FINISHED: Mission Directory & Sign-Ups

Bee

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In the interest of fairness, please refrain from signing up for more than two (2) missions at any given time. Once you've completed your objectives, each operative is required to make a post in the drop-off thread in order to receive credit.

Missions marked with an asterisk are part of an arc or quest chain. Both success and failure will push the plot forward, altering the outcome in each instance, so feel free to toy with the idea of failure and what it might mean for your character.

Most of these missions have additional information attached to them. If you want more information on what the success/fail states entail, let me know - I can send you a PM with clarifications, or we can leave it as a surprise.

While you're free to NPC these at your discretion (save for ones that specifically involve player characters), I'd prefer it if you reached out to members of the Sith, Jedi, or Rebellion as applicable and involved their characters instead.

For clarity's sake, all missions will be marked as available, ongoing, and in progress, as applicable.
#00. SPIES LIKE US - ONGOING
Knowledge is power. When you come across information that may be of use to the Ubiqtorate, you are expected to report it in a timely manner. This is an ongoing mission for all players, and will not expire.

OBJECTIVES
- N/A.​

OPERATIVES
- N/A.​

#01A. THREATS FROM WITHIN - LECCHAMEMNON*
The Sith Empire is built around the idea of stability. Should any potential threat emerge, from anywhere, it is our duty as the Ubiqtorate to monitor and contain that threat, if necessary. One such case from our past records has recently been re-opened; that of Lecchamemnon, former Grandmaster of the Jedi Order. He was believed to have been killed during the Battle of Coruscant: We now know this to be a falsehood. Lecchamemnon has revealed himself to the Galaxy, moving to (supposedly) align himself with the Sith Order.

He is currently staying within the Temple of Korriban, using our archives and studies for unknown purposes. Watch him, make sure he’s not doing anything he shouldn’t be - low level observation only, but do not under any circumstances allow him to realise he’s being monitored. Previous observation teams have unknowingly been assigned to tail Lecchamemnon before (When he used the guise of Ahriman, in hiding upon Necropolis). He wiped them out, displaying adept knowledge of covert operation tactics and counter-surveillance technique. We do not expect him to turn violent should you be uncovered, but there is no way of knowing for certain - besides, if you blow your cover there is every possibility that the next agent assigned to this mission will be doing so while Lecchamemnon is fully aware of their presence. That cannot be permitted.

OBJECTIVES
- Successfully observe Lecchamemnon within Korriban Temple and report on his movements. Under no circumstances should you allow him to discover your intent. Recommended for probationary agents and above.​

OPERATIVES
- N/a.​

#02A. THREATS FROM WITHIN - ROGUE SQUADRON*
Slight irregularities in patrol patterns have been detected among elements of the Black Genesis Fleet’s 472nd Squadron. Posing as an ensign recently assigned to the Adjudicator via crew rotations, you must ascertain the cause of these discrepancies and report back your findings. Report to Captain Diomedes, commanding officer of the Adjudicator. It need not be said that your true purpose must not be made known to him or any other member of the crew. Analytics have suggested that crew logs may be the most fruitful source of honest information, those of Captain Diomedes in particular. They will, no doubt, be kept safe within restricted quarters.

472nd Squadron Asset Log:
Adjudicator: Skira class Battlecruiser, squadron leader. Captain Diomedes CO.
Her Wrath: Banehound class Star Destroyer. Captain Kyras CO.
Sithspawn: Banehound class Star Destroyer. Captain Boreale CO.
Imperial Justice: Monitor class Star Destroyer. Captain Thule CO.
Watcher in the Dark: Censor class Patrol Cruiser. Captain Anteas CO.

As indicated by the weighty disposition of 472nd squadron, it is a force best used in open warfare as opposed to picket duty or system patrols. A healthy mix of carriers and ships of the line makes 472nd squadron a power to be reckoned with in any engagement, and their combat record proves this.Recently returned from action on the Outer Rim, they have been reinforced with the addition of the Imperial Justice following the destruction of the Annihilator, their former number four. 472nd Squadron is a tight knit group, how the Justice integrates is yet to be seen.

