Finjis

Bastilo Marshall

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Finjis
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Finjis is a Terrstrial planet inbatied by Xenyl (which are awaiting approval). After a huge space battle a Jedi stored a holocron on a escape pod and sent it into space but the space pod crashed into a meteor and then merged with the meteor at the same time sending the meteor towards Finjis. On the planet a meteor holding the holocron struck the planet and that holocron fell inside the earth through a tunnel. At the end of the tunnel there was a dyeing plant but when the holocron touched it the plant cam back to life and grew into the tree absorbing the holocron inside of it. After a couple months the tree grew bigger and bigger and gave birth to insects which evolved over the years into Xenyl. After the republic fell a planet began to make contact with nearby planets sending goods and supplies to nearby planets and that planet was known as Finjis and to this day nobody has been to the planet which was inhabited and active constantly sending supplies to other planets trying to make a peace treaty. Most of the ships came back with a peace treaty made and the Xenyl the insectoid aliens were pleased and reached out even further into the galaxy. When they came to each planet they had ships similar to ones others had but a bit more advanced. When others found saw the species they were shocked to see this new species offering a peace treaty and most of them accepted it due to how peaceful they were. When they returned home to the houses in the tree's they celebrated that day known as "The day of Peace".

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Culture
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The Xenyl believed in the force and in the guardian what they call "Tree" who protected them from a day when a meteor strike came towards the planet which would had made there entire race extinct but a tree that lived through the force that fed the Xenyl moved all of its branches and bended in the way of the meteors saving the Xenyl and nearly killing the "Tree" but the tree then grew back and lives even more through the force. The Xenyl celebrate the day the "Tree" saved them.
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Government
[fancybox2] A dictatorship where the tree is all powerful on there planet with absolute power over the people and absolute power on most of the land and the ground underwater. The "Tree" uses this power to keep order and a passive planet which is meant for the survival of the people. [/fancybox2]

Points of Interest
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latest
1.) . The Tree A giant tree that extremely tall that most of the Xenyl live in. In the ceneter of the tree is the heart a holocron that keeps the tree living. 2.) Everything green (and the fruit)
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Infobox
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Coordinates: 0-7
Hyperlane: ---
Terrain: Terrestrial

Rotation: 10 hours a day and 134 local days.
Inhabitants: 3 million. 100% Xenyl

Resource: Iron, Durasteel, Aluminum, phrik, obsidian.
Government: Absolute power
Technology: Galaxy standard and more.
Satellites: N/A

Language: Galactic bases and telepathic

Intent
I want to make a new species and I need a perfect home so I thought why not make it myself with a little mystical in it and some force energy. Also terrestrial planets with many tree and bugs on it aren't common to me so I might as well add one.
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Outlander

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This is unfinished I was just looking at what I need to change.

Generally, it's preferred that only completed profiles are posted. If it's a WIP, a better place would be the workshop.
 

Undine

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The Talzzi tribes located on Ortu Plutonia wouldn't even become known to the galaxy till the clone wars. They were also VERY primitive and tribalistic, paired with nearly no interaction with other species, I highly doubt they'd have much in the way of technology. At this point in time, canonically, I'm not sure if the Talz homeworld would even be known to the galaxy at large, even though the Talz as a species have been seen elsewhere throughout the galaxy as they are basically snow wookiees.​
 

Malon

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Hi Bastilo!

Welcome to the planets board, and thank you for your submission. There are a few things I would like to discuss with you about this submission: namely, the species you chose to inhabit it, the climate, and the technology of the species in question, as well as some of the general lore surrounding them.

The Selkath and Talz are a very strange partnership when I consider colonizing a new world. They are among the most reclusive species in the canon galaxy, rarely seen away from their homeworld, and their Legends interpretations only strengthen that point. The Selkath are notoriously wary of outsiders, view their world (and its resources) as sacred, and generally do their best to keep their world neutral and safe from others; they're not likely to be the type to want to colonize other worlds, even if theirs was in danger (i.e., the action they took during the Jedi Civil War in Legends). The Talz, on the other hand, are very primitive and not sophisticated in the least. In Legends, we rarely get a mention of their homeworld, and they are seen on Hoth as mostly scavengers that live in igloos away from the populated military bases—even then, they have little technology with which to work. Going by this alone, it seems very unlikely to me that either species would try to inhabit a new world.

Of the two, the Talz would be more likely to do so, but their technological limitations would mean the number of Talz leaving their homeworld for a new planet would be limited to a handful at best—not nearly the number you've inclined here. While we're on the subject of technology, let's talk the Selkath. While it is true that, at least in Legends, the Selkath appear to be somewhat technologically advanced, they don't appear—as a species—to be spacefaring. Only a few examples exist in Legends of Selkath leaving their homeworld to go elsewhere, and most of those instances are of Selkath Jedi who left their home to join the Order. The examples are even fewer in canon, and the only instance of that I can think of is a Selkath pirate—a criminal, who would by no means be representative of his species.

And finally, there's the climate of your world. I may just be reading this wrong, but a planet's ice cannot melt and freeze within the duration of a single day. If it could, the planet would not be able to sustain life at all. Secondly, even if it were possible, the Talz population would be almost entirely killed—as would the Selkath. The Selkath homeworld is entirely ocean and appears to be somewhat temperate or tropical; the amount of cold it would take to freeze an entire planet's water overnight would surely kill them and any wildlife they brought with them. Likewise, if all the ice melted in a single day, the Talz—which are land and ice-dwellers—would be plunged into the sea and drowned. There would be no stable landmasses for floating-ice-cities, so even coming together to form the basic units of civilization would be nigh impossible.

In short: this planet is too fantastical to accept. The inhabitants need to change (or, at least, a better reason needs to be invented as to how they got there and how they live day-to-day) and the planet itself cannot work the way you intention it to. You need to think long and hard about how you intend to use this planet and what you want to do with it, then sit down and rewrite it. I can offer advice where and when you need it, but it's going to need a total re-write to survive that process. If you go that route, you'll also need to nix the kolto. Kolto only naturally occurs on Maanan, and we don't want to create planets rich in resources that the warring factions would be likely to hijack for their own purposes.

I hope this makes sense. Please let me know if you have any questions.
 

Asteroid

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Why was there a holocron in a meteor?
 

Bastilo Marshall

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:L someone probably put it in an escape pod and it hit a meteor and it hit the planet...? Use your imagination.
 

Asteroid

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:L someone probably put it in an escape pod and it hit a meteor and it hit the planet...? Use your imagination.
It's not my job to inject logic into your application.

Also there's a fair amount of grammatical errors in this page. Idk if feeding it through a spell checker would fix it but I would comb through it one more time.
 
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Malon

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I'm going to archive this until it is remodeled. Please use your workshop to work out the issues we've talked about here.
 
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