Crimson Ring Dice

FireSong

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Roll to continue tracking Whistler in hope of getting information from him.

Result: Ok, won’t be trying that again. It was apparently too much to hope that whatever luck we had would last.
 
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Styx

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Roll for mental attack with the Force.
RESULT: Barely a success, but take damage from the strain.

Roll for mental connection to Bast.
RESULT: FAIL with minor damage from the strain.

Roll for Whistler's aggression level/success.
RESULT: Ha! Following the shot fired, he continues to lead them without much aggression (This only refers to my post. Feel free to up the aggro in your posts.).
 
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Kestrel

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Rolling for Bast’s tracking of Whistler (+5 because he is not being subtle).
EDIT: We might survive this!

Rolling for dodge of Whistler’s shot.
 

TerranSteel

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Roll for if the burly man gives up Whistler.

Edit: He does, but attempts to attack


Roll for Corran to stun the guy and advance

Edit: 53! We are cooking with gas.
 

FireSong

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Roll to pursue Whistler to the holding cells.
Result: So far so good.
 

Styx

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Roll to determine bleed effect for Force dream.

RESULT: The room is a moderately fractured window into Haji's Force Dream.
 

Kestrel

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Roll to get Haji the heck outa there.

EDIT: That went rather poorly. And everything was going so smoothly.
 

FireSong

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Roll to stun Whistler and keep him from attacking further. (-5 from previous injury)
Result: 56. Ok, I can work with this.
 
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Styx

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Roll for Haji to wake up.
RESULT: Haji wakes up from stasis!

Roll for Benjamin to wake up.
RESULT: Benjamin wakes up, a little out of it.
 

Kestrel

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Roll to shoot Benjamin (with a stun bolt, don’t worry) +5 because he’s dazed
 
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