Dice - Parts Not Included

Cazar

Sleepy Jawa
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@Nommie @Axym

100: Critical success.
81-99: Rousing success. Everything goes better than expected
51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: Critical fail.

First roll is for how well Mig dodges fire from the fighters. (it's ok we have shields if I roll a 1)

[dice]1d100[/dice]
 

Axym

Coffee!!
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Rolling to hit one of the oncoming fighters

[dice]d100[/dice]


Edit: Not a good start.
 

Nommie

Space Kitty
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Rolling to see how well Tycho will be at using the turrets and taking out one of the fighters.

[Dice]d100[/dice]

Edit: That is a good start there. I got ya back guys!
 

Cazar

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Rolling to hit the freighter's laser turret with a torpedo of love (and protons)

Also rolling to avoid more fighter fire + 10 for one fighter being destroyed

[dice]2d100[/dice]
 

Axym

Coffee!!
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Rolling for hitting the last fighter

[dice]d100[/dice]
 

Nommie

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Rolling to see if the freighter will try to flee or if it will cooperate and land.

[Dice]d100[/dice]
 

Nommie

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Rolling for number of resistance in the freighter. Using d10 for the roll.

[Dice]d10[/dice]

Edit: I think I broke the dice. XD
 

Cazar

Sleepy Jawa
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How smoothly does Mig force the boarding?

-5 for Freighter not cooperating

[dice]1d100[/dice]
 

Axym

Coffee!!
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rolling to see how many resistance fighters meet them at the breach

[dice]d4[/dice]
 

Nommie

Space Kitty
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Determine if Tycho will take out one of the resistance soldiers as he takes cover.

[Dice]d100[/dice]

Edit: 9 resistance left.
 

Cazar

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Does Mig take a good shot with his Bowcaster?

[dice]1d100[/dice]
 

Axym

Coffee!!
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Rolling to return fire (and hopefully hit a guard)

[dice]d100[/dice]
 

Nommie

Space Kitty
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Rolling to advance and hit a guard.

[Dice]d100[/dice]
 

Cazar

Sleepy Jawa
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Mig popping out of cover to take out the two guards to clear his path. 1 die per guard

[dice]2d100[/dice]
 

Axym

Coffee!!
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Rolling to take out a guard in the main cargo hold.

[dice]d100[/dice]
 

Nommie

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Rolling to take out the next guard

[Dice]d100[/dice]
 

Cazar

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Mig taking out the last man to save all the hostages

[dice]1d100[/dice]
 

Cazar

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Oh boy.

Can Mig talk down the hostage situation at all?

-10 for failure to shoot

[dice]1d100[/dice]
 

Axym

Coffee!!
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I think you're in the cargo bay with Tam... not in the cockpit
 

Axym

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Rolling to hit the last guy in the cargo bay...
[dice]d100[/dice]
 
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