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LadyRen

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Updated Profiles


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Celeste Stythani
BIOGRAPHY
8c11f8e12f723f9c00a79b4516672065.jpg

NAME: Celeste Stythani
AGE: 26
SPECIES: Human

FACTION:Independent (Former Sith)
RANK: Senator of Rattatak

HEIGHT: 165 cm / 5.4"
WEIGHT: 55 kg / 121 lbs
HAIR COLOR: Honey Blonde
EYE COLOR: Light blue with a trace of teal


Born on Kalist IV, Celeste grew up in a very wealthy environment. Her parents had build up an empire of weaponry, mostly developing and crafting battleships, other military gear and weapons for the Sith Empire, thereby becoming one of the wealthiest and most influential families on Kalist IV. Due to her parents sudden death (unknown to Celeste, they had been killed by a hired assassine from a rivaling company), from a very young age on, Celeste was taken under the wing of her uncle, Sith Champion Renford Stythani, who had discovered her Force sensitivity at the age of five. She completed her training on Dantooine and was promoted into the rank of a Champion at age 20. From there on, however, she spent most of her life back at Kalist IV, managing the company her parents had build up.

Recently, Celeste's life underwent a vehement change: She left Kalist and traveled far into the Outer Rim territory to the planet of Rattatak for diplomatic reasons, but she soon learned that the Rattataki were not good at diplomacy. She was captured and thrown into a fighting pit by a bunch of local warlords, which she, however, soon overthrew after that. Together with her newly won friend Kat, she started leading 'the Cauldron', but they soon strived to expand. Through strategic planning, they conquered the capital city of Barterus and from there on it had been Celeste's mission to revolutionize the Rattataki's society step by step. It was Celeste's goal to establish law and order by overthrowing the rest of the tyranny, helping to modernize the structures on the planet by abolishing slavery and a dissolution of the tribal system and after Kat was coronated as the Queen of Rattatak, Celeste soon took the position of the senator.

As a senator, Celeste started to travel around in the galaxy and negotiate potential trade deals while she still simultaneously supported the Empire in diplomatic missions. After several invasions, however, Celeste had started to lose faith in the Empire and their ambitions and so she slowly started to cut her ties while focusing on Rattatak. On a diplomatic mission on Bunduki, Celeste had additionally met her now fiancé, Jedi Knight Lukas Aurelius, with whom she had desperately fallen in love with and as his allignment with the Order made it even more complicated for their secret relationship, she has ultimately decided to leave the Sith for good. She is also carrying his child, but so far this is a secret only shared between the two of them.


PERSONALITY
4bd2b22bb9c7ce8b5bae2f9c9fd1c713.gif

PRACTICAL SKILLS
■■■■■
Survival
■■■■■
Tracking
■■■■■
Hunting
■■■■■
Leadership
■■■■■
Invest.
COMBAT SKILLS
■■■■■
Blasters
■■■■■
Rifles
■■■■■
Lightsaber
■■■■
Force
■■■■
H2H
■■■■■
Daggers
EDUCATION
■■■■■
Standard
■■■■
Bocce
■■■■■
Ewokese
■■■■
Tactics
■■■■
Politics
■■■■
Persuasion


Celeste is an intelligent, strong-willed, ambitious, well-eduacted woman who excels in the art of diplomacy and persuasion. Besides being versed in economic matters, she has vast political knowledge and knows exactly how to handle different types of clients. She is used to making severe decisions, ensuring that the profit and progress of her company and Rattatak is achieved. She is often perceived as charming and polite, because she knows exactly what to say and to whom. While she is generally a rather friendly, open person, she can be manipulative and distant if needed and her built-up business fassade deviates strongly from her actual personality. Even though she had been taught by the Sith, she had never fully internalized their doctrines and she had started to think critically at a rather young age. She had always been convinced that unnecessary bloodshed can and should always be avoided and that there is always a more diplomatic solution.


