Conquer The World - Small-Scale Tactics 2.0

kingcorn

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An Introduction

A CTW is a forum game based on the idea of taking over the world. Each player will usually start off with a small undeveloped country which they are leader of. The GM assigns these countries (usually stuff like Kazakhstan or Turkmenistan) Each turn you dictate spending and policies to make yourself an empire. Each turn also lasts one year. You can develop new technologies, declare war, conduct diplomacy, secret operations and much much more.

The game has almost no limits and is less complicated than is imagined when you look at some of the extensive rules! You are encouraged to come up with your own military designs. While normally a country might spend 8 years developing something, that won't be the case here. Really complex inventions may take 5 or 6 turns.

While in real life your countries would have absolutely dismal budgets, you will find that your budget sometimes is larger than the GDP of your country IRL. This is a bit silly, but necessary for you guys to advance in any sort of degree to be competitive.

It is important to remember that this game is about expansion, diplomacy, and inventing wild things. The designer of the game made a mega-sub that carried 10,000 troops, and other submarines. You won't go that far off the deep end, but be creative.

Below are the rules of the game, you can learn a lot from playing and watching others take their turns. The GM will also answer any queries you may have. You'll also find wikipedia will contain much of the information you need about your country. worldbank also has some excellent resources.

Rules

Rule 1) The word of the GM is LAW and FINAL!
Rule 2) The GM reserves the right to do anything at any time.

The GM is essentially god in this game, what they say goes. They state whether actions are successful or failures and what the consequences are. They'll supply all the information you need and will often be willing to help with problems if you ask.

The GM will try to keep the game fair, but if you see any big errors then you can point them out to the GM. However, if the GM disagrees with your observation then the matter should be dropped without further arguing. As rules one and two state, the GM's word is final.

If you suspect a GM of being biased against you or any other player, post proof of bias publicly. Minor bias is to be expected though; thus it is good to be nice to the GM, as he
holds your life in his hands. Annoying the GM, whether through messenger, mail, or in game, can be punished by the GM messing up your turns, but he's a dick if he does unless you're really pissing him off.

The GM reserves the right to amend the rules of the game or add rules that were missed in order to make the rules more complete. He will generally do this after he notices someone exploiting a loophole in the rules. When this happens, the person he noticed using the loophole will be allowed to use it as it was not in the rules at the time of that person's posting, but from then on no one can use that loophole (as it is covered by the rules). Do not deliberately make advantage of a loophole or you'll be punished!

One final thing to remember is the time and effort the GM has put into this game so be nice!

Once the game is started, every player has 5 days to post their turn before the GM will check the turns. Depending on the GM's schedule (he has a life too, you know), it may take more than 48 hours for him to check, approve, and post the results of turns. However, once he does, players can expect to have 5 days to post their next turn. Please don’t leave your turn till the last minute!

In regards to missed turns, If you miss a turn only half of the missed turn's budget will be carried over. A GM may choose to remove you from the game if you seem inactive so make sure they know when you're going to post!

Please follow what has become the standard format below. Bad formatting may cause the GM to look unfavourably upon your turn, because it can be a right pain in the bum for the GM to respond to your turn if your turn is an unorganized mess.

The example below is the standard turn structure and is very easy to understand. Its recommended to use spoilers within each of the below headings when listing military units etc. If you do not spoiler your military, your post will take up a massive amount of space in the later turns. The GM does not like that.

[Name] – [Country/Empire] – Turn [#]


[Country 1 Name] – [Country 1 Population]
[Country 2 Name] – [Country 2 Population]
[etc...]
Total: [Population of all countries]
Government Expenditures: [what it says]


Military
Army
[Equipment 1] - [# of Equipment 1] - [total cost of Equipment 1]
[Equipment 2] - [# of Equipment 2] [total cost of Equipment 2]
[etc...]


Navy
[Naval Equipment 1] - [# of Naval Equipment 1] - [total cost of Naval Equipment 1]
[Naval Equipment 2] - [# of Naval Equipment 2] - [total cost of Naval Equipment 2]
[etc...]


