Sith Order Eramis

Charles

...I See You...
SWRP Supporter
SWRP Writer
Joined
May 7, 2020
Messages
504
Reaction score
299
NAME:
Eramis, the "Beastmaster"
FACTION:
Sith Empire
RANK:
Sith Acolyte
SPECIES:
Dathomarian Zabrak
AGE:
19
GENDER:
Female
HEIGHT:
5'8"
WEIGHT:
132 lbs.
FORCE SENSITIVE:
Yes, In Training
HOMEWORLD:
Dathomir

APPEARANCE:
Eramis is off white in hue with maroon hued eyes and stark white hair. She has grey tattoos down her cheeks and she usually dresses in shades of red and maroon Nightsister robes or similar garb. Eramis either looks like she's deep in thought daydreaming about something, or extremely focused on what's going on in front of her. Other than that, she appears to be well groomed and taken care of and manages to put minimal effort into looking like she cares about herself. Though mostly unware of it, Eramis is quite attractive and is always taken aback when someone compliments her on her looks.

ATTRIBUTES:
Eramis, being trained by her fellow Nightsisters, is an agile opponent in battle and a silent assassin if the occasion arises. However, her specialty is her abilities with calming and breaking the wild untamed beasts of Dathomir to her will. Though she does use the Force in a fair amount to subdue the beasts, she is also just as capable of doing such without the powers of the Force as well.

Eramis is also a practitioner of Form VII or Juyo, as she it fits her style of combat- that being as ruthless as an adult Nydak but with the poise and grace of a Nightsister. Along with physical learning, Eramis has also began learning the ways of Shadow Magick, as much as her Queen and Empress will allow of course.

One of Eramis's best skills is her abilities as a quick learner and adapter to her current surroundings. She is good at picking up on a certain society's social ques to blend in well on infiltration missions and can also master the basics of a certain Force power or power granted by her native Shadow Magick if she puts her mind to it.


STR: Mid
DEX: High
CON: Mid
WIS: High
INT: Mid
CHA: Mid


PERSONALITY:
Eramis is free spirit who much rather prefers beasts and nature to humanoids, even when it comes to her fellow Nightsisters. She has always loved spending time with the creatures of Dathomir that most would consider 'monsters' as she believes that the 'Cover is Not the Book', so to speak. She is experienced but still acts rather naïve around others, but her aloofness almost acts as an accidental mask that hides her true intentions.

It would prove difficult to truly send Eramis into a rage, but when she does, she is quite the force to be reckoned with. This was what convinced Eramis to learn and master Form VII first before learning about the other forms first (besides Shii-Cho, obviously). Mostly, however, Eramis is curious and inquisitive, examining the world around her for the slightest and smallest of details.


BIOGRAPHY:
Growing up apart of the Forgotten Valley Clan, Eramis was taught heavily about her culture and religion of both the Winged and Fanged spirit and how the Nightsisters were able to restore Dathomir's lost powers with the help of Renfry, the First of the Clan, and Darth Raze, the supposed heir of the Fanged Spirit. As such, Eramis had always looked up to her admirable Queen and takes great pride in being apart of the same clan as she was.

As a child, Eramis grew up learning how to become an elite assassin, which she learned quickly in doing so. The extra time she created for herself allowed her to spend more time with the wildlife of her home planet, learning how their primitive societies work until eventually she could impliment herself into their groups.

When she was only eleven, she brought a juvenile Nydak back to her home camp that followed her around like a sick puppy, so she named it "Faska" which meant "Dogma" in Zabraki. After that incident, Eramis began bringing more and more animals to the camp, using Bane-Back spiders as alarms and ambushers and fellow young Nydaks that acted as guard dogs and pursuers that would chase out unwanted arrivals.
Since then, those who have met her have begun to call her the "Beastmaster". It started out as a way to patronize Eramis as a teasing joke, but when the reality of her sway over animals finally hit them, it became more of a term of respect.

On an assignment of espionage off world on Kabal, she felled a Jedi Knight and took his lightsaber as trophy of her skills. When she took it home however, her fellow sisters told her to cast it out of her life but Eramis didn't want to throw away such a potentially useful tool and kept it, deciding to ask the Sith on their view of the weapon. One Sith, a fellow Dathomarian named Raksis, told her that she needed to bleed the crystal inside and probably create a new lightsaber hilt as well.

So, she ventured back home and got to work...or tried figuring out how to bleed the crystal inside. After long hours of meditation, she managed to unassembled the lightsaber hilt and focused on consuming the crystal with the Dark Side. However, she only managed to make a small crack on the piece of kyber that gave the blade, when assembled into a new hilt, a fiery and rigid disposition rather than it's once peaceful and solid form.

Eramis has been looking into ways of corrupting the crystal within and won't consider herself a true member of the Sith until she does so, but has practicing the ways of Form VII, a heavily Sith-practiced lightsaber form, in hopes that when she does corrupt her crystal she will truly belong in the Sith Empire besides her Queen and Empress.


SKILLS:
Nature/Animal Handling (Expert)
Stealth/Acrobatics (Expert)
Perception/Insight (Adept)
Investigation/History (Adept)
Marksmanship/Martial Arts (Adept)
Piloting/Engineering (Novice)


LIGHTSABER FORMS:
Form VII/Juyo (Adept)
Form I/Shii Cho (Adept)
Form VI/Niman (Adept)


FORCE ABILITES:
- Animal Bond (Expert)
- Mind Shard (Expert)
- Psychometry (Adept)
- Psychometry (Adept)
- Pryokinesis (Novice)
- Cryokinesis (Novice)

Shadow Magick (Adept)

- Concussion Bolt
- Lightning
- Levitation
- Mind Manipulation
- Invisibility
- Blood Trail

GEAR:
Lightsaber [unstable Blue blade] (1)
Plasma Bow (1)
Vibro Sword (1)
Maroon robes (1)
Comlink (1)


ARMOR and FUNCTIONS:
Traditional Nightsister armor [light armor? Might make a tech entry] (1)

SHIPS:
WTK-85A Interstellar Transport "Retrospect I" (1)

PETS:
Juvenile Nydak "Faska" (1) [Never brought with her anywhere else besides Dathomir]
 
Last edited:
Top