain " in a sense" its command structures will be dissolved and agents will be " individuals with a common boss"
It is imperative to achieve the 5 levels of espionage
* Local spies are hired from the people of a given location
* Inside spies are hired from the enemy officials
* Reverse spies are hired from the enemy spies
* Dead spies transmit false intel to the enemy
* living spies come back to report.
S-13 is best suited to carry on several of these position, and have the added boon to be able to act on secondary objectives as well.
however the current near dropping of their presence requires an immediate solution, and that being them as a entity " shadow or not" must be removed for liability and security reasons.
* White knight is assigned by the Chancellors office to serve as a ensign in the 3rd fleet, he is to assume such a role, and follow said orders as if he was one. However while there his primary orders may be to assess the commanders competence, or utilize the opportunity to gather supporting evidence to seek the legal removal of the commander should the need be... White knight may also gain the objective to deal with a sensitive matter in a nearby system, in which case legit transfer order will be sent to his commanding officer on the fleet, however key phrases would alert the agent to the true meaning.....
White knight may or may not be the only agent assigned to such fleet, however agents for the most part will not be aware of each other, as again a secondary security measure making it almost impossible to trace their actions to a common source.
An example of the structure would be akin tot eh Culper Ring utilized in the American revolution, where only George Washington, and Talmage were aware of the members of the ring.
Military is to revert to the traditional ( but simplified) Republic/Imperial structure:
Ensign
Lieutenant ( required for pilots)
LT commander ( wing commanders)
Captain ( small craft command )
Colonel ( walker/tank command)
Commodore (battalion/frigate command)
General ( base ground command )
High General ( regional command)
Vice Admiral ( small squad/fleet command or in aid to admiral and able to assume command if and when needed)
Admiral ( base fleet command IE the 3rd fleet division)
High Admiral ( regional fleet command IE the Corellian sector)
Grand Admiral ( serves as secretary of defense)
ensigns and other ranks may, elect to go through training like the jedi do.. more or less running simulators against higher ranking officers and what not. I may write up 4, or 5 scenarios for fleet and ground so there is a template.
IC this helps to promote and gain better trained tactical minded commanders
oocly give some outlet for members to advance in smaller levels and become more proficient in dealing with how to handel a fleet as to cut back on many of t6he complications we see.
so this is what Im lookign at in a nut shell
Command structure*
" high command" to be replaced with two Cabinet positions to Aid the Chancellor's office in micromanaging, and distributing of information on both an IC/OOC level
* NOTE* though Jedi " appear" high in the command structure, they are in fact in no command but the image expresses on what level they are able to receive information, council and exchange communication with. It is a symbiotic relationship not a merging presence*
Secretary of defense:
( grand Admiral)
OOC duty: to help keep tabs on fleet positions, members and ranking, as well as helping to insure that people are on par with what is going on.
IC duty is to aid the Chancellor, and other departments in utilizing tactical command over the armed forces in partnership with the Senate, and Affairs offices ICly serves as the ranking officer for SOLAG.
Secretary of Affairs:
OOC duty : to aid in keeping track of any potential issues that may arise with member moral, and double check on matters oocly that may deal with intel, such as clarifying " what is, and is not" with other faction leaders, or their representatives ( as to not repeat another ' military base on ando prime' situation)
IC Duty to be aware of the comings and goings of the republic as far as the populations moods, and trends, the political trends of the senate, as well as matters of resources and other domestic interests. More over take a lead position in the gathering and deployment of Republic intelligence this includes the soon to be re-structured S-13
The Senates job...is to be a senate, and their function needs to be further put to use, though like any senate they are not always aware of " everything" as far as intelligence reports go, their primary objective is to find ways to better support the Republic as a whole, serve as the voice of the public.
* with the recent knowledge of several very major problems with the handeling of S-13 leaders, and the degrading nature of them to act more as blood thirsty hitmen above all else, S-13 is to be disbanded " as it's known"
While s-13 will remain " in a sense" its command structures will be dissolved and agents will be " individuals with a common boss"
It is imperative to achieve the 5 levels of espionage
* Local spies are hired from the people of a given location
* Inside spies are hired from the enemy officials
* Reverse spies are hired from the enemy spies
* Dead spies transmit false intel to the enemy
* living spies come back to report.
S-13 is best suited to carry on several of these position, and have the added boon to be able to act on secondary objectives as well.
however the current near dropping of their presence requires an immediate solution, and that being them as a entity " shadow or not" must be removed for liability and security reasons.
* White knight is assigned by the Chancellors office to serve as a ensign in the 3rd fleet, he is to assume such a role, and follow said orders as if he was one. However while there his primary orders may be to assess the commanders competence, or utilize the opportunity to gather supporting evidence to seek the legal removal of the commander should the need be... White knight may also gain the objective to deal with a sensitive matter in a nearby system, in which case legit transfer order will be sent to his commanding officer on the fleet, however key phrases would alert the agent to the true meaning.....
White knight may or may not be the only agent assigned to such fleet, however agents for the most part will not be aware of each other, as again a secondary security measure making it almost impossible to trace their actions to a common source.
An example of the structure would be akin tot eh Culper Ring utilized in the American revolution, where only George Washington, and Talmage were aware of the members of the ring.
Military is to revert to the traditional ( but simplified) Republic/Imperial structure:
Ensign
Lieutenant ( required for pilots)
LT commander ( wing commanders)
Captain ( small craft command )
Colonel ( walker/tank command)
Commodore (battalion/frigate command)
General ( base ground command )
High General ( regional command)
Vice Admiral ( small squad/fleet command or in aid to admiral and able to assume command if and when needed)
Admiral ( base fleet command IE the 3rd fleet division)
High Admiral ( regional fleet command IE the Corellian sector)
Grand Admiral ( serves as secretary of defense)
ensigns and other ranks may, elect to go through training like the jedi do.. more or less running simulators against higher ranking officers and what not. I may write up 4, or 5 scenarios for fleet and ground so there is a template.
IC this helps to promote and gain better trained tactical minded commanders
oocly give some outlet for members to advance in smaller levels and become more proficient in dealing with how to handel a fleet as to cut back on many of t6he complications we see.
so this is what Im lookign at in a nut shell