Ship JumpMaster 5000 Long Range Scout

Olwin

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JumpMaster 5000

AFFILIATION
Open Market

MANUFACTURER
Corellian Engineering Corporation

CLASS
Scout Vessel

ROLE
Long Range Scout/Transport

COMPOSITION
Durasteel and Transperisteel

DIMENSIONS
Length: 20 Meters

CREW
1x Pilot

PASSENGER CAPACITY
1x Passenger

CARGO CAPACITY
50 Tons

HANGAR CAPACITY
N/A

CONSUMABLES
4 Months

SPEED/MANEUVERABILITY
87 MGLTs and Decent Manuverability

ARMAMENT
  • 1x Twin Medium Laser Cannon
  • 1x Twin Light Laser Cannon, Chin Mounted

EQUIPMENT
  • 1x Class 3 Hyperdrive
  • 1x Class 15 Hyperdrive
  • 1x Navicomputer
  • 1x Long-range Sensor Suite

DESCRIPTION
The JumpMaster was designed to be a small one-person vessel capable of long-range scouting and reconnaissance duties over lengthy amounts of time, allowing a single crew member to travel for extended periods in relative comfort, with limited room for other passengers. Flat and crescent-shaped, the 20 meter long hull of the ship was packed with powerful and highly sensitive sensor systems that possessed incredible range. An off-set cylindrical fuselage housed the craft's spartan living quarters, cargo-hold, power generators, and drive system. Relatively lightly armored, and only armed with twin light laser cannons, JumpMaster's relied on sheer speed and agility - coupled with their powerful sensors - to avoid trouble.

While performing admirably in most regards, the JumpMaster was hobbled by a hyperdrive system that was both slow and prone to breakdowns. Owing to the versatility of a CEC design, however, the craft was extremely modifiable; as a result the first modification done to the craft was often a faster and more reliable hyperdrive engine. Beyond this, the craft was equipped with two hard points for modification, and could be substantially modified with vastly improved shields and significant increased firepower - as Dengar did with the Punishing One.

Designed during the waning years of the Galactic Republic, the JumpMaster was mostly used to scout new hyperspace routes and map newly discovered systems. Indeed, their primary users were the Civilian Astrogation Corps, who used the craft to make sure navigation charts were up to date.That said, due to their speed and powerful sensors, it was not uncommon to find JumpMasters in planetary militias, serving as picket ships and early warning patrol craft. They were phased out throughout the rise of the First Order, as more advanced ships were introduced to the galaxy, but this line still sees regular use in the underworld (bounty hunters, pirates, smugglers, etc.) and civilian populations (explorers/mappers, miners, salvage crews, etc.).

LEGALITY
Restricted. Though not actively looked down upon, the JumpMaster 5000 is a craft that has made its name off of how modifiable it is. If any officer of the law is well versed in the ships used by the underworld, this ship most likely would draw unwanted attention due to their infamous reputation.

INTENT
To bring a cannon ship to our site and to offer another long range scout/exploration ship.


 
Last edited:

AutoFox

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"Military grade" would not apply to anything on this ship, and effectively does not enter into how tech works. Just "Long-range sensor suite" will do.

You're short on the armament. There are twin chin lasers, yes, but I also see at least a twin medium laser turret int the image. Always go by what's in the image. Also, please be sure to number your weapons, example: 1x twin light laser cannon, chin mounted.

Please remove the two blank equipment slots. This, again, is what modifications are for. I'm not going to allow a ship that you can make changes to without having to deal with the drawbacks of modifications.
 

Olwin

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The Equipment slots were from raw code I overlooked removing, but everything else has been updated.
 

AutoFox

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Approved.
 
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