Air Force
[Air Force Equipment 1] - [# of Air Force Equipment 1] - [total cost of Air Force Equipment 1]
[Air Force Equipment 2] - [# of Air Force Equipment 2] - [total cost of Air Force Equipment 2]
[etc...]

Military Personnel - [# of troops in your armed forces]


Domestic Affairs/Economy
[Explain your actions in this area]


Foreign Relations
[Explain your actions in this area]


Research
[Explain anything you are researching (can be a codename)]


Military
[Explain any purchases or changes in personnel here]
[Explain any military movements you are making here]


Summary
[Summarize your turn] This is important as it allows the GM to have an at a glance look to see if he missed anything!


As stated above this is not the only allowable structure of writing your turn. However things that are definitely required are:
- Budget
- Population
- Lists of all military equipment

You start with whatever military your country has in real life unless the GM specifies otherwise. Use wikipedia to find out what they have. If wikipedia has nothing then speak to GM to find out where to look.

The recommended size of a military is 0.5% of your population. Using less will benefit your economy, on the whole its advised not to have your military at its maximum. Relative numbers of soldiers, artillery, tanks, etc. are required to be kept at all times and in all turns.

Any specified weapons for your troops will cost $50 Million per weapon category. If you have 6 weapon categories of specificity, you must set aside $300 Million for your weapons. So for example, if you wanted to have the Zastava M21 as your country's main assault rifle, you would put $50 million on that purchase.

Heavily building up your military will cause suspicion with surrounding neighbours. Also, having a huge military isn't always best, a well planned attack can win with far fewer troops than the enemy. Secondly, use common sense. You aren't going to be able to buy F-35s or F-22s, or the latest Sukhoi fighter jet. Countries aren't going to offer their brand new tech for sale except to close allies.

You may launch as many attacks as your military can handle a turn, its best not to overstretch yourself though.

You need to include a warplan for your attack to go ahead. If you do not the invasion will fail to go ahead. A badly made plan will often result in failure so its best to be as detailed as possible. Its best to include a map with small annotations if you can, as well as instructions for your troops. (If you google "Map of [country], lonely planet" you will find good maps to use. Edit them in MS Paint or the Apple equivalent) If you wish to be more detailed, you may use a topographical map if you plan on using the terrain to your advantage,

You should always include a method of getting troops into the country if you are not just crossing your own borders. E.g. assaulting an island should include a statement saying you plan to ship troops in or drop them out of planes etc. You do not have to worry about time taken to get there, to keep the flow going it is instant. You also need to make sure you have sufficient transport to get your troops in if not crossing a border. Defenders can try to prevent troops from arriving. If you don't have amphibious assault craft, or no way to transport your army across the sea, your attack will not happen, and the world will laugh at you.

Remember, the GM will not be a total dickhead about this. If you miss a minor detail they may choose to ignore it and allow your attack to go ahead without any trouble. As stated earlier their word is final. War is fickle, even the best laid plans can go wrong and luck can save badly laid ones.

If a player has initiated battle with another player or native nation, they may continue battle through as many posts as necessary. They may not make any developmental advancement, but may only move or reorganize troops. All military sub turn posts must begin with the name of the player and their country.

For example:
No I In Threesome – USSR – Military Sub-Turn

Additionally, in order to keep other nations from getting angry at you for invading a country; it is a good idea (but not a requirement) to provide a reason for invading the aforementioned country. The UN may intervene if an attack is seen as unprovoked. Also, other players often like to ruin your plans by coming to the aid of the country you're attacking so watch out! Aggression against your country isn't the only reason, there can be many others, ranging from treaty disputes, to humanitarian crises.

Turns can be edited before a big post if a player declares war after people have posted. They may wish to mobilise units or offer support.

Also, consider the difficulties of passing through other countries airspace/land to attack. They may not always let you.

