- Joined
- Oct 2, 2018
- Messages
- 518
- Reaction score
- 161
With most of the Five Syndicates having their influence in Hutt Space, the Drellis Syndicate has been been slowly inserting their influence into the Core Worlds. For years, the Five Syndicates were unable to understand why their influence was waning on Coruscant, but sometimes it pays to simply follow the credits and see where it leads. Thus, the Five Syndicates now understand just how powerful the Drellis Syndicate's hold is on the center of the galaxy.
A few years ago, a leader took the Drellis Syndicate and rose them to a place of greatness. His name is Underlord Sho'vonn and is rumored to be a cunning, vicious Karkarodon. Through tactics of fear and ingenuity, Underlord Sho'vonn has amassed a large army of enforcers on those four planets, making most of their credits in smuggling weapons, assassination, and violent robberies. Coruscant has been a projectof the Drellis Syndicate for years. Underlord Sho'vonn is not often found on Coruscant, preferring his stronghold on Talus, but he wishes to dominate Coruscatn, so he must attend to his holdings. Anticipating reprisal from the Five Syndicates at some point, the Drellis Syndicate has been preparing for war.
Members of the Five Syndicates rarely agree 100% on anything, but in this instance, all Five Syndicates agree the Drellis Syndicate must fall so that the Five Syndicates can rise...
Missions
Participants: @BX 166 , @Orys
2) Are you Not Entertained!? [Self-DM] - (Uscru District) Known as the central district for entertainment, the Five Syndicates know that this can be an influential profit center for their activities. After all, entertainment and corruption go hand in hand, right? The Five Syndicate members working on influence within the Uscru Districts know that they will have to gain the support of the many divas, heartthrobs, and megastars of the area to worm their way into this district. But they respect talent more than anything else. What can the Five Syndicates do to show that they have talent as well, wrestling influence away from the Drellis Syndicate?
Participants: @Chet Rublof, @Armand T Crossac
3) Fumigated Quarters [Dice] - (The Works) This district has been an industrial cesspit for centuries. However, it is still territory and real estate on Coruscant. It provides many nooks and crannies for safehouses as well as an excellent place for salvage. However, there are violent scavengers and gangs that make their home there as well. One gang, in particular, runs things for the Drellis Syndicate. The are called the Skaven Razors. Should they be displaced, it will make influence in that noxious wasteland much more manageable.
Participants: @Cestus , @Pidge Batana
4) Crossing Party Lines [Self-DM] - (Verity District) With Verity situated right next to the Federal District, it has political implications for the future. One politician (Marty Balzeek) in particular is on the Drellis Syndicate payroll that smooths that syndicates activities in the Verity District. The Five Syndicates see the value of this asset, so are reluctant to try and eliminate him. Ideally, the Five Syndicates will find a way to gain influence with him, a rival or a different approach altogther...
Participants: @It0, @Vipe
5) "Look, Ma! I'm on the Holovids!" [Self-DM] - (Column Commons) This district is at the center of HoloNet providers, holodrama and holovid companies. The Five Syndicates have to find out why they are getting such "bad press" and also discover who are the people that are allowing the Drellis Syndicate to dictate and spin the news. The Five Syndicates must find out how to make their own headlines, but that means squeezing in the right place.
Participants: @Zentripoli, @Scudd Jastain
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