TheMorrigan's Aerie

TheMorrigan

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This is a personal thread for all technology, weapons, and NPCS associated with my characters. If you want to check any of the above out, feel free to do just that.

Lore Articles:
Black Bladed Lightsabers
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Category: Research on Focusing Crystals
Library: Vrist's Research
Location: Vrist's Chamber
Origin:
A lightsaber's focusing crystal is an enigmatic requirement in the creation of the galaxy's finest weapon. It almost exclusively requires an individual to be capable of utilizing the Force, and takes from them their traits and desires to form a distinctive color. This color portrays the user's true nature and depth of connection to the Force. However, upon discovering the existence of black colored lightsaber blades, the question must be posed: What does it represent? Blue lightsaber's represent might and power in connection to the Jedi, green represents diplomacy and harmony, also in connection to the Jedi. Yellow symbolizes defence and stalwart resolve, as seen by both Sith and Jedi. Purple is a unique color representing one who struggles with or against their inner darkness. And silver is attributed to those with such neutrality that they belong to no side but their own. This brings me to the conclusion that a black focusing crystal represent a lack of intention in the utilization of the Force. It represent the lack of allegiance towards any one side, as opposed to the absolute allegiance to neutrality, a stark opposite to that of it's silver counterpart. This theory is compounded with the fact that those who use a black blade typically have allegiance to Orders that do not follow doctrines of the Cosmic or Living Force, respectively, and utilize it's power selectively for its own means. Some may argue the color to signify attempts or success at mastering all aspects of the Force, however that has no basis as there is no evidence to support the theory. As my studies in the Force deepen, I shall discover for myself this answer when the day comes that I myself will construct one such weapon. I shall provide an update after the construction is complete.
 
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TheMorrigan

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NAME: Priam'iluok'mgoce
CORE NAME: Hart
AGE: 47
SPECIES: Chiss

AFFILIATION: Neutral
PROFESSION: Pilot, Bounty Hunter
TITLE: Captain Priam

HEIGHT: 1.87 m
WEIGHT: 190 pds
HAIR COLOR: Black
EYE COLOR: Red

FORCE: Weak Connection


STRENGTH:
████████
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DEXTERITY:
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STAMINA:
███████
███
INTELLIGENCE:
████████
██
WISDOM:
███████
███
CHARISMA:
████████
██

  • "Yeah, you've heard of my brother. Me and him are a different breed, honey."

    From an early age, Vrist’s parents saw in him an intelligence that would bring him success. The same could not be said for the black sheep of the family, Priam. The quick witted troublemaker was long overshadowed by his eldest brother in his youth, and resented his parents for it. He acted out, as kids do, and quickly became associated with the few criminal elements of Csilla. He learned how to slice, steal, gamble, along with an array of illegal skills he would extensively make use of.

    While his parents doted over his brother's education at the Academy, he was hitting the streets. Chopping spices, learning to fire blasters, all the while using his credits to support his family. Although he begrudged Vrist, he helped him pay off tuition fees. He was, after all, his brother. This brotherly love did not last. When the family announced an induction into the Imperial Military, Priam was disgusted. The ensuing fight estranged him and his family. He left Csilla the next morning.
  • Unsettling red eyes rest on the stern, wiry Visage of this Chiss tactician. He is tall by his species standards, standing at 1.8 meter. He has a muscular build and straight posture. He is most normally seen wearing his pale white uniform (reinforced with durasteel weave), emblazoned with the symbol of the Legion. In combat he wear a black variation of the shocktrooper armor.

  • "Glory is a fool's errand. I am here to produce results for my Emperor. And nothing, much less this juvenile ideal, shall stand in my way."

    Logical. Cunning. Deadly. Vrist above all else is the embodiment of caution and foresight. He would rather wait a year, observe and study his opponents, gather his forces and finally smite them down when victory is assured. His demeanor is always that of professionalism. He holds the belief that certain ideals, such as glory and honor, should always come secondary to victory. Additionally, victory is not something that must must be won by any means necessary. If you entered any battle without assurance of victory, those underneath you should not pay the price for your failures. He does not agree with use of the Force as a crutch, but rather a useful skill in addition to your base skills. Those who rely solely on the Force to fight their battles are weaker than those who can hold their own without it.


