Dalyn Solus' Medium Beskar'gam

Rom

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Medium Beskar'gam

Although heavy armor is the preference for many Mandalorians- especially front line shock troopers- many Mandalorian raiders and specialized units make use of lighter armor that allows them more mobility and flexibility for completing their tasks, while still offering reliable protection and the intimidating presence of their signature t-visors. This medium armor is even more prone to customization than normal heavy armor, and is often used by jetpack troops, scouts, snipers, and saboteur troops, where the tactical options it allows are most needed. It's also a favorite of lone mandalorians throughout the Galaxy, who like to bring the intimidating reputation of their people into their profession as bounty hunters, enforcers, assassins, or bodyguards.

LEGALITY

Mandalorian armor- typically defined as anything bearing the cultures iconic T-visor- has been banned in Sith space as a part of the Mandalorian Cultural Repression laws meant to curb the peoples individualistic and rebellious tendencies. Outside of Sith space, the armor doesn't tend to invite any further scrutiny than other armors in its class, and local jurisdictions vary widely.


INTENT

This provides a standard issue medium armor for Mandalorian special troops.


ADVANCED TECH
No.


Type and Coverage

Type: Medium

Coverage:


    • Head: A full coverage duraplast helmet with transparisteel t-visor
    • Torso: Segmented beskar-alloy plating over bantha hide undersuit covering most of torso
    • Back: Solid beskar-alloy plating over bantha hide undersuit, covering upper back
    • Upper Arms: Duraplast pauldrons and elbow protectors
    • Lower Legs: Armored Boots with duraplast shin plating and knee pads



Functions

Function 1: Concealed Stun Prods (Left Boot)
  • Concealed stun prods are often 2-3 inches in length, composed of two small prongs that lock in place when deployed. They are often placed on the forearm or under the boot for quick deployment and concealed carrying. The weakness of the blades means they can be easily broken by strong strikes, assuming one could block with the shortened blades. The weapon carries 3 light stun charges per power cell, and they are ineffective at piercing armor.

Function 2: Gription Boots

  • Gription boots are a catch all term for footwear that contains electromagnets, repulsors, or other tech in the soles and allow for steady movement on ferrous surfaces in microgravity, steep gradients, and even upside down. This functionality must be turned on or off manually by a button or switch.
Function 3: Jet Pack

  • Jet packs are back mounted units used by elite troops increase their mobility on the battlefield. The jet pack's maximum speed is 50 kph and carries fuel for up to five minutes of continuous flight (flight mode), but can also be fired in short bursts triggered by jumping (combat mode). The wearer can control the system to switch between modes and/or disengage it from their armor via wrist controls. These packs are cumbersome, adding an additional 8kg for the average human (larger individuals will have heavier jet packs to support their weight). While the fuel is stable enough not to explode, direct hits from weapons can trigger the system inadvertently, after which it is rendered useless

Function 4: Bola Launcher


  • The gauntlet bola Launcher is a useful addition to a bounty hunters arsenal. Single shot, takes several seconds to reload, and has a max range of 12 meters. A successful hit tangles a foe in a strong durasteel wire to slow down or even capture the target.

 
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Darasuum

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Where's the link to where you earned the Jet Pack? I didn't see it in your CS. Also pick a 4th function already ya good.

edit: I meant to say "goof"
 
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