The Invention of Life OOC

Die Shize

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@Turtleneck @Charndley @Manufactorium



The Invention of Life - Raxus Prime - Outer Rim - Adventure * Action * Community Service
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Three to Four Jedi would find themselves on the Junk planet of Raxus Prime, feeling a sensation through the force, they find a dejected and elderly Snivvian who had traveled to the planet in search of a generator capacitor for his village back on Cadomai Prime. With little money to buy a new generator he had traveled to the planet to find a used one, otherwise his village would be out of heat during the harsh winters. Asking for nothing in return, you would travel into the valley of trash, where old rogue droids, meddling jawas, and even strange monster known as the Diangona lurks in the murky oily water within the valley. Find the generator and help bring warmth to their village.

Jedi Slots: Nara Allam | Bryon Alduun | Vayla Mirana | Ke Eoto
Thread Link: N/A




Hey peeps, figured I’d keep the Jedi mission thread free and create an OOC thread for us.

Charndley has offered to post the IC thread and I am cool with that.

After making the IC thread, do we want to let a posting order be determined by how our first posts come in? Or no order?

Also, I'm not alien to dice systems but I don't really dabble in them. How would they work for our thread?
 

Manufactorium

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I'm up for keeping an order based on how we'll post joining in so nobody gets skipped over. I don't know if they changed the dice rules or not, but in the last time line you rolled a 1d100 and based on what you got that would determine the failure or success of action, there was a breakdown of what your rolls meant when they fell in specific ranges, I can try to dig it up later when I'll have some free time.
 

Charndley

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I've no particular problem with posting orders, if we think that'll keep it in order.

I'd love to see some of the dice rules, because I have absolutely no clue.

Does anyone have any objections with how far in I start the thread? I was just thinking that they'd have already arrived on Raxus Prime and they'd be trailing through the trash and junk, finishing up with finding the elderly Snivvian. Either I can play the NPC in that opening post or someone else in theirs, I don't mind either way.
 

TWD26

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100: Critical success.
81-99: Rousing success. Everything goes better than expected
51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: Critical fail.

For Example: Let's say I need to cross a rusty old pipe walkway, if I trip I fall into a sarlacc pit. I roll the dice:
I roll a 1 I'm pretty much screwed, going def. into the sarlacc and gonna have to revamp everything about the thread to deal with that.

Pretty much something like that.

hope that helps. - Jedi Dad.
 
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