LEGACY
FoolhardyIllinformedIndianrhinoceros-size_restricted.gif


EQUIPMENT
Armor
—Rattataki Senator Dress (light armor, black leather)

Weapons
—Crimson bladed lightsaber
—Simple blaster pistol
Misc.
—Datapad
—Small survival kit




Chronological Order

-Blood Omen ― Celeste meets Kat while they are being thrown into a gladiator-like fight. They rally the other slaves, escaping the arena and killing everyone on their way while taking over the mountain and ending the warlords' supremacy • Thread Status: Completed
- Dance the Dance of Blood - Celeste and Kat face their hardest challenge yet: Bringing the city of Barterus under their control-Thread Status: Ongoing
-Rainbow Road - Together with Jedi knight Edaara Tonor, Kat and Celeste search for the Kyber crystals - Thread Status: Ongoing
-And they all came tumbling down ― Together with two fellow champions and an acolyte, Celeste's next target is Arda I. The Sith try to bring it under their control ― Thread Status: Completed
-Keeping up Appearances - Celeste hires a bountyhunter as backup while hoping to overthrow another Rattataki warlord -Thread Status: Completed
-Broken and Defeated - After the ambush, Celeste needs to find a way to escape -Thread Status: Completed
-Null and Void - Once free, Celeste feels obliged to help the traumatized Jedi - Thread Status: Completed
-Si Monumentum Requiris Circumspice ― After everything that had happened on Rattatak, Celeste begins another diplomatic mission, this time on Naboo ― • Thread Status: Stalled
-Back to the Core ― Celeste travels to Coruscant to discuss terms with Supreme Chancellor Xerxes. It is debated, whether Rattatak should join the NR― • Thread Status: Completed
-Golden Age of the Empire (Social) - Celeste joins the ball on Serenno to catch up with her past- Thread Status: Completed
-Change of Scenery - Stepping outside on a balcony with an Imperial Commander, the evening on Serenno takes an interesting turn - Thread Status: Completed
-A Heart in the Dark - An old artifact, hidden deep inside an ancient temple, should be realigned with the dark - Thread Status: Completed
-Cast in Darkness - In the name of the Sith, Roman and Celeste attempt to bring Thule and the prisons back under their control - Thread Status: Completed
-Celebrations in New Alderaan Places (Social) - Celeste accompanies Roman to the celebrations in New Aldera - Thread Status: Completed
-Who Dunnit - Celeste joins a diplomatic for the Empire trying to investigate some hideous crimes - Thread Status: Ongoing
-Torn - When an old friend surprisingly visits her on Rattatak, conflicts enfold - Thread Status: Ongoing
-Inside Jobseekers - Celeste meets up with Julian Fellstar to support him on Berchest - Thread Status: Ongoing
-Meeting Gone Wrong - Celeste meets up with a fellow Senator, but their meeting doesn't go as planned - Thread Status: Completed
-The Icy Grasp - Celeste's path coincidentally crosses the one of Jedi Knight Aurelius. They both start doubting whether this was pure coincidence... -Thread Status: Completed
-Homestead - Lukas invites Celeste to his home planet, but they soon discover that their lives are about to change... - Thread Status: Completed
-A Desert's Tale - The lovers are reunited on Celeste's current home planet - Thread Status: Ongoing
-Of Scales and Ships... Celeste meets the senator of Trandosha to discuss terms of a possible trade agreement -Thread Status: Ongoing


 

LadyRen

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Freya


AGE

► 16
SPECIES
► Half-Sephi, Half-Deucalian
HEIGHT
► 5.3 ft / 1.63 cm
WEIGHT
► 113 lbs / 51 kg
EYE COLOR
► Yellow
HAIR COLOR
► Ashen
HOMEWORLD
► Sverend
GENDER
► Female
FACTION
►Sith
RANK
► Acolyte
FORCE SENSITIVITY
► Yes


...when the blood is freezing in your veins...
that's when you're home

BIOGRAPHY
Born on Sverend, Freya grew up in a loving family as the fourth and youngest child. Her childhood was fairly regular, until a wandering Sith went rogue in her hometown and slaughtered most of the village. Claiming it was sheer malice that drove him, he discovered the Ashen haired girl's ability before he marked her with his lightaber and the little girl would never forget the pain she had felt right there before he had taken her away to join the Academy on Umbara, where she had trained and learned ever since.

Personality
Feel free to find out (:


Skills
Freya is average with her lightsaber but excells with regular axes and bows. She has an expertise in kryokinesis and aquakinesis, and is stronger than she looks. Her impulsiveness is a weakness.