  • "Know your enemy and yourself, and you shall win every battle."

    The easiest term to describe Vrist is cunning. His mind is a teeming Web of strategy, and few (even among his kin) can match him. Unfortunately, this also leads to severe apathy when dealing with situations requiring tact. He is also fairly good in close quarters, specializing in close range weapons and utilization of a blaster pistol. He cannot fly well, however, and prefers the safety of capital ships over personal vessels.

    Like all Chiss, Vrist has above-average night vision.

  • "Do you know the difference between a flaw and a mistake? Anyone can be mistaken. It only becomes a flaw when you refuse to correct it."

    He is proficient in Marksmanship, Close Quarter Combat, and swordsmanship.

    He is also capable of commanding Ground and Space forces. The Chiss are among the most brilliant tacticians, and Vrist is no exception.

    His force abilities are limited due to lack of proper training beyond his father's teachings. He can negate or redirect most Force-based abilities targeting him or anything in close proximity to him (Someone attempts to Force Choke his ally, he focuses and redirects the attack, causing them to choke themselves). He is also capable of very basic telekinetic manipulation (lifting a small rock, turning a screw). Advanced techniques are not beyond his grasp, but he isn't yet confident enough in their ability.

    He carefully avoids giving in to the purity of the light or dark as to avoid becoming reliant on either side, as well as to prevent Dark Side degradation.

  • A white military uniform with Lieutenant Insignia

    Black Shocktrooper armor variant

    A revolving blaster pistol

    An Electroblade

    (Keep in mind Vrist will bring any additionally necessary equipment with him on missions for which he has preparation time)

  • Vrist Arrives — Whenever Vrist enters combat.
    The Ascendant's Web — Whenever Vrist is in command or planning.
    Art Of War — Basically describes Vrist's motives.
  • (Ask) THIEVES AND LIARS — Vrisk and two Sith are deployed to negotiate for the Legion ● In Progress
    (Ask) TODAY WE TRAIN, TOMORROW WE FIGHT — Vrist engages in a sparring session with Lieutenant Austin Viett ● In Progress
    (Ask) INVASION OF ALTATONNE — Vrist, along with the Sithspawn Len'Raz and Grand Moff Andredd, seek to capture a relay ● In Progress
    TITLE — Short description [LINK] ● (thread status)
  • .
[Tabs][/Tabs]

Original Template by @ZayPat
[/justify]

 
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TheMorrigan

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Eclipsed Darksaber
Sound Font

PgIceAg.jpg
Affiliation: Vrist'iluoc'bricors

Ownership: Vrist'iluoc'bricors

Intent: To show the strange connection between Vrist and the Force, and the fruition of his research of the Force itself.

Type: Crossguard Darksaber (Created based off modern lightsaber creation techniques and Forcesaber creation techniques)

Size: 35 cm

Composition: Durasteel, Cortosis Alloy, Kyber Crystal

Description: This unique lightsaber was the result of meticulous and carefully research and crafting by Imperial Moff and Shocktrooper Lieutenant Vrist'iluok'bricors. Having been put in a situation between life and death, Vrist called upon his knowledge of Force Forging, and used a Kyber Crystal that he had bonded with, as well as a broken lightsaber and his own Electroblade, to produce this weapon. It is, surprisingly, a stable bladed lightsaber, the biggest difference between it and others is the inclusion of a wide power emitter that allows the blade to make a flat, crossguard-like blade. In addition, the color comes from the bonded Kyber crystal's color, or lack thereof. When it was bonded with Vrist, it's natural color disappeared, almost sucking the light out of the immediate air. The blade has the same effect, eclipsing the area where the blade should be. It is dual phase, and can disable the crossguard feature.
 
