The Old Breed.

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Kaeb

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The Old Breed
Veteran Mercenary Company

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I am but a specter,
I fade as if a fog.
A ghost raised from death,
A mist on swampy bog.
A voice with no sound,
A noise no one hears.
A stranger none knows,
A shape that all fear.
They live before they die,
I died before I lived.
They all strive to take
While I calmly give.
I come as they go,
I leave as they arrive.
They hold on to their lives.
I died and survived.

Formed in the wake of the Alsakan Crisis by a number of aging explorers, the Old Breed caters to a more exclusive auidence.

Founded by an Ex-Republic Mercenary known as Sinn and a number of other battle hardened mercenaries and smugglers, the group operates outside the normal channels of the known Galaxy.

Some are hunted by several different entities in the galaxy, some more dangerous than others. Wether it's a slimy Hutt whom offered you protection in exchange for a favour. Or some low level crime bosses operating out of coruscant posted a price on your head for one misdeed or another. Even if your hunted by the beuracrats of the Republic themselves, you may find safe haven within the Old Breed.

But like those organizations and goverments, there is a price and certain requirements must be met or exceeded.

As the faction was formed by veterans who had seen the best and the worst, they established the fact that no greenhorns or fresh meat were allowed enter their ranks. It was a stricly veteran oriented faction.

An organization accepting only the most battle hardened older veterans, for their experience and wise council, because of this there are a number of rules, tenants if you will that a member must abide by to avoid open conflict with anyone or anything that they can't handle, even if the Galaxy was currently at war with itself, they were still a small organization.

The Tenants of the old Breed are as follows:


◘You do not speak of the Breed, to anyone BUT the Breed.
◘You will only accept assignments from either Captain Sinn or any number of his associates known as ''The Aces''.
◘You may only accept assignments from other factions if the Captain deems it nessacary.
◘You may not harm or engage in battle with anyone of the Breed.
◘You will punish anyone who breaks the Tenants, regardless of connection or bond.
◘Clients may only contact you via a console onboard your ship, or a wrist console you are given. If you are contacted in any other way, you must not return to the Breed. You must Hide.
◘The final of the seven Tenants is this. Trust noone, not even your Brothers in the Breed. Trust only yourself and you will survive.

These tenants are nessacary if the Breed is to survive in this, a time of great conflict in the galaxy.

Contracters who contact the Breed can come from any number of corporations, coalitions or even goverments and we will accept the majority of them. But we do not associate with any other mercenaries. We do not ally ourselves with any criminal gangs or organizations and we most certainly do not get involved with the politics of the galaxy.

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The Breed has been set up for the sole purpose of survival, a place were older mercenaries may conduct their work with relative safety and vast resources. If a mercenary, smuggler, thief, assassin who has survived for many years, seeks to operate outside the normal boundaries then they may seek out the Breed, but only if they are skilled enough to have found out about them.

Then they must go through the neccasary Initiation in order to be accepted within their ranks. The initiation is only revealed once they have been contacted by one of the Aces.


The ranks of the Old Breed are as follows:


Captain : Sinn

Ace - The Smuggler, The Rogue, The Gunslinger.

Hunter -

Merc -

Recruit -

Greenhorn - The Sniper The Brothers


Promotions are awarded to those who succeed in a number of missions, or if they Impress either an Ace or the Captain himself. Anyone who has yet to be contacted by the Old Breed for their intiation trials is classed as a Greenhorn, those who make it through the trials are then accepted as Recruits.

Mercs are the brute force of The Breed, usually those who prefer to shoot first and ask questions later. The kind who prefer to see a horizon lit up with explosions rather then spend time with lining up a shot from a sniper rifle, or poisoning a politcians food. They are the Grunts of the Old Breed.

Hunters rely on stealth and efficency to survive. They are usually highly skilled with most long rang or short range weapons, but rely heavily on the latter to achieve their goals. They are contracted by those who require a certain level of subtelty while undertaking their task. Wether its the assasination of a public figure, or the stealing of a rare item. The Hunters are angels of death among the Old Breed.