Equipment
+
+ Crimson bladed dual wield lightsaber
+ A datapad
+ A Vibro-Dagger




Header

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LadyRen

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Electra Olimpia of House Juvexia

AGE

► Late 20s to early 30s
SPECIES
► Tionese
HEIGHT
► 5.5"/1.67 m
WEIGHT
► 125 lbs/57 kg
EYE COLOR
► Jade
HAIR COLOR
► Gold blonde
HOMEWORLD
► Tion Proper
GENDER
► Female
FACTION
► Juvexian Nobility
RANK
► Queen of Juvexia
FORCE SENSITIVITY
►Yes, untrained
BIOGRAPHY

Electra Olimpia of House Juvexia, born as Electra Olimpia Sappho, is the younger twin sister to Galateia Sappho. The younger twin is the current matriarch of House Juvexia.

Originating from moderate nobility, the Sappho family established their wealthy lineage within the mining industry; in later years, focus would shift towards the specific finding of precious materials such as gems and jewels. During the time of their birth, the twins were among the richest heiresses in the Tion sector. Raised in the lap of luxury and decadence, Electra and her sister wanted for naught. As with all wealth, there came greed. Conflict arose and Electra’s parents fell victim to the machinations of a nefarious uncle; their demise was nothing short of murder. Electra and Galateia became the orphaned heiresses and were utterly at the mercy of their uncle and his ambitious devices.

Angered by her disobedience, the twins’ uncle threatened to exile the eldest Sappho daughter. Despite their youth, the sisters successfully launched a coup d'etat against their uncle, and once more claimed their rightful place within the family.

Electra’s marriage to the King of Juvexia was advantageous and it provided the family with much influence and prestige due to his ancient name, resulting in their relocation to the Juvexian sector. Despite being the elder of the twins, her sister Galateia opts to take the role of Electra’s doppelgänger and handmaiden. The sisters have been rather successful in maintaining this singular identity. Married at a relatively young age, Electra was forced to start bearing children for the King, a task she only reluctantly fulfilled to ensure her family's wealth and influence.
Personality

Electra has played the game of politics and intrigues long enough to know exactly how to place her words and how to act accordingly. Her narcissistic tendencies are matched with her cruelty and she has absolutely no intention of showing mercy to her subjects. She a cold, unloving woman, yet unrelentlessly ambitious and strong willed. She sees the preservation of her family's name as a duty, yet she has almost no love and affection to spare for the children she never wanted. Her uncle has taught her that humanity is cruel and so she has picked up almost paranoid tendencies that resulted in her love for poisons. She never leaves her chambers without carrying at least one of her pieces of venomous and potentially deadly jewelleries with her and she trusts no one. Her smiles are deceitful and she can be perceived as mostly ruthless, although hidden from the public's eyes she can at least show attention to some extent, as her sister knows best.

Skills
Thanks to the their tragic backstory, both sisters are extremely apt in the arts of manipulation and persuasion. Electra usually goes for subtle approaches whereas her sister is the one using more direct advances. The twins have received an excellent education befitted for nobility, leaving Electra with vast political and economic knowledge. Her parents and guards have ensured that she knows how to defend herself in hand to hand combat, but she is also decent with smaller weapons like daggers. However, her most important weapon her cunning intellect and her love for and keen knowledge of various venoms which she cleverly conceals. Although force sensitive, the twins have never been trained, leaving them with a weak connection to the Force.

Equipment

+ Two silver bladed daggers
+ A Sapphire Necklace, the Sapphire being a crystallized version of blue scorpion poison
+ A silver ring, tipped with a another Sapphire that can be removed if needed, allowing a drop of deadly Kouhun poison to be withdrawn
Header

b48b7c02820ef5847f1006161a3bac686cc1e1e8.gifv


 
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LadyRen

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AFC-X1 "Super Kobra"

AFFILIATION
Free World Alliance

MANUFACTURER
Local ship factories on Rattatak,
mainly the one located next to the
capital of Barterus

CLASS
Fighter


ROLE
Aerospace Superiority Starfighter

COMPOSITION
Durasteel and Transparisteel

DIMENSIONS
16.5 meters long

CREW
1 Pilot

PASSENGER CAPACITY
0

CARGO CAPACITY
85 kilogram

CONSUMABLES
3 standard days

SPEED/MANEUVERABILITY
105 MGLT and a good maneuverability (125 MGLT and decent maneuverability with afterburners on)

ARMAMENT
  • 2x Light Ion-Canons
  • 4x Medium Laser Canons
  • 1x concussion missile launcher with 4x Missiles

EQUIPMENT

DESCRIPTION
The AFC-X1 was designed alongside the AFC-1 "Adder" as a larger, heavier kill package. The additional weight of the weapons required engineers to increase the size of the engines, but to ensure that it's manoeuvrability was not harmed, low power thrusters have been added, although prolonged use can quickly drain its internal fuel supply. Capable of functioning both inside a planetary atmosphere and in the vacuum of space it is however limited by its high extra rate of fuel usage in combat.

