Restricted Ship Killik Combship

AutoFox

Tech Admin/Tech Archiver
Administrator
Joined
Jul 4, 2012
Messages
3,747
Reaction score
1,830

bubbleshipthing.png

KILLIK COMBSHIP

AFFILIATION
Killik Hives.

MANUFACTURER
Killik Hives.

CLASS
Cruiser.

ROLE
Capital ship.

COMPOSITION

DIMENSIONS
Length - ~600 meters.
CREW
500-5,000.

PASSENGER CAPACITY
5,000.

CARGO CAPACITY
20 kilotons.

HANGAR CAPACITY
  • 50x Dartship.
  • 10x shuttle/light freighter.

CONSUMABLES
1 standard year.

SPEED/MANEUVERABILITY
Killik Combships have a top speed of 50 MGLT and have sluggish maneuvering characteristics.

ARMAMENT
  • ~30x dual medium turbolaser casemate.
  • ~20x light turbolaser turret.
  • ~20x dual medium laser turret.
  • ~10x chrysalis projector.
  • ~10x tractor beam projector.

EQUIPMENT

DESCRIPTION
Combships are the Killik Hives' equivalent of a cruiser-scale warship. 600 meters in length and studded with weapon emplacements, Combships, like nearly all Killik technology, are constructed in a highly organic fashion, although they are not actually biotech themselves. Their "hull" is composed of metal and resin latticework structures, upon which are hung large, geodesic spheres which house everything from crew berths to cargo to vital ship systems. No 2 Combships are exactly alike, although all are similar in general layout and capabilities.

The creation of a Shardship generates a great deal in the way of raw materials, some of which are used to build Combships. Typically, an asteroid mine which will later be converted into a Shardship can generate metal and other material sufficient for some 20 Combships. Although Shardships occasionally operate independently, their constellation of spawned Combships usually acts as an escort, forming a rough equivalent to a task-force.

Unlike Shardships, which are able to shrug off enemy fire by virtue of their immense bulk and natural composition, Combships are small and vulnerable enough to be equipped with some measure of shielding. This takes the form of a ship-wide magnetic seal, a technology which has long been relegated strictly to industrial applications in the Galaxy at large, but which the Killiks still use. Though not able to stop solid projectiles, a magnetic seal is capable of not just stopping, but actually deflecting energy weapons, reflecting bolts and beams in random directions. This can be hazardous to nearby ships. In terms of armament, Combships have the standard compliment of Killik-manufactured turbolasers, lasers and chrysalis projectors, this last being a boarding weapon which fires resin pods loaded with up to 6 Killiks, and which is used as a standard part of an attack pattern against enemy ships. Combships also carry launch racks for up to 50 Dartships, the rough Killik equivalent of both a starfighter and a cruise missile. Combships have a crew of about 5,000 Killiks and Joiners, plus up to 5,000 passengers. The ship's top speed is about 50 MGLT, with a class 4 hyperdrive.

Notably, like Shardships, Combships carry little in the way of the long-range communications gear common to many capital ships. Most ship-to-ship and ship-to-surface communication is carried out via the Killik hive-mind, with some basic audio-visual transmission capabilities for speaking with other sentients not yet integrated with the Kind provided purely as a matter of necessity. Unlike most modern vessels, Combships have very little in the way of automation onboard, meaning that their ten-thousand-strong crew and passenger compliment is almost a necessity.

LEGALITY
Restricted. Even if one were able to get a Combship away from the Killiks, they are still technically classified as capital ships under Galactic law, and possess heavy weapons. As such, civilian owners would require extra licensing to operate one legally, and would receive increased scrutiny by authorities. Even then, they are ridiculously expensive to operate; only a relatively large faction or particularly wealthy government would be able to afford it without swiftly bankrupting themselves. An individual would stand no chance. But, as Combships are typically not captured intact, let alone sold on the open market, this is a moot point.

INTENT
To create an equivalent to a cruiser for the Killik Hives.

RESTRICTIONS
Killik Combships are available only to Killiks and to groups affiliated with the Killik Hives.
 
Top