Armor Mandalorian Flight Armor

Rimrald

Member
SWRP Writer
Joined
Jan 3, 2017
Messages
682
Reaction score
251



Mandalorian Flight Armor


Although heavy armor is the preference for many Mandalorians- especially front line shock troopers- many Mandalorian Pilots and Flight Crew make use of lighter armor that allows them more mobility and flexibility for completing their tasks, while still offering reliable protection and the intimidating presence of their signature t-visors. With the increasing rarity of pure Beskar, many Mandalorians have turned to lighter armor styles that allow them more flexibility and maneuverability to make up for their decreased defensive properties of inferior armor materials. Like all Mandalorian armor, every one of these suits is unique to their wearer, and the range of customization options is huge but these flight suits provide a baseline to it's wearers. Allowing them to operate in a cockpit and on the ground with it's functionalities.



LEGALITY

Mandalorian armor, though rare, is not illegal in most places. That said, wearing a full face helmet in public spaces is frowned upon, and often illegal in many core worlds, especially in or near government facilities- not to mention that many identification cards in various systems require a full face photo. This drives many strict adherents of "the way" to operate exclusively on the fringes of the galaxy.

INTENT

This provides a standard issue medium armor for Mandalorian Pilots & Crew.

ADVANCED TECH
No Sir.

Type and Coverage

Type: Medium

Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)

  • Head: A full coverage beskar-alloy helmet with transparisteel t-visor with attachable breathing tubes
  • Torso: Segmented beskar-alloy plating over bantha hide undersuit covering most of the torso
  • Back: Solid beskar-alloy plating over bantha hide undersuit, covering most of the back
  • Upper Arms: Beskar-alloy pauldrons
  • Lower Arms: Beskar-alloy gauntlets covering the forearm and stopping at the wrist




Functions



Function 1: Rebreather

  • Rebreathers, whether built into a helmet or a separate mask, allow for the wearer to breath underwater or in space for brief amounts of time by scrubbing CO2 from their exhaled breath and recycling it. Generally this lasts for up to 5 posts, but heavy exertion can shorten that time.
Function 2: Emergency Vac-Suit

  • It's no replacement for a dedicated spacesuit if you intend to EVA, but this under suit, when combined with a helmet, can protect the wearer from the immediate effects of exposure to a vacuum for up 5 posting rounds. You still need a way to breathe, however.
Function 3: Life Support Box

  • Life support boxes are emergency gear designed to be worn in conjunction with other safety equipment, such as vac-suits and rebreathers. The device can be manually activated via a switch on the chest box, but most also automatically engage when exposed to vacuum. When activated, the device projects a small mag-shield "bubble" around the user that is just strong enough to contain a tiny amount of livable atmosphere. Life support boxes double the protection provided by vac seals and rebreathers- however, without other protective gear, the life support box itself provides only 3 rounds of protection from the elements. It also contains a high power distress beacon that the broadcasts the pilots precise coordinates to any ship within a parsec. The distress beacon can be manually deactivated, and can broadcast for much longer time than its wearer can survive.
Function 4: Computer Spike

  • Computer spikes are used to forcibly decrypt or unlock computer terminals. Most civilian systems can be cracked in one posting round, while most military or hardened systems take two or more.
 
Last edited:
Top