Reserved Lannik Lot Dice

Nommie

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Eh no need to go over the dice rules. But here is the chart. (:

100: Critical success.
81-99: Rousing success. Everything goes better than expected
51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: Critical fail.

@Zay
 
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Zay

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Rolling to see if the secret entrance is guarded. Rolling a d6. If even No guards, if odd guards are on durty.

[dice]d6[/dice]
 

Zay

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rolling 2d6 to determine our initial opposition.

[dice]2d6[/dice]
 

Nommie

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Rolling to see if the distraction Tycho will set with a grenade will be successful.
Rolling one d100 dice

[Dice]d100[/dice]

+10 due to lv3

Edit: Four of the eleven guards are sent to investigate. Seven remains at the entrance of the base.
 
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Zay

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Rolling to check Crix's attack on the Pirate in command. Rolling a d100.

*worships the dice gods*

[dice]d100[/dice]

Edit: +5 for Level 2 total roll 19....

LMAOOOOOOOOOOOOOOOOOOOOO
 

Nommie

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Rolling to see if Tycho will take out three of the guards as he covers Crix

[Dice]d100[/dice]

+10 for lv3
 
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Zay

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Rolling to check Crix’s attack on the pirates.
Rolling a d100

[dice]d100[/dice]

+5 for lvl 2 brings the roll to 28
 

Nommie

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Rolling to see how successful Tycho's next attack will be.
Rolling d100

[Dice]d100[/dice]

+10 for lv3
 

Zay

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Rolling to see if the hangar is guarded.
Rolling a d6.
If even coast is clear, if odd guards are on durty.

[dice]d6[/dice]
 

Nommie

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Rolling to see if there will be opposition in the control room. Using D6. Even means no opposition odd means there is.

[Dice]d6[/dice]
 

Nommie

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Using one d4 to determine how many there will be

[Dice]d4[/dice]
 

Nommie

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Rolling to see how successful Tycho's attack will be. Using one d100 dice

[Dice]d100[/dice]

+10 for lv3

Edit: I guess all four are taken out. Lol
 
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Zay

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Rolling to check opposition in the second room. Rolling a d6. If odd opposition is present, if even coast is clear.

[dice]d6[/dice]
 

Zay

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rolling a d4 to determine how many guards are present.

[dice]d4[/dice]
 

Zay

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Rolling a d100 to check Crix's attack run on the two guards.

[dice]d100[/dice]

edit: +5 for lvl 2 total roll 31
 

Nommie

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Rolling to see if Tycho can trick the guard on the com. Using one d100 dice.

[Dice]d100[/dice]

+10 for Lv3
 
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