OBJECTIVES
- Discover the true intent behind 472nd Squadron’s patrol irregularities and relay information to Ubiqtorate HQ undetected. Should your cover get blown, proceed immediately to an escape pod for rendezvous. You have been issued with a Inhib-tab to be taken in this scenario - it will send you into temporary coma and mask your life signs within your pod.​

OPERATIVES
- N/A.​

#03A. ESTABLISHING A NETWORK - NABOO*
There are rumors of notable Jedi presence on Naboo, a world famed for its role in the initiation of the Clone Wars and the formation of the First Galactic Empire. Under cover as a native sympathetic to the Jedi cause, you are to make contact with and confirm Jedi operations on Naboo.

OBJECTIVES
- Confirm the presence of Jedi on Naboo, and establish contact.​

OPERATIVES
- N/A.​

#04A. ESTABLISHING AN OUTPOST - BESPIN
Tibanna gas is essential for the smooth operation of the Imperial Navy, and arguably the galaxy’s largest supplier is Bespin. This resource must be safeguarded from rebellious hands by any means necessary, and as such you are charged with the establishing of an Ubiqtorate outpost in Cloud City, Bespin.

OBJECTIVES
- Establish an outpost. You are to enter under the guise of an entrepreneur looking to set up a Tibanna distribution business - the perfect cover for setting up an installation that nobody will bother to read into. Purchase a suitable safehouse and secure licenses to trade Tibanna gas, essentially create a legitimate business front for our Bespin operation.​

OPERATIVES
- N/A.​

#05A. TOO ENTHUSIASTIC – CORELLIA
The current Diktat of Corellia, Sair Thek, is a friend of the Empire. He is not an especially good person and has more than a few morally questionable predilections. This is not news to us, and it actually makes him easier to control. Ashaiya Keldrona, an Imperial intelligence agent assigned to the Corellia sector, has apparently decided she had enough of Sair’s sins and has gone off the reserve with the intent to assassinate and reveal Sair’s indiscretions.

OBJECTIVES
- Find and eliminate Ashaiya Keldrona. Discretely.
- Make sure there are no lingering copies of whatever she has gathered of Sair’s hobby.
- OPTIONAL: Bring in Ashaiya alive, we find it unlikely she is working entirely alone.
- OPTIONAL: Do not let Sair know about Ashaiya. We don’t need to worry him unnecessarily.

OPERATIVES
- N/A.

#06A. A HASTY EXTRACTION – KLATOOINE
One of our most valuable assets, a Klatooinian merchant and smuggler named Wen Kala’myr believes he has been compromised. We have been unable to confirm his suspicion, but he has broken off all contact with us since alerting us of his fears. He is too valuable and embedded within organized crime on Klatooine for us to lose him because of threats, either real or imagined. Get to Klatooine, find Wen, and bring him to a safe house off planet for debriefing.

OBJECTIVES
- Make contact with Wen, reinforce that he is safe, and get him off planet.
- OPTIONAL: Find out if he actually has been compromised.
- OPTIONAL: If he has, kill those who know of his involvement with us.

OPERATIVES
- N/A.

#07A. LABOR RELATIONS – ORD MANTELL
A major labor dispute has broken out on Ord Mantell between a pro-rebellion labor union and the planet’s pro-Imperial leadership. The unionists have valid complaints, but their sympathies and unwillingness to negotiate on our terms have left us little choice. Woro Mattac-Synn is the Bith executive and spokesman for the ruling corporatist conglomerate and, while useful, will be far more effective as a martyr.

The union is organizing a massive protest of one of Mattac-Synn’s speeches. Infiltrate the crowd amongst the protestors and assassinate Mattac-Synn while he is speaking. While the holocams are rolling.

OBJECTIVES
- Kill Woro Mattac-Synn publicly, and escape.
- OPTIONAL: Leave subtle evidence of union involvement.

OPERATIVES
- N/A.

 
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Bee

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Buump. Missions are live. Big ups to FP and Denezin for doing most of these.
 

Wit

Beyond Measure
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#03A. ESTABLISHING A NETWORK - NABOO*
There are rumors of notable Jedi presence on Naboo, a world famed for its role in the initiation of the Clone Wars and the formation of the First Galactic Empire. Under cover as a native sympathetic to the Jedi cause, you are to make contact with and confirm Jedi operations on Naboo.
OBJECTIVES
- Confirm the presence of Jedi on Naboo, and establish contact.
OPERATIVES
- N/A.

Signing up Jade for this one.
 
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