The Aces are a rank shrouded in mystery, the only ones who are allowed speak to the mysterious Captain and the only ones allowed to take up the most risky and serious assignments. They review the operations of all the Old Breed and will reward or punish accordingly. The Aces are a fixed rank, noone else will achieve the rank of Ace, unless an Ace falls in battle or chooses to leave the Breed. Then the Captain will assign someone whom he can rely on.

The Captain himself is known only as ''Sinn''. A mysterious figure shrouded in mystery and rumour. Some believe he used to be a member of the republic military, maybe even a large figure in the scheme of things. Others believe he came from the Outer Rim, after a dealing with the hutts, but noone knows for sure. All that is known is if anyone doubts his leadership, is never heard from again.

Although for safety reasons the Breed can't be allowed to assemble in one place for too long, there are a number of safe houses and alcoves for the Breed to meet up in, hide in or even take prisoners or clientelle. But the main base of operations, which is rumoured among the ranks to house the Captain aswell as the Aces in a secure part, is that of a large space station, located somewhere in between the Outer and Mid-Rim territories.

The station itself is rumoured to be discovered by Sinn, while his ship had suffered an attack from a hutt patrol ship. After he destroyed his potential attaker he discovered just why he had been attacked. The stations design was old, it wasn't clear wether it was a Huttese or Republic space station, but it wasn't orbiting anything...it just sat there.

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If one were to look closely and the technology of the station they would come to the conclusion that it was some sort of listening post, established once the war began between to the two superpowers, one of the paranoid factions must have built it in an effort to spy on the other. But the station itself is in comlplete disarray and in need of repairs, for this reason the Breed has begun to accept a number of Technological experts and mechanics into their ranks. Some believe even Doctors will begin to join the Breed, for the benefit of everyone.

The Old Breed were named so by a number of their rivals and clients, who recognized their awesome skill and talent for warfare and tactics. Some even acknolwedged their knack for politics, although a number of the Breed would deny this. Some believe that once they begin to age even further, they will begin to recruit the new breed,to pass on their knowledge to other generations, before they retire or even pass on.

Resources are somewhat plentiful, but in the grand scheme of things the Old Breed are still new to this galaxy, regardless of the history behind the factions founders and their relations with eachother. They are regarded highly by their recruits and have garnered a great deal of respect in the twenty or so years that the mercenary company has been established. Spies, thieves and smugglers have even joined the ranks, bringing their experience and knowledge to the table. The hope is that someday they will branch off even further, and begin exploring unknown terrotories of space, with the resources they have gathered.

But for now, the only goal of the Old Breed is survival and Prominence.

Recruitment.
 
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Project

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You did a fine Job, indeed!
:CHappy:
 

Kaeb

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Thank you guys.

If anyones interested in signing up, just let me know Via a PM.

I'll probably set up a sign up thread tommorow though.
 

Kaeb

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The recruitment page is now up, also theres a link provided at the end of the faction overview.
 

Kaeb

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Just to clear everything up:

I'm waiting on the rest of the aces (Johnny and Dark Cloud) too come back and then the recruitment PM's and missions will be underway. Meanwhile everyone is welcome to keep entering applications.
 

D.C.

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What about this faction? Did it stop?
 

Kaeb

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Just lost all activity what with the main leaders being inactive. Are people still interested in joining?
 

Azazel

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School and life came up... and I lost net.:CDumb:

So what's up? Guys still want to do this? want to join just never got that PM....
 

Kaeb

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Thats probably be cause ALL of my second in commands aren't active anymore, give me a few days and I'll suss everytihng out.
 

Kaeb

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Soon this faction will be absorbed into the Hutt Empire as have many other independant factions. This is due to a lack of activity and many of this factions members leaving not only the faction but the forums themselves.

People can still sign up for this faction, but you must know that this means you will be fighting for the Hutts from now on.

The faction will be absorbed via a roleplay conducted by myself and Viggy, contact either of us if you have any concerns or questions.
 
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