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TheMorrigan

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VJUN

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Region: Outer Rim Territories

Sector: Vjun Sector
System: Nuiri System
Grid Position: Q-6
Orbital Position: 3
Moon(s): 0


Rotation Period: 22 standard hours
Orbit Period: 355 local days


Class: Terrestrial
Atmosphere: Type I
Climate: Temperate
Gravity: Standard


Terrain:
➵ Acidic Mountains
➵ Acidic Desert
➵ Acidic Oceans

Population: 10,000
Native Species: Vjunites (Extinct), Pirate Gulls, Vjun Fox, Vjun Whip

Immigrants: Varied

Capital(s): Bitter End, Bast

Barren and desolate, Vjun has widely been considered an inhospitable wasteland. Located in a remote region space, precious few see the potential in dead planets such a this. But, as with all planets, Vjun has its own dark history, a location where the Dark Side once more left a blot on an entire civilization.
◇ ◇ ◇

HISTORY

Vjun is renown for its Acidic and volatile terrain. Whether it was always this way is up to debate, but it is a known fact that long ago, beings known now ago Vjunites, populated this planet. These being where force sensitive, and in ancient times they had little connection to the outside galaxy. Historians suspect that one very powerful being, remembered as Molreaux, used the Dark Side to manipulate the Midichlorians in his species, driving them and himself mad. The end of the Vjunites came not at the hands of invaders, but at their own.

The new government is an aristocracy, ruled by a single being to whom the denizens answer.


LOCATIONS

Bitter End
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Bitter End is the aptly named ancient city once populated by Vjun's natives long ago. Now, with modern technological advances, Bitter End has become a small and tight-knit town made up of Imperial Citizens and daring pioneers. It is a symbol of resilience, but ironically signifies the futility of life on the Acidic world. The closest thing the planet has to a Shanty Town, it consists of dozens of houses built into ancient ruins, covered by a mixture of panels and shields. Outside barriers are guarded by energy gates, usually manned by Imperial Personnel. The town is built into a mock valley, tunneled into the side of a mountain, just north of the Bay of Tears

Bast
Vjun.jpg

Bast serves as the capital city of the planet Vjun. Located centrally on the planet's less precipitous desert plateau, the city is situated in such a way that it does not see mucheck Acid Rainfall. The city is actually a series of docking bays, connected by underground bunkers made from durasteel and other metals, inlaid into the plateau. It is situated next to Molreaux Castle, the home of Moff Vrist and center of Imperial Command.

Molreaux Castle
latest

Molreaux Castle is a tremendous fortress rising out of the Bay of Tears, a small acid river. The Castle itself was the home of a powerful dark side Sorcerer, for which it was named. To this day it is still protected by Molreaux's undispelled Ancient Force Magics. The Castle is enormous, and of its 35 inhabitable levels, only 20 are open to civilians. The remaining 15 make up the secretive Acrae Research Facility.

Acrae Research Facility
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The Acrae Research Facility is the heart of Imperial science in the sector. Located deep within Castle Molreaux, it is a highly classified location, heavily guarded by Imperial Soldiers. Interestingly, however, is the fact that the facility will employ civilian scientists that show great talent in their field. Most rumours surrounding the facility is simply layman's tales, but one rumour has been officially confirmed; access to the lowest level is restriced to the Moff of Vjun, The Warlord, and the Emperor. Even guards do not go that deep.

Ryder's Sojourn
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Located in Bitter End, Ryder's Sojourn in a quaint little bar and trading post, one that over time has evolved into being a bit of everything. From repair shop, to inn, it has evolved into the center of recreational activities on the planet. This includes activities such as gambling, slicing tournaments, and other, seedier past times. It has recently seen an increase in outlaw patrons, earning the ire of Imperial Forces.


LAW & ORDER
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Crime on Vjun is minimal, almost non-existent. The laws which govern Vjun society are imposed by the Imperial Occupancy. Most laws are aimed towards the research and what is and is not allowed. However, basic laws concerning theft, duels, and murder exist.

The law system is similar to most modern system, with and court system the assumes innocence until proven otherwise. With one exception. Examples are only made in the most extreme of circumstances, and of the few sentences that have been dealt, the offenders have all been Imperial Personnel. It seems the governing body is much more lenient with civilians.

Imperial Drafting has not been implemented on the planet, due to the fact that 57% of the population are military.



INTENT

To bring Vjun back into the site with a full planet profile, serving to fill in some information that is severely lacking in both Legends and Canon. (I apologize in advance for this profile. I'm trying to create information where none yet exists. I do feel Vjun needed a refreshing write-up. And it's hard to be the Moff of something that doesn't yet exist.)