As a superior fighter, the "Super Kobra" has the weapon systems to dominate the battlefield and the manoeuvrability to outperform most opponents in short bursts. In contrast to the AFC-1 "Alliance Adder", the AFC-X1 "Super Kobra" is designed to be produced in fewer numbers and would normally be reserved for experienced pilots.

LEGALITY
The FWA-affiliated "Super Kobra" is completely legal on the markets and so are its weapons and equiment. Even though it is a fighter class, it is meant for defensive purposes only. Owners require a special permit for the possession of the ship due to its exclusivity.

INTENT
The FWA "Super Kobra" was created to give the FWA a bleeding-edge fighter that is an adept top-liner, however much more expensive than the usual fighters. This fighter should be part of the new FWA defensive, military fleet.

RESTRICTIONS
The AFC-X1 "Super Kobra" is a fighter restricted to the FWA defensive fleet and will only be available for member planets. The designs are exclusive and there are not many people in the possession of them, which is why only the local factories on Rattatak have access to them in general. Additionally, this Superiority Starfighter is quite expensive, so that it is a rare model that is strictly limited to a set amount of produced models.


 
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LadyRen

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Rattataki Saber Wolf

saberwolf.jpg



B I O L O G Y

The Rattataki Saber Wolves are relatives of the Loth-Wolves of Lothal, but they are comparatively smaller with an average height of 1.30 meters and a head to tail length of 2.40 meters. The Rattataki Saber Wolves' coats come in brownish to sandy shades with lighter and darker and even slightly reddish variants. The eye colors vary between brown to blue nuances.

The Saber Wolf possesses massive paws with thick, sharp claws and a rather fluffy tail, but the most impressive features of the Rattataki Saber Wolves are the two massive fangs that are embedded in its strong, bone crushing jaw.


I N F O R M A T I O N
► Breeding.
The Saber Wolves only breed with their kind and live in packs of ten to thirty animals that follow, however, no set hierarchies as recent research had proven. They reach maturity after approximately 24 months and the females carry their pups for around 12 months. They usually give birth to around 2 to 4 whelps and the average lifespan of the Saber Wolf is around 35 years

► Behavior/Temperament.
The Rattataki Saber Wolves are loyal to their pack and protect each and every member with their lives. With the purpose of saving resources, they don't seek unnecessary confrontations, but they do not to hesitate to attack if threatened. As canines, they are relatively intelligent and curious, but they prefer to watch from a safe distance before deciding on what to do. They have been known to have come into contact some lesser known, remote Rattataki tribes who have tried to tame them, but unless socialized as a whelp, they tend to be too mistrusting to serve as fully domesticated pets. Their natural curiosity and intellect, however, enables them to learn skills like obedience quickly (if taught properly), but the relationships they develop towards potential 'owners' has to best based on mutual trust and respect.

► Diet.
As apex predators the Saber Wolves are solely carnivorous and hunt and eat whatever prey they can find.

Download-1.jpg


► Communication.
The Saber Wolves use a combination of growls, snarls, howls, barks and whimpers. They are often viewed as overdramatically vocal and their partly extreme means of communication can easily be misinterpreted by other species. The Saber Wolves additionally communicate strongly through their body language, especially through their overall stance, tail and ear movement and positioning, and facial gestures like exhibiting teeth to threaten or licking as a symbol of affection.

► Strength.
Rattataki Saber wolves are fierce apex predators that hunt their prey tactically with their pack. They are strong and endurant, can accelerate up to 50 km/h and cover distances up to 8 meters with their jumps. Their bite is deadly and bone crushing, even though they usually avoid confrontations with other predators and larger species. If threatened, they can exhibit rather aggressive traits and they might become ruthless in their pursuits when it comes to hunting. They usually wear their prey out before they attack, but unless threated, they usually tend to remain passive and observe out of a safe distance.

