Dice For Forging The Forge

Nefieslab

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Dice thread for all of the threads being done for all of us to use;

@MatureContentWarningx
@Vosrik
@Nightfall096

Please use this format for your rolls;

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail

(+5 modifier for every level over level 1)
 

Nefieslab

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@Vosrik @Nightfall096

Up to you guys if you want to start the thread to take the freighter or if you want me to do the OP as a hologram :D
 

Nefieslab

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Rolling for severity of the visions against Lucian and Ralaa (high numbers meaning easier to resist);

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail


[dice]d100[/dice]
 

MatureContentWarningx

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Rolling to determine severity of visions. (Higher numbers = easier to resist)
51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail


[dice]d100[/dice]
 

Nefieslab

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Rolling for Lucian's resistance;

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail


[dice]d100[/dice]

+10
 

Vosrik

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Find the Receipt - rolling for their access to the station. +10 for the ship having been used for business at the station before.

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail

[dice]d100[/dice]
 

Nefieslab

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Rolling for how effective Lucian's efforts to escape are;

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail


[dice]d100[/dice]

+10
 

MatureContentWarningx

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Rolling for how effective Ralaa's efforts to escape are:

51-80 Success. Everything goes as planned
25-50 Barely a success. You success in your end goal but take some sort of negative in doing so
11-25 Mild fail. Fail with some minor consequence
2-10 Major fail. Fail with more serious consequence
1 Critical fail

[dice]d100[/dice]
 

Nightfall

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Rolling for how the mercenaries react to Marina's attempt to parley (higher=better reaction)

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail


[dice]d100[/dice]

+5 for level over 1

Edit: 31
 

Nefieslab

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Rolling for how successful Lucian is at avoiding being recognised in the spaceport;

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail


[dice]d100[/dice]

+10
 

Vosrik

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Rolling for the mercenaries' response to Austin. Higher roll = better outcome.

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail

[dice]d100[/dice]
 

Shalken

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Rolling for Villem's response to Galahad's ultimatum.

[dice]d100[/dice]
 

Nightfall

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Do the mercenaries change their minds? (Higher, they don't)

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail



[dice]d100[/dice]

Edit:!!! - Easy then
 

Vosrik

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Dice for whether they can take all the crates in one go. For the funsies.

[dice]d100[/dice]

Edit: YUS
 

Nefieslab

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Rolling for what type of beasts we are beset by ;)

  1. Gharzr
  2. Drexl
  3. Maalraas
  4. Zakkeg
  5. Skreev
  6. Devourer
[dice]d6[/dice]
 

Nefieslab

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Rolling for defence;

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail


[dice]d100[/dice]

+10
 

Nefieslab

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Rolling for counter-attack;

51-80: Success. Everything goes as planned
26-50: Barely a success. You succeed in your end goal but take some sort of negative in doing so
11-25: Mild fail, fail with some minor consequence
2-10: Major fail, fail with more serious consequence
1: critical fail


[dice]d100[/dice]


+10
 

Vosrik

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Rolling for Austin's Electrokinesis attack, +10 for CL.

[dice]d100[/dice]
 
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