Rejected In Search of a Holocron

DarkSaber

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What is going to happen in your plot?
@Xath Skous (@DarkSaber) and two other members of the Sith Order discover the tomb of Darth Kravos on Korriban after an anonymous tip from another member. They must explore the tomb and best the dangers it throws at them in an attempt to discover Kravos' holocron.


1) what the item will be used for in order to advance a story 2) an explanation for why this is important to a character's story arc or 3) an accompanying submitted application of the character's story arcs thus far that support the reasoning for this character wanting to pursue the artifact.

1) The item will be used to train Sith in the manner of teleportation and other select powers illustrated in the holocron. Furthermore, given the instructions in the holocron, learning its secrets will allow for NEW sith spirits to exist even after they were all destroyed.

2) Personally, the three would like to learn much more about the dark side. In my own character's story arc, I aim for him to get extraordinarily high on the Sith ladder, and the instructions for how to be a "dark lord" as well as the "high-end" Sith powers will greatly aid him in this journey. Learning more knowledge is preferably the beginning of my story for him, and a holocron is one way to do so. He'd probably ultimately end up turning it over to the Eternal after he learns what he needs.

3) Xath so far has simply been trying to become a warden of the dark side. He's dabbling in bringing a character to the Dark Side, and his passion is to train others. Therefore, he'd learn these powers within the holocron largely to teach it to others, as well as better himself. Argyle is his business partner and will most likely come along simply because Xath asked him too; same with Jafan. Just the prospect of discovering a Sith artifact, given how they already know Xath, should be enough for them to go.

What other writers (and their characters) will be a part of this?
@Argyle Paltos (@Kenico) and @Jafan Jakar (@Nerovec).

How many threads will this plot have?
6 threads.

Include opposition type for each thread (DM, dice, ASK/OPEN, etc):
Self DM for all except last two. The final two threads to determine whether we get the holocron or not will be dice. All threads are death-enabled.

What do you or your character hope to achieve with this plot? What is the "end-game?” Link any items you’re seeking if applicable.
For the characters to gain the holocron of Darth Kravos so as to learn the secrets within.
*Note* The characters are simply finding the holocron; the opening of the artifact, as well as learning what is within, must RP'd out elsewhere.

Do you need any involvement of canon/site NPCs or faction leaders to be DMed by a staff member?
Yes; for the last 4 threads, we'll need a staff DM of the tomb itself (Given that Kravos' spirit has been vanquished).

Thank you!!
 
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Darasuum

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Please link Darth Kronos or the (site) canon location

Also please add an additional thread for this plot please. 4 at a minimum makes more sense to me for three people.
 

DarkSaber

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I realized that the only necessary way to learn teleportation was to find Kravos' holocron. I have edited the plot accordingly so it's about finding the artifact, not learning anything. I'll probably submit more plots to learn distinct portions of the holocron.
@Darasuum

Also...mispelled Kravos as Kronos lol my bad.
 
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Darasuum

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That is incorrect. Darth Kravos's holocron is not the only way to learn teleportation. If you want to try to earn an artifact that is intended for a future Dark Lord of the Sith it will have to be a fairly extensive plot.

6 threads at a minimum and they would be heavily scrutinized.
 

DarkSaber

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Oops, didn't realize it was for a future Dark Lord. Understandable.
Updated to 6 threads.
@Darasuum
 

Phoenix

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So this post is a mix of actual plot review and just useful lore/informational material for anyone to use.

The biggest thing I'm seeing missing from this plot submission is this:
Pursuing artifacts now requires a justification for why the artifact is necessary. They should be means to a story end, not an end themselves. When submitting a plot to pursue an artifact, an explanation for one of the following will be required: 1) what the item will be used for in order to advance a story 2) an explanation for why this is important to a character's story arc or 3) an accompanying submitted application of the character's story arcs thus far that support the reasoning for this character wanting to pursue the artifact. Fresh characters wanting to pursue an artifact "just because I want it" isn't going to be acceptable.
If your goal is just to learn teleportation, then this probably isn't the plot to do. If that's the goal and you want to do a different plot, then you don't really need to keep reading if you don't want.

Secondly, as was mentioned in the discord this was staff DM DE last TL and resulted in the deaths of all individuals involved. While this TL has far less death involved, all self-DM threads really cheapens the deaths of prior characters in pursuit of the artifact. There should be a large margin for failure even if it's not death.

Thirdly, (and this more of general lore/informational PSA than anything): there's a good chance this artifact isn't actually in Kravos's tomb anymore after 7,000 years. Also with the death of all the Sith spirits, his spirit is no longer attached to the holorcon (but that's just more informational for anyone planning to RP with the holocron at any point).

Hope that helps. Cheers!
 

DarkSaber

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@Phoenix adnd @Darasuum,
Edited to provide *hopefully* ample cause, as well as more threads and staff DM of the tomb. 2 dice threads are now in store, and all threads are death enabled.
 

Phoenix

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@Phoenix adnd @Darasuum,
Edited to provide *hopefully* ample cause, as well as more threads and staff DM of the tomb. 2 dice threads are now in store, and all threads are death enabled.
Okay, so I had to give this quite a bit of thought. I like the teaching angle and could see that being a reason to justify this at some point, but at this point after perusing the characters involved I don't feel that the characters are far enough along in their story to justify a plot that is really designed for Sith Lord level characters.

Unfortunately, for the moment I'm going to have to decline this, but if your character's story continues to progress in this direction and he begins to climb the ranks of the Sith, I would encourage you to once again consider pursuing it.
 
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