► Weaknesses.
The Rattataki Saber Wolves a regular mammals, neither having extraordinarily thick skin which would protect them from blaster bolts or lightsabers, nor do they possess any natural resistances.

► History.
The Rattataki Saber Wolves' existence is not known by many as they had avoided getting into contact with other species for centuries, however within the last few decades certain Rattataki tribes have started to systematically begin socializing puppies taken from their packs at an early age. Some Rattataki mountain tribes have refined their breeding methods, ultimately achieving that 5% of the Saber Wolves' total population is now tamed.


I N T E N T
The Rattataki Saber Wolves serve the purpose of establishing a Wolf-like species on Rattatak that can be not only explored but also potentially used as companions.

Currently, no Saber Wolf has ever left the planet, but tamed and trained Rattataki Saber Wolves could technically be sold as guard dogs. It needs to be noted, however, that due to their cautious nature they do not make good attack dogs. They will protect their owners with their lives, but their defensive nature prevents them from storming into fights.




Layout stolen from @lizziie
 
Last edited:

LadyRen

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WIP Species

saberwolf.jpg




B I O L O G Y



The Rattataki Saber Wolves are relatives of the Loth-Wolves of Lothal, but they are comparatively smaller with an average height of 1.30 meters and a head to tail length of 2.40 meters. The Rattataki Saber Wolves' coats come in brownish to sandy shades with lighter and darker and even slightly reddish variants. The eye colors vary between brown to blue nuances.

The Saber Wolf possesses massive paws with thick, sharp claws and a rather fluffy tail, but the most impressive features of the Rattataki Saber Wolves are the two massive fangs that are embedded in its strong, bone crushing jaw.



I N F O R M A T I O N


► Breeding.
The Saber Wolves only breed with their kind and live in packs of ten to thirty animals that follow, however, no set hierarchies as recent research had proven. They reach maturity after approximately 24 months and the females carry their pups for around 12 months. They usually give birth to around 2 to 4 whelps and the average lifespan of the Saber Wolf is around 35 years

► Behavior/Temperament.

The Rattataki Saber Wolves are loyal to their pack and protect each and every member with their lives. With the purpose of saving resources, they don't seek unnecessary confrontations, but they do not to hesitate to attack if threatened. As canines, they are relatively intelligent and curious, but they prefer to watch from a safe distance before deciding on what to do. They have been known to have come into contact some lesser known, remote Rattataki tribes who have tried to tame them, but unless socialized as a whelp, they tend to be too mistrusting to serve as fully domesticated pets. Their natural curiosity and intellect, however, enables them to learn skills like obedience quickly (if taught properly), but the relationships they develop towards potential 'owners' has to best based on mutual trust and respect.

► Diet.

As apex predators the Saber Wolves are solely carnivorous and hunt and eat whatever prey they can find.

Download-1.jpg


► Communication.

The Saber Wolves use a combination of growls, snarls, howls, barks and whimpers. They are often viewed as overdramatically vocal and their partly extreme means of communication can easily be misinterpreted by other species. The Saber Wolves additionally communicate strongly through their body language, especially through their overall stance, tail and ear movement and positioning, and facial gestures like exhibiting teeth to threaten or licking as a symbol of affection.

► Strength.

Rattataki Saber wolves are fierce apex predators that hunt their prey tactically with their pack. They are strong and endurant, can accelerate up to 50 km/h and cover distances up to 8 meters with their jumps. Their bite is deadly and bone crushing, even though they usually avoid confrontations with other predators and larger species. If threatened, they can exhibit rather aggressive traits and they might become ruthless in their pursuits when it comes to hunting. They usually wear their prey out before they attack, but unless threated, they usually tend to remain passive and observe out of a safe distance.

► Weaknesses.

The Rattataki Saber Wolves a regular mammals, neither having extraordinarily thick skin which would protect them from blaster bolts or lightsabers, nor do they possess any natural resistances.

► History.

The Rattataki Saber Wolves' existence is not known by many as they had avoided getting into contact with other species for centuries, however within the last few decades certain Rattataki tribes have started to systematically begin socializing puppies taken from their packs at an early age. Some Rattataki mountain tribes have refined their breeding methods, ultimately achieving that 5% of the Saber Wolves' total population is now tamed.



