Five Syndicates Maez "Mae" Tecono

Trix

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Maez "Mae" Tecono


NAME: Maez "Mae" Tecono
AGE: 19
SPECIES: Human

FACTION: 5 Syndicates
RANK: Ring Leader

HEIGHT: 4'11"
WEIGHT: 83 lbs
HAIR COLOR: Red
EYE COLOR: Blue

STRENGTH:
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DEXTERITY:
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STAMINA:
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INTELLIGENCE:
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WISDOM:
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CHARISMA:
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Force Sensitive but not trained


  • Growing up a slave, life was always hard for Mae. She was owned, along with her mother and brother, by a technology broker in the outer rim. He traveled planet to planet buying old and broken down equipment and fixing them up before selling it on the next world. Through this process, Mae, and her brother Jake, learned the trade and love for repairing broken technology. Their mother served as pilot and personal servant to their master.

    Just as Mae was starting to get joy in her life and learn how to be a pilot herself, she was sold at the age of 16 to a new master. She was sold due to a lack of profits in the past year and to settle some debt by her previous owner. This was the last time that she ever saw her mother and brother.

    Her new master used her as a techy on his ship far from the cockpit where she constantly dreamed of returning. He at least, knew how to keep his hands to himself until she had reached legal age at which time he tried to marry her. However, when she refused, her path became a dark one for many months there after.

    When she turned 19, she was able to escape the darkness and was freed by a Pirate, Rex Wolfbane, who boarded her ship and killed her master.

    For the next few months, she offered her services as a techy to Rex, in exchange for room, board, and of course, piloting lessons.

    By 20, Mae stood in an outer rim space port with something she has never had before, a choice to decide where her future lays.

    She quickly bought her own ship and soon after was in partnership with Rex and other pirates in looting and pillaging cargo ships in the far reaches of the galaxy.

    After setting up the Trinity Pirates with Rex and another friend she met along the way, Maddie Dawnstar, she finally found her role in life as a pirate.

    Seeing no other way to increase her standing without running into trouble with the Syndicates, Mae decided to do a job for them and test out the waters before eventually finding one she would join.

  • Mae seems shy and will keep to herself until she trusts someone enough to speak. When she does speak, she will freely speak her mind.

    She hates it when her size comes into question as a weakness. Yes, she may not be able to beat many in a physical fight or carry a lot of weight, but she will beat most with her sharp wit and cunning intellectual skills.

    She still has a love for repairing old tech like battle droids and while not in the cockpit or working, she would be found tinkering on a droid somewhere.

  • Weapons:
    A280C Blaster Rifle
    2 x DG-34 Peacemaker Heavy Blaster Pistol
    2 x Vibro-Claws attained in this thread

    Armor:
    Flight Suit

    Misc. Gear:
    StarX 'Yellow Box' Emergency Vessel Repair Kit
    Personav
    StarX Welding Putty

    Personal Droids:
    R6-Series Astromech
    P-0-TC Surveillance Droid




  • Taz Mirgor


    AGE


    ► 33

    SPECIES

    ► Aqualish

    HEIGHT

    ► 6'0''

    WEIGHT

    ► 205lbs

    EYE COLOR

    ► Black

    HAIR COLOR

    ► Red/Brown

    HOMEWORLD

    ► Ando

    GENDER

    ► Male

    FACTION

    ► Independent

    FORCE SENSITIVITY

    ► No








    Rork Mirgor


    AGE


    ► 32

    SPECIES

    ► Aqualish

    HEIGHT

    ► 5'9''

    WEIGHT

    ► 185 lbs

    EYE COLOR

    ► Black

    HAIR COLOR

    ► Red/Brown

    HOMEWORLD

    ► Ando

    GENDER

    ► Male

    FACTION

    ► Independent

    FORCE SENSITIVITY

    ► No








    Mog Mirgor


    AGE


    ► 30

    SPECIES

    ► Aqualish

    HEIGHT

    ► 6'6''