 
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TheMorrigan

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Datapad of the Harbringer Crash

Category: Other (Recovered Datapad)
Library: Vrist's Personal Library/Imperial Records
Location: Vrist's Chambers

//:EXCERPT FROM INCIDENT ABOARD THE HARBRINGER

VRIST: Admiral, call the evacuation order! That ship had damaged our engines and stabilizers. We don't have long before…

//Blaster Fire, door flies open/

Admiral: Mandalorians? AGGH!

//More blaster fire/

Vrist: Harbinger, this is Lieutenant Vrist. We've been boarded by…

//Screams in Mando, punches and a sickening crunch/

Vrist: Everybody to the Escape Pods! NOW!

//Alarms blare, running feet, screams and more blaster fire. A louder pistol is heard returning fire, groans in Mando./

Vrist: Sergeant, get everyone to the pods. I have a plan.

Sergeant: Sir, you're not staying on this ship! We've entered orbit!

Vrist: Everyone to the pods, Sergeant. That's an order!

//Gasping and running. Alarms get louder and spitting broken electronics can be heard/

Vrist: Attention Imperial Fleet, this is Acting Admiral Vrist’Iluok’bricors-

//Sound of turning and close blaster fire, a metal object clatter to the ground/

Vrist: My ship has come under attack, and I am requesting reinforcements for any survivors! I repeat-

//A louder explosion, the sound of rapid button pushing/

Vrist: Time to even the odds.

//Sound of engines whirring and blasting forwards, scraping. The two ships collide in a shower of explosions and sparks/

Sergeant (Over Comlink): Respectfully sir, get the karablast of that ship! Any chance of steering it is gone, it's going to the surface!

Vrist: Are the escape pods away?

Sergeant: All but mine, sir.

Vrist: Launch. The debris is preventing me from leaving the bridge.

Sergeant: It's been an honor.

Vrist: Likewise.

//Large explosion, resounding thud.
End Recording/
Priority Datapad
User ID:L-0589
Name: Vrist'iluok'bricors
Rank: Moff
Translated to Basic from Cheuch

Entry 01

My ship, the Harbinger, and an unknown Mandalorian shuttle have crash-landed on a mysterious forest planet. I have managed to survive the crash with minimal injury, so I must assume they too survived. The boarding crew was dealt with earlier, there were a lot of Mando’an expletives invoked, I couldn't draw any information out of them, my only hope now is to get off this ship and find cover.

End Recording.

Entry 02

I was ambushed. 5 Mandalorian warriors managed to set up a trap in the woods for me. I ran, but their jet packs are swifter than I. I managed to lose them in this strange cavern system, after killing two. Interestingly enough, one carried a broken lightsaber. That being said, my electroblade was also broken in the conflict, and I am bereft of energy cells for my blaster. Not that any of that matters now, they managed to get a stab in my side, and I don't believe I'm going to make it out of this one. To you who finds the datapad, inform my family and friends I'm sorry. I love them all.

End Recording.

Entry 03

I was saved. At least I believe I was. I awoke in this cavern system with mended wounds and a strange, wolf-like creature watching over me. Perhaps I am going insane, but I swear it speaks. Tells me to follow, brings me food. It is most strange. I am unsure of as to how much time has passed. Perhaps I am already dead.

End Recording.

Entry 04

Turns out, I am very much alive, as the pain suggests. I cannot stay here long, but this being insists I remain. It seems he uses the Force to communicate directly with my mind. He has told me to save my strength and construct a weapon. But I have nothing with which to work with.

Update: The wolf has instructed me in the ways of creating a lightsaber. It has been done through meditation asnnd salvaging what I could from the broke Saber and my electroblade. This cave luckily had naturally forming Kyber crystals. The one I bonded with turned as black as the night’s sky, causing the being to almost laugh. He seems pleased. I've designed a crossguard, as a form of practicality. And now, we will eat and talk.

End Recording.

Entry 05

My wounds have healed at a miraculous rate, and I now stand ready to face the Mandalorians. I can hear them, blasting wildlife outside the cave. My powers have grown stronger here, as well as my bond with the Force. As the wolf calls it, he prepared a final test. To face that which I most fear. I will do so now, and when I return I shall update this log.