I N T E N T


The Rattataki Saber Wolves serve the purpose of establishing a Wolf-like species on Rattatak that can be not only explored but also potentially used as companions.

Currently, no Saber Wolf has ever left the planet, but tamed and trained Rattataki Saber Wolves could technically be sold as guard dogs. It needs to be noted, however, that due to their cautious nature they do not make good attack dogs. They will protect their owners with their lives, but their defensive nature prevents them from storming into fights.




Layout stolen from @lizziie
 

LadyRen

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Heather D'Avignon

AGE

► 27
SPECIES
► Hapan
HEIGHT
► 1.68 cm / 5.5 ft
WEIGHT
► 59 kg / 130 lbs
EYE COLOR
► Light Blue
HAIR COLOR
► Copper
HOMEWORLD
► Raxus
GENDER
► Female
FACTION
► The Empire
RANK
► Imperial Diplomat
FORCE SENSITIVITY
► No
BIOGRAPHY

Born of Hapan descendants, Heather grew up in wealth. She lacked nothing while her parents, who had left Hapes a year prior to her birth and migrated into the Imperial's sphere of influence, made sure she received all the education Raxus could offer. As an important Imperial planet, she attended the most prestigious boarding school before she joined the Imperial Academy, pursuing her diplomatic inclination. After graduation, she stayed within the Imperial Diplomatic Corps.
Personality

Heather is a woman who is completely devoted to the Empire. She fights for their best interests with a fierce passion even if the woman is relatively calm herself. While she usually appears confident and dignified whenever a situation calls for that, she is less bold on the inside and of a generally more submissive temper. She is reflected, well-educated and intelligent and usually follows the fine etiquette she had been taught when in company. She is also rather soft-spoken and compassionate.
Skills

As a skilled diplomat, she posseses a silver tongue and never fails to read the room or whomever she is talking to. She has received basic education in terms of defending herself and is decent in hand to hand combat and with blasters, however lacks strength. She is sporty and follows a fitness routine, yet she is more agile than enduring. She is capable of playing various instruments and can charm her way out of situations if she has to.
Equipment
+
+ An EzPhone
+ A Datapad
+ A regular blaster
Header

BcU1J0.jpg



 
Last edited:

LadyRen

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BIOGRAPHY


a394dc0f-988d-40fe-88f4-234be4f39bd6.png

NAME: Ciri
AGE: 26
SPECIES: Dathomirian

FACTION:Sith
RANK: Sith Master

HEIGHT: 171 cm / 5.6"
WEIGHT: 62 kg / 137 lbs
HAIR COLOR: Ashen to white
EYE COLOR: Sith Yellow (natural), often wears greenish lenses




Born as the daughter of a former Nightsister, Ciri's force sensitivity was discovered at an early age and the child was immediately taken away to the academy. She started learning rapidly, however the corruption was already beginning to take a toll on the young woman, erasing her humanity bit by bit in her teen years already. As an exceptional student, she graduated at the age of 18 and was a Champion ever since, loyal to the Sith and the dark side, not to the Empire and thus the schism didn't affect her a lot. She did rank up to Master a year prior to the split and as the Sith were finally freed from their shackles, she could freely commit to her unhinged practices of the Dark Side. As she wasn't at the summit on Junction - thinking it was foolish to let the Sith gather- she did not loose her lightsabers. Her full name, Chirikyât, derives from ancient ur-Kittât, the Sith's native tongue and means 'She who causes them to throb and tremble in fear. She is specialized in mental manipulations and alchemy.



PERSONALITY


lightning-clouds.gif



PRACTICAL SKILLS

■■■■
Athletics
■■■■■
Tracking
■■■■
Insight
■■■■■
Hunting
■■■■■
Magick
■■■■■
Invest.

COMBAT SKILLS

■■■■
Blasters
■■■■■
Bows
■■■■
Lightsaber
■■■■■
Force
■■■■
H2H
■■■■■
Daggers

EDUCATION

■■■■■
Standard
■■■■■
Ur-Kittât
■■■■■
Sign-Casting
■■■■
Alchemy
■■■■
Mental Manipulation
■■■■
Persuasion

Cold-hearted, ruthless, fierce. Serena is a woman who just acts. The dark side corruption has eaten away her humanity, thus she is never hunted by any regrets or remorse. Despite being a passionate Dark Side user, she is not an emotional person and has little patience with the ones she perceives as weak. She's manipulative and unscrupulous and holds no loyalty to anyone but herself.



