Claimed Artifact Eye of Themirei

Allevia

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Eye of Themirei

History
Darth Themirei was a sith lord of ancient times, who was a wicked trickster. He is one of the progenitors for Force Illusion. He was so proficient at creating illusions, that every person who has ever seen him described him with a completely different appearance each time. Over time, Themirei was even able to warp other people's perception of reality, although he couldn't do it to extremely powerful force users. However, other Sith Lords feared Themirei's capabilities, and they eventually attempted to kill him. As expected, Themirei trapped them in one of his illusions, but he was taken down by another Sith lord while he was distracted. The Sith Lords decided to not kill Themirei, since they wouldn't be able to tell if he was dead or not anyways. So, they decided to seal him away in an amulet where he has been trapped in for countless years.

The last known location of the Amulet was on a temple in Korriban, but by now the Amulet is far from its original home. Over the years it has been in multiple hands both Jedi and Sith, and its existence has been unknown for the last 2000 galactic standard years.

Description
The Eye of Themirei is an amulet with the sealed spirit of Darth Themirei inside. The glowing green eye is said to be Themirei's own eye. Although Themirei is sealed away in the Amulet, his spirit has dwindled so much that he is only able to speak to the person who possesses the amulet. He cannot be unsealed, or possess the person wielding the Amulet. However, he will attempt to corrupt the wielder and persuade them to do his bidding. He also has the ability to speak to nearby people who aren't wearing the amulet, although it is very difficult to do so.

The Amulet grants the wielder of the Amulet the ability to use Force Illusions to an advanced level. When the eye of the Amulet is revealed, the user of the amulet can trap anyone within the amulet's field of view in a warped perception reality. However many conditions are set and must be met for this to work:

1. The wielder cannot move at all when the Amulet is activated, they also cannot use any other force power.
2. The warped reality does not cause any actual harm, but it does give the person trapped in the illusion the false sense of being hurt if they are 'damaged' in the warped reality. Could also lead to mental trauma depending on how traumatizing the warped reality shown is.
3. The wielder must be a dark side user. If a non-dark side user tries to access the Amulet they will be corrupted.
4. The amulet cannot remain open for very long. (Could last 3-5 posts by the wielder with a cooldown 2 times longer afterwards)
5. The victim can break out of the illusion if they are impacted or hit by something (Force powers/objects)
6. Users can resist the illusion effects with the force, similar to how Rey was able to stop Kylo. This is more achievable if the victim knows of the amulet's power, but far more difficult if the victim doesn't know what the amulet does. The amulet's effects are also harder to break out of than Kylo's mind shard.
7. EVERYONE caught in the field of view of the amulet will be trapped in an illusion unless they escape. The wielder cannot pick and choose who they want. People can also get caught if their reflection is seen by the amulet.

When the eye of the amulet is closed, it is unactivated. When the green eye awakens, the artifact's power takes place. Once deactivated the illusions immediately stop.
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When a victim enters the illusion, they could be slightly confused at first. However, the amulet's effects create a stimulus to the brain forcing the victim to believe in it and being caught. Only people that know of the amulet's powers might be aware of the illusion at first, but if they do not break out in time they can be stuck until the Amulet deactivates.

Due to Themirei's spirit still being inside the amulet, a person cannot rip the amulet off another person's neck. The amulet has a special connection to its wielders, and can only be taken off if:

1. The wielder is dead
2. Themirei's spirit decides to pick a different wielder

The Amulet also gives the user the knowledge to learn normal force illusions. Regular force illusions and the Amulet's warped reality are almost two separate things. The Amulet's ability allows it to warp a victim's entire perception of reality (changing the location, all their surroundings, and more in the victim's mind), sometimes even causing them to replay the same reality in their head. Force Illusion is more so to project objects into the minds of opponents.

Lastly, the wielder can only create a reality that they think of. So for example, if the wielder is trying to show a victim their parents, then the wielder would have to know what their parents look like.

Intent
This is intended to be Site Lore. Item was created to use as a plot device for future threads for my character, but any character can find this artifact before her or use it. It has combat use, but instead of being a weapon, it is more like a set of protection.
 
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Phoenix

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@Allevia so, I have some mixed feelings on this artifact. I think it's a cool idea, but I would like to see some other explanations about how someone can break free or resist the illusion. As it's currently written, this can be pointed at someone and they can - virtually without recourse - be subjected to sensations of pain and potentially permanent mental trauma.

