Hutt Cartel Newsletter: May 1st, 2015

Galavant

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Hutt Cartel
Newsletter
This is Cartel Newsletter Number Twelve (12).
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CH-CH-CHANGES!
Hola everyone! As I'm sure you'll have noticed, the Cartel is under new management. Somehow I ended up in charge. I don't know how that happened either. But since I am, I've been taking a look at everything that's been going on. What's been working for the Faction, and what hasn't been. Things have been kind of slow of late, but I'm also hoping to change that, and move the Cartel towards taking a more active role in the wider story, as well as expanding on our own internal stories.

A lot of these changes are still in progress, and there's a big process involved with making them, so they might not happen tomorrow, but they will be happening soon(tm)​.

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KAJIDIC
With IC events, and the activity checks, it's clear that the implmentation of the Kajidic's needs to be looked at. At the moment, members don't have a lot invested in their given Kajidic, they have no reason to really defend it, or work for it, which makes it hard to have plots involving them. Additionally it looks as though more than a few people aren't aware of which one they're in, which points to a need to reform the system as well. I'm not going to go into too many details on the changes as nothing is approved as of yet, just say that looking at the two previous examples, as well as what members want with things like the Velora petition, that things will be changing pretty massively. Kajidics will be more distinct entities, and hopefully members will be given a stronger incentive to participate in the affairs of the Kajidics, and people won't just sort of be thrown into them from the second they join the Cartel.
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ADDITIONAL CHANGES
Other changes are also coming, but on a slower basis. In the near future you can expect to see some related to the Kajidic changes, such as the way promotions work, missions, and the roster layout. Other changes include reducing the amount of different threads we have in our database that cover the same thing, removing some things that people aren't really using and aren't necessary, and restructuring things to fit in better with a criminal organization, and the Kajidics.

Other things will take longer to sort out, and thus won't be up nearly as soon.

The next big change is going to be a rework of our Assets. Our current page for them is still incomplete, and doesn't really list out more than a bunch of corporations. The idea behind updating them from here on out will be to add more criminal activities as well. Smuggling routes, spice production, slave holdings, and the like. In addition you might have seen mention of a freeze on adding assets. Again, that's part of a plan to take things in a less corporate direction. Less large assets being controlled, with numerous NPC's, and more personal scale stuff. We want to encourage things like members going out there and forming connections with other members, to make their own mercenary outfits, smuggling rings, and the like.
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GOING FORWARD
In Character wise, me and Kyle are already working on pushing changes to the Grand Council forward, that will allow us to move forward with some of the stories that have been in the works. You might have heard mention of a Civil War here and there, but in general the intention is to reduce the scale of things. We want to see if a Civil War is something people want to play out, but before we do that we need them to be invested enough in the Kajidics. Only after that can we really see if that's where members want to go. To that end there will be further updates, and opportunities provided that edge the Cartel away from a more low level gang war that we're planning, and either towards a greater level conflict, or a greater level of peace.

We're also planning on pushing things in a more criminal direction. Similar to the assets, we want things to be less about going some place, blowing some stuff, and establishing a shell corporation or the like. We want to be more about going some place, blowing some stuff up, and reminding the galaxy who the baddest, nastiest, group of criminals is. We're thieves, smugglers, brigands, slavers, gladiators, loan sharks, rustlers, cut throats, murderers, bounty hunters, desperados, mugs, pugs, thugs, nitwits, halfwits, dimwits, vipers, snipers, con men, muggers, buggerers, bushwhackers, hornswogglers, horse thieves..well maybe not horse thieves EDIT: Fat Possum's one so nevermind. We got it all. But the point is we're not a nice bunch of people. And we're going to do our best to make sure everyone knows that.
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FINAL REMARKS
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So this update might be a bit short, but a lot more is on the way. I hope everyone enjoys what we're working on, and if not...well I hope they enjoy our attempt after that!


-Your leader who has no idea what he's doing, Starburns

 
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TAC

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Great newsletter! Can't wait to see where our kind-of-not-really-friends end up!
 

Gamov

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The Blazing Saddles reference officially made this the best newsletter I have ever read.
 

Taz

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Shiny, lets be back guys !!
 

Zay

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I'm hyped man. Looking forward to whatever you nut jobs have in store. :P
 

Galavant

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Great newsletter! Can't wait to see where our kind-of-not-really-friends end up!
See what we're up to?

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You'll be able to see it from a mile away!

For realsie though, I hope it's all fun, and we get some cool stuff going with the Jedi while we're at it.

The Blazing Saddles reference officially made this the best newsletter I have ever read.

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Shiny, lets be back guys !!

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I'm hyped man. Looking forward to whatever you nut jobs have in store. :P

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