    WEIGHT

    ► 295lbs

    EYE COLOR

    ► Black

    HAIR COLOR

    ► None

    HOMEWORLD

    ► Ando

    GENDER

    ► Male

    FACTION

    ► Independent

    FORCE SENSITIVITY

    ► No







    BIOGRAPHY
    The 3 brothers were born on Ando and lived fairly quite and easy lives until early childhood when their youngest of 5 siblings was killed in an act of bullying gone extreme. At that moment, something in Taz, the eldest brother, snapped and he became or better forced himself to be the toughest person on the block. With his next 2 younger brothers, Rork and Mog always at his side. The 3 were later conscripted into the local militia when they were barely adults and forced to go to war for their clan. In the war, they each picked up various skills and traits. Each were excellent shots with the blaster pistol and rifles but Taz took on more of a Leadership role while Rork took on a support role and Mog took on the roll of a brute. After being sent on a suicide mission, the 3 deserted the service and fled the planet. Working together on a mining barge for nearly a year landed them in a space port where they sought after better work fitting their skill set. This is where they met Rex, who was looking for an able crew.

    Rex Wolfbane is a captain of a smuggling ship in the outer rim. He met Mae and pulled off a few jobs with her really gaining her trust as well as her earning his. Rex later joined a long term salvage job which the brothers had little to no interest in and they offered their services to Mae and to be her crew for the time being. That was 6 months ago and Mae is very happy with their addition to her crew as well as the loyalty that they have shown to her.



    PERSONALITY & TRAITS
    Taz shipboard skills lay in piloting as his primary skill and gunner as his secondary. He is skilled in both but lacks the technical smarts to know how they run and work. Rork's primary shipboard responsibility is in engineering as technical genius, however is poor to very poor in flying or arming gunner spots. Mog is a pure Brute, easily angered, he is kept away from others and is primarily used as a gunner and cargo manager.


  • large.jpg

    The Wolf
    CREW
    • Forty(40) NPC Enforcers
    HANGAR CAPACITY
    ARMAMENT
    • 1x fore mounted heavy ion cannon.
    • 6x fixed heavy ion cannons (3 port, 3 starboard).
    • 2x grapple line.
    EQUIPMENT
    • 1x class 2 primary hyperdrive, 1x class 12 backup.
    • 1x heavy deflector screen generator.
    • 1x long-range sensor suite.
    • 1x long-range communication suite.
    • 4x docking ring with integrated docking tube and hull cutting tools
    • 2x 4-being escape pods.
    SPEED
    • The Wolf has a top speed of 65 MGLT and has good maneuvering characteristics.
    SHIP UPGRADES
    • 1x concussion missile launcher, 2x missile in magazine.
    • 1x auxiliary light deflector screen generator.
    • All docking rings upgraded with rotating, reinforced, mounts.




  • Michael "Mike" Corvinus


    AGE


    ► 33

    SPECIES

    ► Human

    HEIGHT

    ► 6'3''

    WEIGHT

    ► 245lbs

    EYE COLOR

    ► Yello

    HAIR COLOR

    ► Grey

    HOMEWORLD

    ► None

    GENDER

    ► Male

    FACTION

    ► Independent

    FORCE SENSITIVITY

    ► No

    BIO

    ► Just a hired gun from the Pyke Synicate. Has average piloting skills in a star fighter and average land combat skills including hand to hand as well as the use of blasters, pistols and melee weapons. He has his own R-41 Starchaser Starfighter that he pilots and operates.

    Little is known about Mike other than his loyalty to Mae is unquestioned.







    Seansaho "Sean" Mort'il


    AGE


    ► 30

    SPECIES

    ► Kel Dor

    HEIGHT

    ► 6'8''

    WEIGHT

    ► 285lbs

    EYE COLOR

    ► Black

    HAIR COLOR

    ► None

    HOMEWORLD

    ► Dorin

    GENDER

    ► Male

    FACTION

    ► Independent

    FORCE SENSITIVITY

    ► No

    BIO

    ► Just a hired gun from the Pyke Synicate. Has average piloting skills in a star fighter and average land combat skills including hand to hand as well as the use of blasters, pistols and melee weapons. He has his own R-41 Starchaser Starfighter that he pilots and operates.

