Prudii's Armor

Prudence

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(Image: Armor Set: 2)
Affiliation:
Prudii Kyramud
Ownership:
Prudii Kyramud
Intent:
To protect and arm Prudii Kyramud
Model:
Weight:
~22 Kilograms
Composition:
Beskar Alloy
    • Helmet
    • Gauntlets (cortosis lined)
    • Gorget
    • Chest Plates
    • Abdomen Plate
Durasteel
    • Collar Plate
    • Shoulder Plates
    • Thigh Plates
    • Shin Plates
    • Feet Plates
    • Cod Plate
    • Knee Plates
    • Hand Armor
    • Forearm Plates
Armorweave

    • Armorset: 1 - Kama, Cape
    • Armorset: 2 Long Coat
Wb5wQ.jpg
Rating:
Universal: Armor stands up up well against flame throwers (non gel flame), hard vacuum, and light - medium blaster bolts. Can withstand blade combat with larger less accurate blades. Finer more accurate blades are capable of slipping through the gaps in the plates. As none of hte armor is pure Beskar none of it can withstand a lightsaber. Plates will protect the wearer from some of the flame of an explosive, but shock wave and shrapnel will still wreak havoc.

Beskar Alloy: Can easily repel light blaster rounds. Can repel a significant amount of medium blaster rounds before weakening or becoming compromised, and can withstand several heavy blaster bolts before compromising. Can withstand heavy hits from vibroblades and the likes before weakening.

Durasteel: Can repel light blaster bolts and a moderate barrage of medium blaster rounds before becoming compromised. Can withstand 1-2 heavy blaster rounds before becoming compromised. Can withstand several hits from a vibroblade before compromising.

Armorweave: Armorweave was an armored cloth material capable of dissipating blaster bolts, and with at least limited resistance to lightsaber attacks. - Wookiepedia
Features:
Armaments
    • Gauntlet Blasters (2)
    • Gauntlet Missile Launcher (1) Missiles (2x)
Equipment
    • Helmet:
      • HUD
      • Synced AI with ships & droid
      • Control over armor weapons
      • Control over armor equipment
      • Automatic stim/painkiller dispenser (injected through a deployable needle in the back of the neck)
      • Rebreather with 2 hours of breathable air (air kept inside the helmet padding, and on cartridges in the belt)
      • Rangefinder capable of tracking up to thirty (30) targets
      • Motion Sensor
      • Comms Suite
      • 360 Degree View
      • Environmental filter
      • Macrobinocs
      • Automatic tinting to protect from flash-bang-like grenades
      • Noise deafening to protect from flash-bang-like grenades
      • Night vision
      • Infrared vision
      • Basic sensors suite
      • Holonet Access point through antenna embedded in RF
      • GPS tracking
      • Helmet Cam
      • Voice modulator over speakers. Depends and distorts.
    • Jet Boots (fuel stored in canisters on the feet, and on the belts to disperse the weight)
    • Mag Boots
Description:
The armor was crafted for Prudii upon the time he reached physical maturity as part of Mandalorian tradition. The armor has served him him through his time as a Bounty Hunter and a Mercenary saving his life several times. The armor is custom fitted to Prudii so that it wouldn't fit anyone else unless they had the same build as he did. The jet boots and air canisters have a flame retardant foam integrated into a cartridge attached to the canister in case of breach. Should they breach the foam will spew to prevent catastrophic flame / explosion. His boots feature a strong rubber sole (like that found in US military boots) that grounds them to prevent electrocution.

A second armor set, near identical to the first, was recently crafted for Prudii. It is red with a black flightsuit, and features a long coat instead of a cape and kama.

Beskar Alloy:

Made of a mixture of durasteel and beskar alloy the substance is stronger than typical durasteel, making it the preferred armor for some of Prudii's more sensitive areas. The substance doesn't have enough of beskar in it to stop a lightsaber, but does have enough to add a density to the metal so that it can withstand harder, more sustained hits from energy and projectile based weaponry. The alloy is expensive and heavier than durasteel though, factoring into why the entire armor set isn't made of it.
Durasteel:
Made from the finest refined, dense armor grade durasteel. Most of the armor is comprised of it, giving it a weight break from the denser beskar alloy, and a price break from the equally pricey beskar alloy.
Armorweave:
Armorweave: Armorweave was an armored cloth material capable of dissipating blaster bolts, and with at least limited resistance to lightsaber attacks. - Wookiepedia
\Everything I've mentioned the armor having is canonical

Armorset 1:
mandalorian_color.jpg
 
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Outlander

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It seems a little light for the protection it offers.
 