Defenders have a slight advantage in that they can technically use their entire population to their defence with few negative effects. However, citizens will not generally fight back of their own free will, and there will be high desertion rates if they are commanded to fight, especially if they are not properly equipped and trained.

If a player is under attack and does not defend themselves or post any message about it within 24 hours, then the fight will go on as if the country were an NPC country, however in this situation the defending players troops will not fight at there full strength as they are being ordered around by the generals not the actual leader.

Defenders, like attackers, can make as many posts as necessary to defend themselves with the same rules regarding the start of the post. Support can be sent to a defending nation without taking a turn. If an ally is under attack, you may send troops to his support. You cannot move to support an attacker.

You can appeal to the UN or other powerful nations if you think an attack is completely unjustified and may receive help. This is dependant on what your GM thinks.

Diplomacy is a tool that can be used against both native and occupied nations. The GM will determine the effectiveness of such an action. Repeating an action can produce good results, but in certain situations it can make things worse.

Diplomacy with other player is fine as long as you make any alliances clear to the GM in private. You can betray alliances with players with no consequences except for angering the player themself.

Countries may merge with you if you ask in the right way. You have to give clear reasoning and have a good case as countries don't join your empire for nothing! They may want to fulfill certain goals or you'll have to look impressive and friendly. Often a merged country will be in a dire state and need much work on it. You will have to have very good relations with said country, or do some serious covert ops and bribing for a country to consider merging.

Attacks or defences must be posted as part of your turn with full disclosure of troop numbers and types, equipment numbers and types. These attacks or defences must be written in your turn or military sub-turn. You may however send a secret plan to the GM if you wish to make covert extra actions (special operations only). If a plan is too hard to keep secret the GM may reveal it.

If any special weaponry or tactics are used within battle, it must be mentioned or else it will be assumed that standard technology and tactics were used. Development of technologies, upgrades in weaponry, upgrades in economy, or construction of weaponry must be announced to the GM.

If you spend vast amounts of money on something secretly NPCs will become suspicious and want to know what you are doing. The UN may even intervene if it seems very suspicious and send inspectors.

Actions may be performed by privately messaging the GM, but the GM reserves the right to announce any information to the public.

Clues will be given in the case of secret missions, unless you cover your ass really well.
Secret missions can range from assassinations, to spy missions, to hijackings, to spreading of propaganda, and more.

Be reasonable with your secret actions. Sending insurgency attacks to every nation in Asia is ridiculous. Doing this, or something similar, could result in the disclosure of your actions to the public by the GM (and your disgrace).

You’ll also want to have plans put in place in an attempt to reduce damage by attacks or have plans to prevent assassination. Personal security is a must really.

You are encouraged to invent new things, but you must supply general schematics, costs, and capabilities upon usage. It is up to the GM whether they accept and may be subject to changes or modifications.

You cannot copy inventions made by other players in previous games (unless they offer permission), but you may remake your own. The GM is to judge when cases of copying occur. If an invention or weapon already exists in the real world, it may be used, though a link to its schematics and capabilities are required. If you decide to reverse engineer something, don't make a carbon copy of the technology unless you want to get hit by a lawsuit.

To upgrade an invention, explanation is required for how it was updated and to what effect. Most Cold War era weapon platforms have some upgraded variant. A few minutes of research can save you from figuring out what to do on your own.

When creating a new invention, the first turn you post it, when approving your turn the GM will tell you your ETA. This ETA will go down one per turn.

- In this particular game, you're sort of playing a character who's in charge of a country. Keep this in mind.

- You choose how to consolidate your power. You do not have to be a dictator.

- Other nations exist, they are controlled by the GM and may effect the world in different ways through alliances and wars.

- Currently existing international alliances and agreements will continue their existence unless they are nullified by the GM. Be careful of who you invade and for what reason, as your doings will effect your diplomatic relations with the rest of the world.

- Keep to international convention such as human rights and the geneva convention. If you don't, the might of the international community could fall on you.