Update. I am shaken. What I saw, it was as terrible as could be. My home, burning. Thousands slaughtered. And a dark figure looming over them like a carrion, facing a blinding angel. It was their careless fighting that gutted so many innocents. But another being stepped in, and defeated the beings with a blinding blast of energy. As if the vision was not bad enough, I faced two versions of myself. One Sith, fully consumed by the dark side and convinced I was and traitor to the Empire. And another, a Jedi who believed my death would bring about an end to the war. As is obvious, I passed and survived. But I am not the same. Not Not the same…

There must be a better way. A simpler way to win this war. To bring about the peace I so desire.

The wolf laughed at these thoughts, and told me that in the time of greatest despair there shall come a savior, and he shall be known as The Son of the Suns. A chosen warrior to bring balance to the Force. I begged, pleaded for further answers. But he gave none, beyond a single sentence; Go to Mortis, find me there. All shall be answered.

And so I shall. I shall go to Mortis. For my Empire.

End Recording.

Entry 06

The time has come. I awoke, fully healed, with no sign of my companion. The Mandalorians have entered the cave. To the normal ears they are silent and deadly, however they are loud and obnoxious to me. This darkness is to my advantage, as I can see much better than they can, they will require lights. I do not. I go now, to defeat them, with no doubt in my mind that victory is assured.

End Recording.

Entry 07

They have been defeated. But I have not left unscathed. They took my left arm, elbow down. If I do not tend to it soon, I will lose too much blood. Cauterizing it is my only option. Luckily, I've found a long range transmitter and I've sent an encrypted message to Imperial High Command. Hopefully they receive it.

End Recording.


Intent: To give my character a personal and achievable goal, to solidy and continue his own personal story arc, and to bring about his shift between cold, calculating tactician to wise, warm-hearted warrior. It also serves as an in-character history for where Vrist has been for 5 years (during the Timeskip. 4 spent being a Moff, 1 on the mysterious planet).
 
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TheMorrigan

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The Order of Dai Bendu

Category: Religion
Library: Vrist's Personal Library/Galactic Library
Location: Vrist's Chambers


The Order of Dai Bendu, or Bendu Tribe, where a monastic order founded millenia ago with the purpose of studying the Force. Precious little is known about their true origins, but it is highly theorized that these Bendu led to the creation of the J'edaii Order, and in turn it's modern variation, The Holy Knights of the Jedi Order. Similar to how the Black Knights of the Sith'ari where a predecessor to the Sith. The Bendu did not share the Jedi's view of the Force however, and viewed it as a living being of unlimited power. The Bendu strove to either become strong enough to become a Master of the Force, or (failing that), a devout follower of its will. Their tenets did not set any rules beyond respecting and honoring the will of the Force absolutely.

Code of Dai Bendu

Flowing through all, there is balance.
There is no peace without passion to create,
No passion without peace to guide,
Knowledge stagnates without the strength to act,
Power blinds without the serenity to see.
There is freedom in life. There is purpose in death.

The Force is all things, and we are the Force.

Intent: To give my character a personal and achievable goal, to solidy and continue his own personal story arc, and to bring about his shift between cold, calculating tactician to wise, warm-hearted warrior. It also serves as an in-character moral code in which he follows. AS THIS IS YET TO BE SUBMITTED AND CONTAINS LEGENDS MATERIAL, CONSIDER IT SIMPLY A HEAD-CANON MORAL CODE VRIST FOLLOWS.
 
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TheMorrigan

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VwrlHNY.jpg]
XXXX FILE #000000
PRIAM'ILUOK'BELOCE



  • .............
  • Password:********



    Clearence Verified



    ACCESS GRANTED

    • "Yeah, you've heard of my brother. Me and him are a different breed, honey."

      From an early age, Vrist’s parents saw in him an intelligence that would bring him success. The same could not be said for the black sheep of the family, Priam. The quick witted troublemaker was long overshadowed by her eldest brother in her youth, and resented her parents for it. She acted out, as kids do, and quickly became associated with the few criminal elements of Csilla. She learned how to slice, steal, gamble, along with an array of illegal skills he would extensively make use of.

      While his parents doted over his brother's education at the Academy, she was hitting the streets. Chopping spices, learning to fire blasters, all the while using her credits to support her family. Although she begrudged Vrist, she helped him pay off tuition fees. He was, after all, her brother. This sisterly love did not last. When the family announced an induction into the Imperial Military, Priam was disgusted. The ensuing fight estranged her and her family. She left Csilla the next morning.