    Little is known about Sean other than his loyalty to Mae is unquestioned.







  • 1X Modified Droideka

    1a3afbe42615c6f39cab6509ef146082.jpg


    6X Other droids in various stages off assembly.


List of Threads

1. Guns for Hire - Completed
2. Yo ho yo ho a pirates life for me - Completed
3. Into the Unknown - Inactive
4. Digging-up-danger not all treasure is beskar and spice - Completed - Pyke Job
5. Setting up Shop - Completed - Zann Consortium Job
6. Falling Light or Rising Power? - Completed
7. Making a Home for Herself - Completed - Pyke Job
8. Halt Citizen! - Completed - Pyke Mission
9. The Material Has Become Immaterial - Completed - Pyke Mission
10. An Old Opportunity - In Progress - Pyke Job
11. Dungeon Crawl - Completed - Pyke Mission
12. Terror Campaign - Completed - Pyke Job
13. Scum & Villainy - In Progress
14. The Wolf and the Throne: The Vanguards - Completed - Pyke Mission
15. Time to Rob Pzob - Completed - Zann Consortium Mission
16. Gainful Employment - Completed - Zann Consortium Mission
17. Intimidation! - Completed - Pyke Mission
18. Capital Ship Needed - Completed - Pyke Mission
19. The Fake Out - Completed - Pyke Mission
20. The Battle of Syvris - Completed - Pyke Mission
21. Taking a Slice; Dubrava - Completed - Pyke Mission
22. Forgive Me Daddy, For I Have Sinned - Completed
23. Those Left Behind - Completed - Zann Consortium Mission
24. Instruction! - In Progress - Pyke Mission
25. Gadgets and Such - In Progress - Pyke Mission
26. The First Batch - In Progress - Pyke Mission
27. The Set-Up - In Progress - Pyke Mission
28. Arami the Slice - In Progress - Pyke Mission


Trinity Pirates
1. Maddie Dawnstar
2. Rex Wolfbane
3. Maez Tecono

Trinity Station

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Trinity Station

The personal home base of the Trinity Pirates.

DESCRIPTION AND LAYOUT
Trinity Station is a fortified landing station located in the foggy cliffs of Teth. The station serves as home base for the Trinity pirates as well as their spaceport front. The station allows them to restock, resupply, and repair between jobs. Due to the fact that most of the lawless know of its location, so do those of more law-biding attitudes, naturally. To cover the main use of the base, a small star-port at the top and more visible part of the cliff was created to hide what is not seen in clear view underneath the thick fog cover.

The star-port at the top has seven bays around the center cliff cut into the cliff walls themselves. These are large enough to hold light freighters. It also has two sky platforms allowing larger ships to dock at the station. The interior of the star-port is the same as most others like it in the galaxy with nothing of note standing out.

The smugglers den and pirate base at the base of the tower cliff has a single large hanger able to fit multiple light freighters at once, as well as a large platform outside of the cliff to allow a single ship of much larger size to land. The interior of the base consists of mostly warehouses and crew space.

A large and highly secured freight elevator connects the port and the pirate stations for quick illegal merchandise exchanges.

HISTORY
Trinity Station or Teth Sibal as it was known at the time, began as a small waystation or smugglers hold in the vast Hutt spice network, letting smaller vessels stash cargo, pickup deliveries, refuel, and repair between larger stops. The station was lightly manned with a garrison of Hutt guards to ward off local interlopers and a largely droid-based pit crew to handle cargo and ship repairs. It was not, in and of itself, vital to the spice trade, but stations like it helped to distribute the spice network and keep authorities from cracking down on one central warehouse or smuggling port. After the death of Jabba the Hutt and the dissolution of his empire, however, it and other stations like it were left to their own devices, and so the Hutt mercenaries decided to continue running spice through the station for themselves. Since then the station served as a pit stop for smugglers on Teth, until it was captured by the Trinity Pirates under the support of the Five Syndicates.