I also feel there should be a weakening to the illusion while in motion.
 

Allevia

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@Phoenix

Ok weakening to illusion while moving can be added in. As for breaking the illusion I can add a few things:

1. A person caught in the illusion can break out of the illusion if they are hit by something or moved rapidly. So lets say for example someone jumps in the air and then they are caught in the illusion, when they eventually face plant to the ground they can wake up. Could also be someone who has already break out of the illusion can wake another person up with a good shove or a smack. You could include being hit with a force power in there too. That way a person with the amulet can't just team up with someone by: trapping someone in an illusion, then the second person beating them up. Just if anything the second person could get a single attack in.

2. I guess the other way is if you could somehow resist the effects of the illusion like how Rey was able to resist Kylo from seeing into her mind or whatever. Let me know if it's fair to say that the Amulet's effects are harder to break out of than Kylo's mind shard thing.

3. I can change the effect from the wielder's field of view to the Amulet's field of view, since the Amulet is an eye as well. I can just say that the Amulet has the same field of view as an average human, and if you are outside of that field then you won't be put in the illusion. Baiscally if the wielder of the amulet for some reason has to turn around or something (lets say they are getting flanked), a person caught in the illusion might be set free if the amulet can no longer see them.

I can add either of those or all if you want. I should also note that when you are caught in an illusion, you basically stand, sit, or lay still. Also, people who are caught in the illusion could have the potential to know they are in an illusion at first, but as the illusion goes on the victim's mind is convinced that it's the true reality which is why simulated pain can occur. However, only people who would know about the amulet's power would be aware for the first few moments.

Also to just say it again that the Amulet can only stay open for a limited amount of time. We could say maybe like it can last 3-5 posts? Then it would also be fair to say that it can't reopen in the same thread or it can only open again after a certain amount of posts.

Some other things I can add which are:
1. The illusion reality that is simulated has to be thought of by the wielder of the amulet. So for example, if the person using the amulet has never seen the victim's parents, then they won't be able to create an illusion of their parents being in front of them. Same thing with voices and other appearances.

2. This one is to further expand the limited movement rule, but when the amulet is activated the wielder cannot use any other force power.

3. The amulet traps EVERYONE in its field of view, that way it can't pick and choose; this could prevent possibly teamups where someone just traps a group of people, and then someone else stabs all of them with a lightsaber. Could also add that the Amulet can trap its own wielder via reflections.

If the field of view thing seems a bit overpowered, I could also just change it to where the wielder cannot move at all until the Amulet is deactivated. That way they can't just swiftly turn and maybe trap a more nearby threat.

Lemme know what you think before I add them in or what else you would like to see fixed.
 
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Phoenix

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@Phoenix

Ok weakening to illusion while moving can be added in. As for breaking the illusion I can add a few things:

1. A person caught in the illusion can break out of the illusion if they are hit by something or moved rapidly. So lets say for example someone jumps in the air and then they are caught in the illusion, when they eventually face plant to the ground they can wake up. Could also be someone who has already break out of the illusion can wake another person up with a good shove or a smack. You could include being hit with a force power in there too. That way a person with the amulet can't just team up with someone by: trapping someone in an illusion, then the second person beating them up. Just if anything the second person could get a single attack in.

2. I guess the other way is if you could somehow resist the effects of the illusion like how Rey was able to resist Kylo from seeing into her mind or whatever. Let me know if it's fair to say that the Amulet's effects are harder to break out of than Kylo's mind shard thing.

3. I can change the effect from the wielder's field of view to the Amulet's field of view, since the Amulet is an eye as well. I can just say that the Amulet has the same field of view as an average human, and if you are outside of that field then you won't be put in the illusion. Baiscally if the wielder of the amulet for some reason has to turn around or something (lets say they are getting flanked), a person caught in the illusion might be set free if the amulet can no longer see them.

3. The amulet traps EVERYONE in its field of view, that way it can't pick and choose; this could prevent possibly teamups where someone just traps a group of people, and then someone else stabs all of them with a lightsaber. Could also add that the Amulet can trap its own wielder via reflections.

I like all of these. You don't need to be incredibly detailed either, but just a couple of sentences that point out that there are ways to break free of it
 

Allevia

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@Phoenix Ok I added in how to escape, changed some details about how the amulet works, and also added how the amulet can be removed.
 

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