      She left to the Inner Rim, honing her bush pilot skills and seedy pastimes, growing connected to the criminal networks on worlds such as Nar Shada or Ord Mantell. After making a small sum as a bodyguard, Priam was ready to begin work as a Mercenary, Bounty Hunter, and famed pilot. She flies her pride and joy, the freighter White Rose.
    • Priam is a tall, muscular Chiss female with a hair dyed white. Commonly seen in drab black space attire, draped in a crimson long coat. She is commonly described as all wit and no brains, which is not entirely true. Although she is extremely egotistical and vain, she is quite intelligent. She has proven her abilities as a sharpshooter against multiple opponents, utilizing her 4 blaster pistols. Additionally, she is capable in fights, using brawl tactics to defeat her opponents. All in all, Priam can be summarized as a quick witted warrior with a knack for getting her way.

      She commonly speaks with what could only be described as a slight southern drawl. She weilds Sunburst Blaster Pistols, and currently flies her starship, the White Rose.

    • Oh, they're really making me write this? Blast it. Fine. Hey everyone who decided to creep in and check on my criminal records! It's me, Priam kiffing Iluoc. The 4 Holstered Reaper. Oh yeah. You're reading MY file. Probably means you're pretty screwed.

      How would I describe myself? I'm brilliant. If a bit self centered sometimes. I'm a damn good pilot, and my baby hasn't failed me yet! My parents always told me I was brash and hot headed. They may be right, but they can still go space themselves for it.

      I believe that every man should be his own king. I mean it! Every being in this galaxy should be free to do as they please. But then the big corporations and governments decide they should dictate what we do! Space that! No kiffing way I'm sticking to that. So if you hear me on the holonet being painted a criminal, know that I live by my own rules. And mine alone.

    • ........

Template by @ZayPat
 
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TheMorrigan

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Vivien Espaa

AGE

► 19
SPECIES
► Correlian
HEIGHT
► 6'
WEIGHT
► 130lbs
EYE COLOR
► Blue
HAIR COLOR
► Brown
HOMEWORLD
► Correlia
GENDER
► Female
FACTION
► Jedi Order
RANK
► Initiate
FORCE SENSITIVITY
► Trained
BIOGRAPHY
[beebox3=500px]Kalen Vivien Espaa[/beebox3]​
[beebox3=500px]

Firstly, I'd like to clarify that I go by Vivien. Kalen was my mother's last name, not my first. Secondly, yes. My father is a Jedi and my mother the Sithhunter. No, I didn't really know her. Now that that's out of the way...

The first thing I remember were the sweets my mother gave me. She laughed a lot, my mother. She was bright, and light, and silly. I remember how my Daddy smiled so much before she died. My family has a long, complicated and tragic history shared through both sides of my family. As complex as it is, the simplest thing about it would be me. I was born a few years before the Death of Lord Tarei, to my Jedi Father and Bounty Hunter Mother. I didn't actually meet my biological father until I was 3, and since then we've bonded nicely. He raised me on Correlia, so I was used to having modern amenities and various friends while I went to school.

When I was 11, I discovered that I was force sensitive. I made a flower grow to full bloom by speaking to it. I lifted up rocks with ease, and had advanced senses. During this time, he began to teach me about the Force and it's dangers. By 16, I had mastered all he would teach me. My primary and secondary educations were nearing completion, and it was time to decide what I was doing with my life.

I decided that I wanted to be a Jedi, like my father. He had thought I would become a Doctor, and the revelation I wouldn't pursue a medical career disappointed him. I had hoped he would be my Master, but he insists I find my own.

Now? I'm trying to find my place in the Galaxy. And saving people seems to be the right place.

[/beebox3]
ATTRIBUTES
[beebox3=500px][/beebox3][beebox3=500px]
Vivien is a naturally attuned force sensitive. She specializes in Telekinesis and object manipulation, able to use the techniques relatively easily and without strain. She has also dabbled in illusions like her Father, but hasn't taken to the branch easily. She is well trained in the basics of lightsaber combat, although she does not yet own one herself. Instead she uses her force-forged blade as a means of melee combat, and a blaster pistol for long range engagements.