LEGACY


4c0dce54-c521-49f1-925f-7f62361ddfc0.png


EQUIPMENT
Armor
—Sith Master Armor
Weapons
—2x Crimson bladed lightsaber
- A set of Vibro-Daggers, alchemically enhanced
- An energy bow
Misc.
—Datapad



Chronological Order


 
Last edited:

LadyRen

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Ryan Stellos

AGE

► 31
SPECIES
► Firrerro
HEIGHT
► 6.3 ft /1.90 m
WEIGHT
► 200 Lbs / 90 kg
EYE COLOR
► Light brown
HAIR COLOR
► Dark Blonde
HOMEWORLD
► Adumar
GENDER
► Male
FACTION
► Empire
RANK
► Lieutenant
FORCE SENSITIVITY
► No

BIOGRAPHY

Born on Adumar, Ryan had grown up in a middle-class working family. He had left his home for the Imperial military and had stayed loyal to the Empire ever since. He has a brother, Commander Henry Stellos, who currently serves on Ossus.

Personality
As a solider, he rarely smiles. He's diligent, loyal and hard-working, but he has always had a social side, too. To strangers, he can seem distant and rather cold and his tone is relatively harsh in the military, but while he's bolt and confident, he can also be charming if needed.

Skills
As a skilled soldier, he has received extensive basic training. He's professionalized in hand-to-hand combat and with various fire arms, is a decent pilot, but as his main focus is on strength, he isn't as agile. His preferred weapons are rifles and pistols and he's average in sharpshooting.

Equipment

+ Blaster Rifle
+ Blaster Pistol
+ Vibro-Daggers

Threads

-Maybe I'll update this diligently...we'll see
 
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LadyRen

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The New Order

Mission Pack

Two years after the reformation, prejudices still prevail.

"Aren't Imperial Knights just Sith in red armor?".
"How are those darksiders different?".
"No red saber, does this mean we should trust them?
".

There are concerns on the side of Imperial citizen and in the galaxy in general. Who are the Knights of the New Order and are they really different than the Sith? While some struggle with finding their new identity, others are already setting great examples, yet, the reputation of the Imperial Knights is still not brilliant.

Knight-Captain Kalique Demici has ordered Knights to accompany important Imperial missions where the skills of experienced Knights are required. They should keep proving that they're indeed nothing like the Sith and that they're an important part of the Imperial law enforcement, keeping the Imperial borders safe and whoever lives within. The Empire comes first and the Knights are there to serve. It is about time that the distinctions are being made clearer than ever.



Mission #1 — A Helping Hand [Ask, self-dmned]

Ord Trasi, Outer Rim (Relgim Sector)

Ord Trasi is a planet close to the Imperial's sphere of influence and this is why their distress call has reached the Empire first. As an independent world, their defenses aren't as strong as of those in defensive pacts, so as the Killik struck, chaos erupted within the capital. The existing government had been burnt down in the town's hall after a secretary had figured out that the Killiks had infiltrated the whole governmental chamber, but even if the Joined politicians are dead, there are still remaining bugs around. Exterminate them and help the system. As a reliable shipbuilding world, they might also be a valuable ally, so perhaps your diplomatic finesse can even broker a mutually beneficial deal.

Participants (2-3):

Mission #2 — Quarrels on Quermia [Ask, self-dmned]

Quermia, Imperial Space

The peaceful Quermians are in a state of unrest. Rumors about a cultist cell have surfaced and after an alleged terrorist attack, more evidence of darksided interferences have emerged. As Imperial citizen, the inhabitants of Quermia are obviously counting on the Imperial Knights to restore order and keep the inhabitants safe, however so far, the base of the cultists hasn't been found.

Investigate the surroundings around the attack site and talk to the locals. It is your job to not only investigate, but deal with the problem. Be aware though that judging from the brutality of the attacks, the enemies are a force to be reckoned with.

