Restricted Ship CR100a Corvette ("Seeker" Refit)

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FarStar.jpg


CR100a CORVETTE ("SEEKER" REFIT)


AFFILIATION
Open market

MANUFACTURER
Corellian Engineering Corporation (original ship)
Various shipyards and workshops (Seeker retrofit suite)

CLASS
Corvette

ROLE
Capital ship
Escort and patrol vessel
Pocket carrier
Explorer

COMPOSITION
Durasteel and transparisteel

DIMENSIONS
150 meters

CREW
7-35

PASSENGER CAPACITY
91 / 244 (if you empty the hangar)

CARGO CAPACITY
600 tons / 1.5 kilotons (if you empty the hangar)

HANGAR CAPACITY
8x starfighter/light starbomber
2x shuttle/light freighter

CONSUMABLES
3 standard months.

SPEED/MANEUVERABILITY
The CR100a corvette has a top speed of 81 MGLT and has average maneuvering characteristics.

ARMAMENT
  • 2x dual medium turbolaser turret, 1x dorsal, 1x ventral
  • 4x dual medium laser turret, 2x port, 2x starboard
  • 2x tractor beam projector, 1x dorsal, 1x ventral

EQUIPMENT


DESCRIPTION

The origins of this design are attributed to the Imperial Project Renegade—a one-of-a-kind vessel designed for exploration and subjugation. Details were lost over the years, but the prototype was allegedly captured by New Republic operatives, rechristened FarStar, and used against the remnants of the Imperial Fleet. The story goes that the original ship was destroyed; however, the design itself survived to resurface a few decades later.

With the destruction of the Final Order, the Free Worlds Alliance was formed: independent systems and sectors looking out for themselves and coming together in the time of need. While it sounded well on paper, it also meant that some poorer sectors were less protected than others. Not every sector had the facilities to maintain a cruiser, let alone a star destroyer. But they still needed a ship for patrol and interdiction duties. That's when the old Imperial blueprints were taken off the shelf.

Old CR90 and CR92 were retrofitted with a starboard hangar bay, large enough to house a squadron of starfighters and a couple of light freighters. That was done at the expense of cargo and passenger capacity, and actually extended the consumables-per-passenger ratio, allowing for longer missions without resupplying. Engines and maneuvering jets were enhanced to retain CR90's speed and maneuverability. Class 1 hyperdrive was installed for faster response against pirates and raiders.

All those upgrades required the installation of an additional power core. Due to the already-increased power requirements, the weaponry remained largely the same. Only two tractor beam projectors were added for smuggler interdiction purposes. To that end, the port-side docking tube was outfitted with hull-cutting tools. The tractor beams also proved useful when a damaged vessel needed to be towed into the hangar.

The resulting vessel was a product of necessity, but did its job—so much so that some corporations and wealthier individuals sought have their corvettes modified the same way. The ship was deemed as "a poor sector's star destroyer", "a rich corporation's escort", and "an explorer's mobile base".

The versatile and jury-rigged design drew the attention of the Corellian Engineering Corporation. They refused to mass-produce it; with the age of wars over, the executives preferred to cater to a much wider audience that needed smaller, more affordable, and specialized vessels. However, a sufficient number of refits was made to warrant its own ID and classification: CR100a. Eventually, a "Seeker" retrofit suite made its way to the market in limited numbers.

CR100a are still a rare sight, and are usually recognized as CR90 corvettes. Most of those in existence today are in possession of smaller sectors and rich corporations, with a few missing in action. Retrofit suites are available (and not only from CEC), but aren't cheap. You'd need a functioning Corellian Corvette, a shipyard or a large enough hangar, skilled technicians, and no less than a few weeks of work.


LEGALITY

Restricted. CR100a-class corvettes are classified as small capital ships under Galactic law. As such, civilian owners will require extra licensing to operate one legally, and will receive increased scrutiny by authorities.


INTENT

To introduce a corvette from Legends as a specialized upgrade path for old CR corvettes like CR90 or CR92. That way, those who prefer Corellian designs can get more invested into their ships. You'd need not only to acquire a standard ship, but also to upgrade it. As a result, you'd get something that can compete with newer models (such as Crusader corvettes).


RESTRICTIONS

CR100a corvettes are large capital ships with heavy weapons, and capital ships cannot be owned or operated by individual characters. They may be acquired as faction assets, however, or by a group of at least 6 individual characters who work together regularly.

Corellian Engineering Corporation never produced CR100a as a ready-made ship. Instead, existing ships (such as CR90 or CR92 models) were modified into CR100a with a "Seeker" retrofit suite. You'd need to acquire or own an unmodified corvette first. The retrofit itself isn't cheap, and requires access to a shipyard or a large enough hangar, skilled technicians, and no less than a few weeks of work.

Due to the complexity and inter-dependency of all the changes, the refit can't accept aftermarket modifications.
 
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