Unlocking the Past rolls

Nightfall

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Alrighty @Cazar, dice for our latest, first role for how many thugs can we see Menard has brought with him:

[dice]d20[/dice]

with a minimum of five

Edit: Bang in the middle
 

Nightfall

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Rolling for relative arms/armour strength with them, higher is stronger:

[dice]d10; d10[/dice]


Edit: Eh, nothing special
 

Cazar

Sleepy Jawa
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How many of the mercenaries are in the cone of force gas?

[dice]1d10[/dice]
 

Nightfall

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Rolling for strength/effectiveness of Vollen's force attack on the remaining four, +2 for being distracted by Grug's wind, +3 for level:

[dice]d20[/dice]

Edit: Yeah cool they're down
 

Nightfall

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And for one to lock down Menard:

[dice]d20[/dice]

Edit: Snap
 

Nightfall

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And finally, effectiveness of Menard's solo return attack:

[dice]d20[/dice]
 

Cazar

Sleepy Jawa
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How well does Grug handle the bolts heading for him?

[dice]1d20[/dice]
 

Cazar

Sleepy Jawa
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Force grab the gun out of his hand?

+2 for successful hit to distract

[dice]1d20[/dice]
 

Nightfall

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Vollen blocking blaster bolts:

[dice]d20[/dice]

Edit: Uh oh
 

Nightfall

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Rolling for surrender by leader of the looters, +2 for weapon stolen, +2 for how easily his troops were taken down:

[dice]d20[/dice]

Edit: Oh thank god
 
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