She usually sports spacer gear or dark Jedi Robes, and travels using an N-51 Nova Class Starfighter. Although she can fly straight, she isn't yet trained enough to deal with dogfights.

As a person, she can be easily described as caring and compassionate, always willing to put others before herself. Losing her mother at such an early age instilled in her the need to protect life at all cost. She is also very outgoing, bubbly and optimistic, seeing the best in every situation. But her greatest strengths serve also as her greatest weaknesses, for anyone who exploits her caring nature will find some degree of success.
[/beebox3][beebox3=500px]
[/beebox3]
LEGACY

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giphy.gif


Title ― Description ― • Thread Status
Title ― Description ― • Thread Status
 
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1DgD4f0.png

NAME: Dane Rodarch
TITLE: Kalyr (Master) Dane "The Thunderer" Rodarch
FACTION: Mandalorian Dominion
RANK: Commando


SEX: Male
AGE: 26
SPECIES: Zabrak (Nightbrother)
HOMEPLANET: Dathomir
HEIGHT: 6ft
WEIGHT: 200lbs
FORCE SENSITIVE: Unknown
THEME: Resistance by Skillet



Personality


"He has what's known as Post Traumatic Idiocy Syndrome. He made his bed, now he's lying in it."
Dane is a soft hearted man, riddled with terrible decisions and the resulting quirks and flaws left him reliant on a variety of illegal drugs. Just barely qualifying as a functioning drunk, he is still a productive member of society. He hates himself more than any other being in the Galaxy. He constantly reminds himself of his many mistakes and sins, trying to ensure that he never commits them again. This has resulted in a hard demeanor, rarely cracking into the humour-filled and happy man he was in his youth.
He views the Mandalorians as the only trustworthy freedom fighters in a galaxy filled with ignorant denizens. The Republic and Jedi are no better than their Imperial counterparts, consistently waging war and dragging the citizens of the Galaxy down with them. Mandalore and it's people, however, do not hide their lust for battle and war behind lies and deceit as the two Orders do. No, they are open and honest as to their capacity for violence. As such, Dane connects with their mindest more than any other.
For the most part, he detests criminals and will stop or detain them if he can. Crime has it's place- anywhere he isn't around. The only exception is the spice trade, his main supplier for his stress relievers. His criminal past has also left him prone to flashbacks and fits of anger or guilt. As such, he avoids anything that reminds him of his past like the plague.
He is also an extremely creative soul. From his craftand combat style to the very armor he wears, he is unique and stands out from the crowd. Although he is quite disciplined with the practice of Teras Kasi, his main passion and drive is that of creation and protection, appearing to want nothing more than some quiet to continue honing his crafts. But to those who can break past his exterior, he is a witty and extremely caring man, more content out risking his life on the battlefield than cooped up in some workshop.



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Skills and Abilities

"Dane the Thunderer. A member of the few, and proud, Masters of Teras Kasi. His hand to hand combat skills are fearsome, to say the least."

Dane is first and foremost reknowned for his skills and abilities in Hand to Hand combat. Next to none can better his unarmed combat styles, varying from close proximity punches and kicks to rapid and swift acrobatic attacks. He is also quite capable with a plethora of melee weapons, from the blade to a chain-whip. His training was quite thorough, leaving him able to grapple as well as counter the physical blows of his opponents.

Secondarily, he is proficient with long range blasters. After having worked on the energy-based weapons for quite some time, he began practicing on his own, learning the way a rifle works before ever firing it in the field. The greater understanding he has for the weapons he utilizes has resulted in superb accuracy with blasters. There are few he cannot handle, but he requires time to decypher weapons before he can use them well enough.

Thirdly, he is an aspiring salvager and weaponsmith. Although he has spent much more time smithing weapons, he is capable of taking apart most of anything, so long as he has the right tools. The same can be said for crafting and smithing weapons of many varieties, from explosives to vibroblades. He commissions his craft at varying costs, and is considered a terrific custom smith among the few who independently practice the craft.



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Biography

"Oh, Dane? He's a classic outlaw. No-good gallivanting, Peacekeeping vigilante, starship jacking bastard."