Participants (2):

Mission #3 — Darkness Awaits [Ask, self-dmned]

Stenos, Imperial Space

After a series of abductions of children, parents and the government alike are desperate. The peacekeepers that had been sent into the woods to investigate vanished without a trace, and if you were to step into the thicket, you'd already find the atmosphere quite oppressive. Apperently, not all Sith have been driven out of the Imperial borders, hence the Knights immediately need to free Stenos. Save the kids and soldiers, if they're still alive, and exterminate the alleged Sith, but be careful as the woods are not as tranquil as they seem...

Participants (2):

Mission #4 — End of the Heretic [Ask, self-dmned]

Vjun, Outer-Rim, Nuiri Sector

During research, Knight-Captain Kalique Demici has stumbled upon an ancient artifact that had formely been pursued by the Sith Champion Roman Antilles. The deceased Champion left quite a file behind and as the ISB is interested in securing the powerful artifact that Antilles never mananged to claim, the Knight-Captain intends to find it, so that other Sith can never get their hands on it.

Participants (2): @Kalique Demici



*Please keep to a 48-hour post timer as much as possible so these can be completed in a timely manner!

Sign-up:
Code:
[b]Character Subaccount:[/b] here
[b]Mission Preference:[/b] here
The missions are tailored for Imperial Knights, yet IAF members and ISB agents can definitely participate as well. If the spots fill up quickly, I'll add more missions.

Layout borrowed from @Raydo (:

 
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LadyRen

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long-live-the-empire-michael-burnham.gif

WIP 2

Mission Pack

The Empire has been broken into fragments, and if it is to stand for much longer, it must find a way to stabilize itself. Focus has turned to the sectors nearest to the Imperial Capital of Raxus. Stabilize these areas and help bring them back into the fold. For the Empire!




Mission #1 — Honor Guard [Ask]

Travel with an Imperial Diplomatic Team to meet with a coalition of leaders on Lianna as they negotiate the world's return to the Empire. There is a faction bent on making sure the meeting doesn't happen. Protect the politicians and ensure negotiations can take place.

Participants (2):


Mission #2 — Uncivil [Ask]

Civil war has broken out on Jaminere, and Imperial forces have been in talks with one side. If they are victorious, they have agreed to rejoin the Empire. Aid Altis Janier and his attack on the capital city and secure the world for the Empire.

Participants (2):


Mission #3 — Secure the Skies [Ask]

Pirates have become entrenched in an asteroid field between Nam Chorios and Belderone. They are hampering Imperial efforts in the area. The asteroid field is preventing Imperial Forces from bringing their larger ships to bear against the space station. The station is heavily guarded by station defenses and their own fighters.

Participants (2):



*Please keep to a 48-hour post timer as much as possible so these can be completed in a timely manner!

Sign-up:
Code:
[b]Character Subaccount:[/b] here
[b]Mission Preference:[/b] here
 

LadyRen

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Maeve Whitefall


AGE

► 22
SPECIES
► Human
HEIGHT
► 5.2 ft / 1.61 cm
WEIGHT
► 110 lbs / 50 kg
EYE COLOR
► Turquoise
HAIR COLOR
► Chestnut
HOMEWORLD
► Corellia
GENDER
► Female
FACTION
►Independent Criminal
RANK
► Scoundrel
FORCE SENSITIVITY
► No


...the angel face that will probably be the death of you

BIOGRAPHY
Born on the streets of Corellia's underworld, Maeve had learned how to survive at a young age. Throughout the years, she slowly worked her way up, mainly by stealing and reselling, so that she built up enough to survive on. She bought a relatively shitty ship and a befriended mechanic fixed whatever he could, so that she did finally gain the mobility she needed and ever since her ship, 'The Ship', serves as her home.

Personality
The striking eyes are deceiving and Maeve is fairly aware of it. She's good at playing the part of the innocent while she's actually a cold-blooded, calculated woman that doesn't trust anyone but herself. She's a skilled thief and professional manipulator, knows perfectly well how to be charming when she has to though.

Skills
Maeve is quick and her hands are even quicker. She's a skilled liar and charmer and knows how to defend herself with whatever is available. She's not the best pilot, but manages to get around on her own. She's proficient
in staying undetected and ruthless if she has to


Equipment
+
+ Vibro-Daggers
+ Two blaster pistols
+ A Datapad
+ Sedatives
Header

_70240760_starwarsartconcept_ryanchurch_.jpg


    • Title ― Description ― • Thread Status
    • Title ― Description ― • Thread Status
 
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