Recently we created a survey to gain a greater understanding of the opinions of the member-base as a whole on a whole host of subject across the site. You surpassed our expectations and replied in your droves within the first few hours!
We want you to know that we heard you loud and clear, and below are the updates we're rolling out at once!
Bounties have seen some love and some grumbling as we know and we are wanting to change them up to keep them from getting too stale. For one thing, more NPC bounties will be coming in the future and we encourage players to send NPC bounty ideas to @Nefieslab and other members of the Plot Team ( @Raydo@Darasuum@Painus ) but the most immediate change to them is rather simple but very important;
Bounties can only be placed for Main Faction characters that are Council Level and above. This also changes what you need in order to place a bounty
You have to be a Main Faction Council level and above
OR conduct a well crafted espionage plot to connect with the wealth and means of placing a bounty
Indie faction leaders and councils can’t have bounties placed on them unless they become a main faction status
This update you have already seen something of already - the Emperor's dating life laid bare and opened up to the Galaxy as a whole to both attempt to engage with and also the Randon event, which features some prompts and cross-faction play that we hope you are enjoying.
Every month we will have an event that is put together based on random generators from a pool of planets that will impact main factions and other critical planets. These will be tied to events. Every month we will launch that particular event/scenario that players will need to resolve for that month.
These will be staff NPCed and DMed and will be death disabled, however, they will play big impacts in the story and for the characters participating.
Faction leadership is a vital part of keeping the story of the site as a whole fresh but it can be both hard to break into and hard on players to keep up for any extended period of time. We have consistently seen burnout from Faction Leaders around the 4-6 month time frame, and this will hopefully address that.
Faction Leadership is now term based
Each term will last 4 months
Faction Leaders can ONLY serve one term of 4 months. They may NOT be re-elected consecutively but may be eligible again after a 4 month gap
At the end of the term, the faction votes for a new Faction Leader
When a faction leader is forced to resign, they may decide how they would like to resign their character. Options include but are not limited to;
Leaving the faction
Moving to a different position within the faction
Killing the character off and transferring credits equivalent to one (1) level below the level of the character killed
The hope is that more players will get involved in Faction Leadership and not be too concerned about it being a persistent burden - it now comes with an end-date in sight to keep the pressure off a little bit to keep it fun.
NPC Organization Tracker
From the survey we gathered that there was a desire to see more of the 'world' being explored and utilized outside of the main factions, in particular there was a call for more NPC-led organizations and jobs. We now have the beginnings of a Staff NPC List and NPC Organization Tracker, and these will be updated periodically by @Aberforth and other members of staff.
Watch this space, this will become something you can really sink your teeth into before you know it. Coming soon!
A brief but perhaps welcome update to archiving character;
Members are permitted to do a one time credit transfer for archiving a character. You may transfer all credits to a new character, or you may transfer half credits to an existing character.
Characters who are already dead or archived for other reasons will not be eligible for this credit shift - only currently unarchived characters may make this transfer.
Where did you get your medical degree Bones? Character Plots are back!
After being absent from SWRP for some time, Character Plots have returned with some changes. They were removed from the Plot section previously due to fears of them being misused, farmed, for credits with large plots with simple goals including many times more people than were actually required.
However, the survey showed that there is still a demand for plots of an entirely personal, character-driven, nature so we are more than happy to bring them back with the following guidelines;
Character Plots are limited to being a maximum of 3 threads long
Character Plots must have a stated goal - rambling plots will be rejected
Retroactive Character Plots are acceptable but cannot be from threads done before this update
Follow other existing Plot rules and guides alongside these and you’ll be having all kinds of fun with Character Plots once again soon!
Faction plots are still a big part of the site but we are looking to try and see more mixing between the factions - characters should interact in ways aside from just killing each other you know? We as the staff, and you yourselves from the survey, want to see some cross-faction relationship forming; rivalries, bromances, romances, vitriolic best buds, whatever you want.
And we think that such instances and plots that include this should be rewarded so there is a change to faction plot;
Story-Driven Cross Faction Plots are rewarded higher upon completion than regular faction plots
So get on out there and mingle in your plotting!
There has been an increase in the number of threads being rejected due to bad dice discipline recently, resulting in more rejected plots. Contrary to popular opinion, the Plot Staff do not enjoy rejecting plots - shocking I know.