- The GM may cause change the rules depending on who the GM is

- Budget should be spent sensibly as spending it all on military will result in ruination

- Editing your turn is perfectly fine, as long as you do so before the official ending time of the turn and notify the GM of the edit.

- God Modding is serious and will almost always end in an internal disaster in your country. Preferably freak meteor storms.

Domestic Affairs/Economy:
So, we've got a lot of coal, we rank 6th in the world for coal exports. We also export electricity, but still import some. So, announce the construction of a new, 400 MW coal-fired powerplant in Florencia. Construction will begin this year. $380 million

Colombia has a solid industry base, sweet. We even export high-tech products. Expand the weapons manufacturer Indumil to land vehicle systems. Begin construction on a land vehicle factory in Bogota. Also hire some General Dynamics contractors to help design the factory, and train workers on construction techniques. $300 million

So we produce a lot of oil, but can't refine enough, forcing us to import fuels such as gasoline. There are plans for a refinery, so let's begin construction on that new refinery. $400 million

So apparently the trans-caribbean pipeline is under construction. Lets get some additional funding in there, and hire some extra workers (we have 10% unemployment), give them basic training, and get them to work. Maybe we can finish our portion ahead of time. Workers on the pipeline will have the option to receive additional training when the project is finished and work at the refinery that is being built. $150 million

Well, some of the poorest citizens are in resource rich areas. Isn't that interesting. Form the Colombian Mining Authority, a mining company that will hire disadvantaged workers living in resource rich areas. They will be given the proper training needed, meanwhile, lay out the infrastructure for mining operations to mine nickel, gold, and platinum. These materials are used in electronics and manufacturing, so they should be a good money maker. $500 million

Well Education could do much better, especially in elementary levels because the teachers don't know enough to teach. So, we will hire a couple advisors from Finland (Finland ranks very high in education) to help structure the way schools are managed. In addition to that, enact the following reforms:
-Require that teachers go to university for four years, plus one year of graduate school, if they wish to teach in Colombia.
-If universities in Colombia are not enough to meet the education requirements, offer grants to teachers who wish to attend an international university.
-Encourage businesses to provide funding. This will be regulated so say a medical company can give money for a certain area (such as sciences and health education), but cannot stipulate that a school has to use a certain brand, for example.
-Hire counselors and social workers whose job is to help at-risk youth and encourage students to stay in school.
-Provide funding so that schools will have at the very least, computers, modern textbooks, and adequate supplies.

$800 million

According to Wiki, three quarters of cross-border dry cargo is transported by road. Now we have some terrain issues, so identify the portions that can be paved and graded to help with that terrain issue. Once we do that, start improvements on the easier bits. $180 million

Personal Security - $20 million
Foreign Relations:
Ecuador - Formally apologise for the previous administration's violation of the Ecuadorian border in a bombing raid on a FARC camp. While the FARC rebels are a serious threat, the new administration does not take to violating borders lightly.

At the same time, quietly, and out of diplomatic channels, launch a more thorough investigation into the National Police's claim that Ecuador is cooperating with FARC. Contact wikileaks and inquire if they have any communications involving FARC. If they do, obtain them, and we will sit on them for now. $20 million

Peru - (I'm not seeing any relations on either page for the two of us, so I assume there aren't any), propose to Peru that we formally establish diplomatic relations and embassies.

R&D:

None

Military:
South Korea has been trying to export arms to South American countries, according to wiki, so lets purchase 2 Ulsan class frigates. $480 million (price found here )

Purchase 10 MiG-29S since our current fighter is rather outdated $320 million

Operation Condor:

Lower security and withdraw troops and equipment around a few places that FARC has retaken, some, not all. If they push in the weakened areas, offer resistance, but retreat after. Retreated units will be reinforced by the soldiers that have left. We want to give FARC the appearance that they are doing well. Also have some soldiers who have not been in combat with FARC infiltrate the organization, posing as deserters, or volunteers. These soldiers will be given good backstories, since I assume they will be questioned. Their job is to observe the chain of command and learn what they can about the supply methods and depots FARC uses. Towards the end of the year, they will be recalled and debriefed on what they know. To make it believable, we will "capture" them in a raid.

