Lesha's Beskar'gam

Avelion

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SWRP Writer
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Lesha's Beskar'gam

This suit of armour was personally made by Lesha as per the traditions of her people. She customized it with tech she found necessary in the field. The paint job is loud and colourful to express a rather eccentric side of herself.

LEGALITY

Highly illegal in Sith space and varies in other territories

INTENT

To create a write up for my character's armour and to keep track of upgrades

ADVANCED TECH
Not yet



Type and Coverage

Type: Medium Armor

Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)
  • Head: Full coverage duraplast helmet with T-visor
  • Torso: Segmented Beskar alloy plates covering entire torso
  • Back: Segmented Beskar alloy plates covering entire back
  • Lower Arms: DG-500 gloves
  • Lower Legs: Duraplast plates over knees, entire lower legs and boots


Functions



Function 1: Filter
  • Filters are bulky attachments to a helmet or function as part of a mask, and filter out environmental contaminants such as smoke or most airborne toxins. They are susceptible to caustic substances (like acid clouds) and are sensitive to damage (like being crushed).
Function 2: Gription-Boots
  • Gription boots are a catch all term for footwear that contains electromagnets, repulsors, or other tech in the soles and allow for steady movement on ferrous surfaces in microgravity, steep gradients, and even upside down. This functionality must be turned on or off manually by a button or switch.
Function 3: Jump Boots
  • This unusual technology- a precursor to rocket boots- is able to propel a person up to 10 meters beyond what a normal person would normally be able to jump, especially when armored. It is not capable of sustained flight, and requires a brief engine cool-down before it can be used again (1 post cool-down).
Function 4: Grapple Line
  • Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch.

 
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