Dane Rodarch was born a Zabrak offshoot on the witch-planet of Dathomir. His clan was considered relatively weakened compared to the others the Witches took for mates, leading to the clan becoming large and docile, more prone to harvesting that combat. Dane was one of such harvesters, a farmer at heart and in hand. He tended the crops of his homestead, with his "brothers" and "sisters" doing a variety of other chores to keep the budding village on it's feet and independant of the Nightsisters. Always considered a quippy and upbeat individual, at a young age he was given an enormous amount of responsibility. Turning to manage a Homestead among many, older and more successful members of the clan was too stress inducing for the young lad, eventually he turned to spices and alcohol to cope. This evidently began taking tolls on him in both his professional life and social status. Becoming reclusive and volatile, the boy was quickly disregarded and replaced. No one his age dare associate with the "druggie, addict, waste of space".

Dane managed to stomach a few months of his Clan's distaste before finally cracking, leaving the village behind after stealing whatever he could sell. This included spacer gear, a pistol, as well as many valuables from the villager Elders and residents. They never looked for him, or sent men to collect their possessions, so Dane simply carried on. Eventually, after the wastes of Dathomir had taken it's toll on the drifter, he began to colaspe, certain of his death. But he instead, awoke inside a starship. A pirate gang had saved him, and in return for his life, he would join their ranks. So he stole, murdered and plundered his way into a decent living. The pirate gang soon saw their investment pay off tenfold, Dane had become one of their best members, so long as he got his pay. He had spent a good portion of his credits on gear and weapons, as well as the training of a Teras Kasi Master. Still, they force soberiety on him, amused at how anguished he became at the tasks he preformed. He was surrounded by company, but ultimately alone, wallowing in pity and self-hatred.

Finally, he and his company returned to Dathomir. They asked him to seek out his village, as they would take whatever valuables they had and ransom them off as slaves. Dane argued against slavery, and so the Captain agreed to simply take what they wanted and leave the villagers be. So, as he was told, he guided the pirates to the village. His former clansmen recognized him instantly, calling at him in anger. As though to punctuate the guilt, the Pirates betrayed their word and began mercilessly killing the Villagers. If they had their way, no-one would have survived. Not man, woman or child. But they didn't have their way. Dane fought the Pirates alone. After being riddled with blaster marks, draining every energy pack his blaster could hold and having bent his sword in, he and the Captain stood alone. Both where bereft of weapons, but they still fought like animals. Dane unleashed a mighty roar of power and came down on his former tormentor with terrifying blows, unleashing might that earned him the name "Thunderer", even as his last blow broke his enemy's neck.

He once again gave into his spice and alcohol addiction, claiming the Pirate's vessel as his own, he left Dathomir behind once more. Being a mercenary didn't stick well with Dane, as it reminded him too much of his past. He instead turned to salvaging, repairing and selling weapons. He became a relatively good weaponsmith, creating custom weapons and armor for anyone who was willing to pay, otherwise selling his junkyard weapons to passersby who had little credits to their name. Then, quite by accident, he entered a brawl over illegal weapons smuggling, facing off against a Mandalorian. After proving his innocence, and beating the snot out of the Mando'a in question, he was invited to join the Dominion, an invitation he reluctantly accepted. Now, he works to continue freeing the Galaxy, righting his own sins in the process.



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Assets & Possessions
Armor:
Mandalorian Medium Armor-
This Armor is colored white and gold, adorned with a pale cape as well as the symbol of Mandalore. The White symbolizes purity of heart, as well as a deep devotion to the acting Manda'lor. The Gold symbolizes his penance, as well as his lust for life.

Weapons:
Vibroknucklers-
These blunt weapons are most commonly utilized when Dane engages in close quarter combat with any opponent. Mainly used to protect his knuckles, as per the name, they add extra force to his strikes.

Placeholder Blaster Rifle-
A highly customized blaster rifle he customized during his first travels. It has been a longtime companion, and is thus well taken care of and honed accordingly.

Ships:
Placeholder Ship-
This ship was once property to pirates in the Outer Rim, but has now come into the possession of Dane and is utilized as his form of transportation, as well as his temporary residence.

Misc.:



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Template created by Haro.
Character inspired by Lei Kung the Thunderer
 
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