In the meantime, get some armored patrols and ambushes going along the pipleines. FARC loves to attack the pipelines, wiki says an average of 1 attack every 5 days in 2009. Use our ScanEagles and A-37 Dragonflys to perform recon patrols above the pipelines, so our patrols and ambushes have information on FARC movements. Also put scouts and forward observers in crows nests in trees along possible attack routes.

Have special forces teams perform recon on the villages recently taken by FARC, find out the chain of command, when supply deliveries are made, and troop movements. They will use their RQ-11 Ravens for observation.

Perform long range recon missions with the Broncos.

Summary:
Powerplant
Expand Indumil
Refinery
Pipeline
Mining Authority
Education
Roads
Personal Security
Ecuador Relations
Peru Relations
Purchase 2 ships
Purchase 10 planes
Operation Condor - Part One


This game was created by Trollbrain, and developed over time and through experience by everyone else. Even so, Trollbrain deserves much of the blame for everything that goes wrong. Give Trollbrain money.

The rules are subject to change. If you have a dispute with any rule, please ask the GM in a calm and polite manner.

Small-Scale Tactics: Revolution & Insurrection

In this CTW the countries you'll receive are somewhat... awful, in a word. In fact, in this game, you play as the father of nations; whether that means you're the shadowy figure behind a coup, the face of a still burgeoning revolution, or the president of an aspiring splinter state. Your country is in its infancy; there's no guarantee you'll receive international recognition or support. You must crawl before you can walk.

It will take all of your intellect and tactical ability to ascend and conquer the world, but it can be done, my aspiring dictators. Remember, the nature of this game favors cunning in your relations with bigger countries, as well as with the improvements that you choose to make. Getting your country recognized and out of its cycle of poverty should be your first priority in most cases.

I shall be the sole GM of this game. I've led CTWs on this site (under the names Fine Frenzy and VVVVVV) and others in the past. Please, if you have any questions, don't hesitate to ask. If I'm not available, Clayton will be a good resource (albeit potentially a biased one, considering he's also playing).

When you're posting your intention to join, please include a color. First come, first serve. Countries shall be handed out in approximately 48 hours.
 
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Clayton

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Sign me up duh
 

TheSilentWind

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I'm here as always.
 

Vinn Esper

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Is it too late to join?
 

kingcorn

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Is it too late to join?
No, I was actually waiting for a third player. Give me a color and you're all set. Countries will be handed out soon.
 

Vinn Esper

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No, I was actually waiting for a third player. Give me a color and you're all set. Countries will be handed out soon.
I'm assuming the previously chosen colors are indicated by text color, that being said, I choose black.
 

kingcorn

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Black isn't an acceptable color.
 

Vinn Esper

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kingcorn

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Due to holidays and other personal reasons it has taken me quite a bit longer than I anticipated to start the game.

Turns due in 48 hours.

Clayton - Bangsamoro Republik
After years of amassing dictatorial power, ruling with an iron first, and most importantly, embarrassing the Philippines, President Duterte has been killed. It was just one result of a recent military coup, which now has the country embroiled in civil war. Leader of the coup, the Chief of Staff of the Armed Forces of the Philippines, Lt Gen Eduardo Año, has declared a military junta, which subsequently appointed him as the new President of the Philippines, to serve out the remainder of Duterte's term. Certain sections of the military, and most of the population, were not happy with these events at all. The loyalist military faction, led by Vice Admiral Ronald Mercado, has named Vice President Leni Robredo as Duterte's rightful successor, citing the constitution, and has earned the most support from the international community.