INTENT
This is the lore article for the Trinity Pirates to meet and build their small pirate organization. Expect updates or abandonment as they grows their criminal empire.


List of Crew, Wingmen, and Droids

1. Taz, Rork, and Mog Mirgor. 3 Brothers originally part of Rex Wolfbane's Crew but are acting as crew for Maez Tecono while Wolfbane is working a large mining and salvage operation.
2. Michael Corvinus and Seansaho Mort'il, both wingmen for Maez Tecono.
3. Jim Ronin and Fin Gortar, both acting crew for Maddie Dawnstar.
4. Zeke Zomora, Squido Deflor, Pia, Blaze, Kort Albez, and Razor Glordon. All aquired by the Trinity Pirates here.
5. 21 x P1-D3S which were taken here and are all but 1 used as security at Trinity Station. The 1 being a custom modified version for the sport of droid cage fighting.
6. 1 x Re-designed Droideka Mk II, used as a breach point attack unit. This droids distance rolling movement software is missing so is only used as a stationary weapon turret with minimal movement via its tiny legs.
7. Forty(40) NPC Scoundrels Acquired here
8. Nine(9) NPC Scoundrels Acquired here
9. Platoon of forty (40) Zann Consortium NPC mercenaries here
10. One-Hundred and Twenty(120) NPC Scoundrels Acquired here
11. Fifteen(15) NPC Enforcers Acquired here
12. Fifteen(15) Zygerrian deserters Acquired here
13. 2x Scorpenek Annihilator Droids
14. 140 NPC Scoundrels Acquired here
15. 35 NPC Enforcers. Acquired here




List of Location Assets

1. A small building on the planet Hypori. Acquired here
2. Trinity Station Acquired here
3. First warehouse located near the spaceports of the trade world Sleheyron Acquired here
4.



Other Image references

Body Armor
 
Last edited:

Rom

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Howdy @Trix

Mae looks to be an interesting character, I'm excited to see what you do with her. That being said, before I can approve the character I would strongly urge you to take a look at the 5 Syndicates faction for your future pirate of the intergalactic sea... err hyperlanes. The Syndicates give you all the space to grow like an indie but with the benefit of faction membership for building up a crew, pursuing missions, and growing your reputation.

Take a look at the Faction Writeup here and maybe pop into the Discord; I know they're always talking shop on heists and forming posses for crime and n'er-do-welling.

Let me know
 

Trix

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Howdy @Trix

Mae looks to be an interesting character, I'm excited to see what you do with her. That being said, before I can approve the character I would strongly urge you to take a look at the 5 Syndicates faction for your future pirate of the intergalactic sea... err hyperlanes. The Syndicates give you all the space to grow like an indie but with the benefit of faction membership for building up a crew, pursuing missions, and growing your reputation.

Take a look at the Faction Writeup here and maybe pop into the Discord; I know they're always talking shop on heists and forming posses for crime and n'er-do-welling.

Let me know

@Rom I agree, it does look good, been planning a Pirate Indy with about 8 other people for over a month now. What's the rule on belonging to a main faction and an PC/NPC organization? Is it allowed? If so, I may be able to make it work.

Then again, most of what I read, after the rank of scoundrel, you pick a life of crime with greed and slavery. Mae is trying to escape that and actually fight it, so maybe it's not a good idea after All.
 
Last edited:

Rom

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As a member of the Syndicates as you work your way up you would definitely be able to build your own crew, run your own ship and pursue your own plots. Youd just do so with the backing of your Syndicate.

Im a little confused... you're forming a pirate crew but trying to escape a life of Greed?
 

Trix

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As a member of the Syndicates as you work your way up you would definitely be able to build your own crew, run your own ship and pursue your own plots. Youd just do so with the backing of your Syndicate.

Im a little confused... you're forming a pirate crew but trying to escape a life of Greed?

@Rom I was more talking about the slavery.
 

Trix

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@Rom I may change my mind later, but for now I would like to stay indy, we good?
 

Rom

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@Trix Sorry for the delay!

Approved!
 
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