@Markus Varo tried and failed to assassinate @Koil Solus but was neutralized by a cartel drug scientist and subsequently lost both hands on live television as well as dumped on Atrer III for his transgressions.
PLEASE NOTE: If you did not report your kill, capture or knockout in the Newsletter Submissions thread it may be missing from this months newsletter.
Pipe Cleaning Blackwell agents stole the plans, soiled the reputation of Greff-Timms and announced their own weapon, an off brand version of the PIPE. Blackwell CEO was the victim of an attempted assassination.
Coreward Push Two out of three targets were dealt with by Mandalorian forces while the third ended in a stalemate. Ultimately this results in a Mandalorian victory which adds Kuat to their galactic territory.
Back in Beskar Tagal got the blueprints for his old armour, the designs on how to develop/forge his own jetpack and wrist rocket launcher by agreeing to see two contracts completed for a smith who makes said additions.
Deployment Ready Tomic and his allies complete all missions but begin to pick up damage along the way. All four gained blaster damage. By the end of the plot however, Skuld had lost one arm at the shoulder and Tomic had lost one eye and one hand. These did not stop them from accomplishing their mission overall however.
A Warrior's Pilgrimage Leandros and Co. do a pilgrimage to go climb a big mountain and form Ha’rangir’s Chosen.
Gettin' Ya Gat Crix solidifies his skill and experience as a gunslinger along alongside Burkhart Kelborn. Together they go on a noble hip aiming, six shot blasting, scum slaying, desert walking quest and come out with a renegade blaster and a story to tell their loved ones.
We Will Roche You Zandrali Tuistco leads from the frontlines and with other Sith operatives hit the major targets needed to add Roche to the Empire's territory.
The Galactic Alliance has been striving to build up their influence, in addition to trying to take the shadowport Borgo Prime as their own, the GA is also looking to build up rapport with Nubia to bring under them. With the establishment of the United Protectorate they have very-little if any representation in their senate, lagging behind the Mandalorians and the Sith in that respect, but that's not to say any actions the GA takes could remedy that as it could start with Nubia.
Also the GA are looking into obtaining a large 670 wide mining ship to use as a mobile headquarters, which should prove to be an asset.
The GA were also looking to take advantage of the wavered unity of the Empire while convincing Shu-Torun to turn away, so far this effort has mixed results, with one operation failing and another succeeding but hasn't been ruled out for the over-all objective to be failed.
State of the Sith Empire
The Sith Empire's assault against the spice world Kessel has failed and were beaten at Kuat, proving without a shadow of a doubt the prowless of the Mandalorians. In an unexpected turn of events, Emperor Rask went to Mandalorian and negotiated with Mand'alor Raz Solus. In an even more unexpected move, the two parties agreed on forming a joint government in the Core Worlds and Inner Rim in the United Protectorate. Although still at war, they have agreed on the establishment it's establishment and even in the United Protectorate they barely have a majority of representation it's senate, which could lead to further opportunities.
The war with the Galactic Alliance still continues. Emperor Rask is unexpectedly put on a dating reality show for the whole galaxy to watch, the cogs in his empire keep moving and the Empire continues to regrow with Roche and Cato Neimodia annexed back in. Telos and Iego are on the list, as well as the worlds of Centares, Abhean, the space station the Wheel.
State of the Mandalorians
The Mandalorians have not only captured Corellia, a major shipyard world from the Sith Empire, but have also captured Kuat after fierce battles. With a solid foothold in the Inner Rim and the Core Worlds, the Mandalorians have brought the Sith Empire to the negotiating tables. The result of these talks was the establishment of the United Protectorate in what is left of Imperial Republica.
The Mandalorians have also successfully protected the Kessel from a Sith invasion, further proving they are no match for the Mandalorian war machine. Not only that they have brought Kashyyyk into their fold, along with numerous other worlds under their sphere of influence when the Protectorate was established. Meanwhile the Mandalorians have won the support of the Hutt Lord Zemass, gaining control over key planet Randon and the Hutts organization allied with them
With the United Protectorate established and the Mandalorians quiet after hard-fought battles, it remains to be seen what their next move is.