Outlander

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Wookiepedia puts standard beskar at 9-12kg

Mhm. But considering that some of this is alloy, which is confirmed to be heavier than normal Durasteel while offering marginally better protection, as well as Durasteel thick enough to stand up to several heavy blaster shots means that this would need to be heavier, maybe even semi-powered.
 

Outlander

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This actually might need a tech writeup. I compared the resistances here to my Vagabond armor, and the two are actually pretty similar resistance wise, and that weighs way more than this, as well as being powered. You might want to bump the resistances down some if you want to keep the weight down.

@Clayton
 

Prudence

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This actually might need a tech writeup. I compared the resistances here to my Vagabond armor, and the two are actually pretty similar resistance wise, and that weighs way more than this, as well as being powered. You might want to bump the resistances down some if you want to keep the weight down.

@Clayton
I'll bump the weight up most likely. Seeing as standard mando armor is canonical I doubt a tech submission is needed but if Clayton thinks so I will.
 

Prudence

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I bumped it up to 22 Kg
 

Outlander

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Still seems low. Comparing it to the Vagabond, which does have similar defense, this is 28kg less and unpowered, and that was after being asked to bump the weight up.

Edit: To clarify, I was referring being asked to bump the weight of the Vagabond up, not asking you to bump the weight up.
 

Prudence

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Vagabond is full coverage.
 

Prudence

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Not to mention canonically this armor made with denser metal is 9-12kg
 

Green Ranger

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I think this is pretty clearly non-generic. Moved to the unapproved tech board.
 

Prudence

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I think this is pretty clearly non-generic. Moved to the unapproved tech board.
What is non generic about it? Almost everything in the helmet itself is straight from the Mandalorian armor writeup?
 

Green Ranger

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Different parts have different levels of protection. It uses exotic materials (Beskar alloy is usually an immediate red flag due to the amount of restrictions on beskar use in general, so we like to review stuff containing it), and the helmet tech is incredibly complicated.
 

Outlander

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How does the automatic stim distributor work? Where is the air for the rebreather held? How do the Jet Boots function?

Usually Holonet Relays are large and shipmounted. I'm not sure how you connect to it with just the armor.

Could you further detail the fabric? Usually fabric would be burned through very easily by blasters, so it should be detailed why it can do otherwise.
 

Prudence

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How does the automatic stim distributor work? Where is the air for the rebreather held? How do the Jet Boots function?

Usually Holonet Relays are large and shipmounted. I'm not sure how you connect to it with just the armor.

Could you further detail the fabric? Usually fabric would be burned through very easily by blasters, so it should be detailed why it can do otherwise.
All of that that you just mentioned are literally already canonical things. Those are not the ones that I'm adding in. If you'd like descriptions for those, see star wars canon. Boba Fett was capable of access the Holonet through his HUD,

Different parts have different levels of protection. It uses exotic materials (Beskar alloy is usually an immediate red flag due to the amount of restrictions on beskar use in general, so we like to review stuff containing it), and the helmet tech is incredibly complicated.
That's fine. Just saying, it was beskar alloy back in may when you reviewed it and had me take out the beskar so I believe it was already revamped. This is all just copied over from my CS for greater detail. IT was all already there.
 

Outlander

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But in this armor in particular. You have a lot of stuff crammed into the armor, specifically the HUD, but also other elements, and none of it is described. Like where is the fuel for the boots kept? Where is the Holonet relay located? How are the stims distributed? What kind of stims? These are all things that I feel should be addressed.
 

Prudence

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But in this armor in particular. You have a lot of stuff crammed into the armor, specifically the HUD, but also other elements, and none of it is described. Like where is the fuel for the boots kept? Where is the Holonet relay located? How are the stims distributed? What kind of stims? These are all things that I feel should be addressed.
Stims are typical SW stims. I don't believe there are specific stims existing in the universe, but if there is I would specify them. Stims are distributed through an injectable needle in the back of the neck. Fuel is kept probably on his belt, I'll check where typical mando fuel is kept. Holonet access point would be an antenna in the RF
 

Outlander

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Good. I think a description of the armor should be included, but that's more personal preference.
 

Outlander

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A description of the armor and it's systems. Right now it's just listed without detail.
 
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