The Moro Islamic Liberation Front has taken advantage of the chaos, declaring the United Federated States of Bangsamoro Republik for a second time. Murad Ebrahim, leader of the MILF, has declared himself the 2nd President of the UFSBR. Nur Misuari feels snubbed, but despite having a faction in the movement still loyal to him, his time under the sun has passed, in large part due to his corrupt governorship and premature declaration of the Bangsamoro Republik. The secessionist movement have proved very popular with the local populace, Muslim and non-Muslim alike, as it has been able to keep the civil war out the already impoverished regions it claims.

You are Muhammad Kudarat, Secretary to the President, an office which offers the nickname "Little President." With President Ebrahim seeing to the defenses of the islands and foreign relations (the nation has yet to receive any international recognition), you are the true executive. He has tasked you with filling out the rest of the cabinet and scheduling elections as soon as possible, as well as assembling a team to address the question of whether or not to claim the Malaysian states of Sabah and Sarawak, which the previous incarnation of the UFSBR did.
Budget: $1 billion

TheSilentWind - Democratic Republic of the Congo
After President Kabila continually pushed back elections and ignored the fact that his second term was over, the entire Congo erupted into rebellion. As leader of the National Congress for the Defence of the People, you were able to organize the new rebels and bring them under your fold, either directly or as affiliate groups. Due largely to your charisma, your popularity grew exponentially, and you became the face of the revolution, which only drew in more members and allies. Before long, factions in the military were splintering off and joining your forces...although many times these factions were led by ambitious generals looking to be on the winning side.

Now a new flag flies over the capital of the DRC. You are Jean-Pierre Ntsoni, leader of the National Congress for the Defence of the People, President of the Revolutionary Council (made up of members from the broad coalition of rebel groups you led, and they all expect to be members of your government once it's properly established), and Mwene of the DRC. As the dust settles, you've managed to come out on top of all the DRC. By unanimous decision the Revolutionary Council created the title of Mwene, which supersedes the offices of President and Prime Minister both, and named you as its inaugural holder. They intend to include it in the constitution once it's rewritten. If it weren't for your immense popularity in the DRC this wouldn't be possible, and that shouldn't be taken for granted.

You are tasked with building a new government, scheduling elections (the legislature was dissolved by President Kabila during the war), rebuilding the war torn country and cities, and overseeing the trial of President Kabila.
Budget: $2.5 billion

Vinn Esper - Republic of Paraguay
For the past couple years, the people of Paraguay have watched as Brazil began to force its will on its neighbors. Slowly but surely, the nature of Mercosur evolved: it started to become a political union with Brazil at its head. President Cartes did little to fight this development. Meanwhile, Argentina was doing its best to gain its own influence over Paraguay. A scandal broke as news of extensive gift giving came out. Soon after, the Palacio de López was bombed by the Paraguayan People's Army, killing the president and several cabinet members. You, as head of the Paraguayan military, used this opportunity to orchestrate a coup, suspend the constitution, dissolve Congress, and declare yourself Consul of the Republic. In a bid to earn public support you've withdrawn from Mercosur and promised to take steps to ensure Paraguay's independence. The international community is outraged at your actions. You have little support and stand in a precarious position sandwiched between Brazil and Argentina.
Budget: $2 billion
 
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TheSilentWind

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Excellent. I will see if I can post by tmr.
 

kingcorn

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It's okay if turns are a day or two late. I understand this time of the year is busy and/or lazy.
 

Vinn Esper

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I'm working on mine. Almost finished.
 

Vinn Esper

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Hope I did this right
[Vinn Esper] – [Republic of Paraguay] – Turn [1]


[Paraguay] – [6.8 million]
Total: [6.8 million]

Government Expenditures:
Propaganda campaign meant to increase public support and increase support for the military. Implemented via series of televised speeches.

Military
Army:
Presidential Guards Regiment: 3,000 men, 3 m4 tanks, 4 EE-9 armored cars, 4 EE-11 APC, 3 M9 half tracks
Artillery: Four M-101 105 mm howitzers, two artillery groups (GAC 1–12 88 mm QF-25 and GAC 2–12 105mm M-101), and one antiaircraft artillery group (GAA 13 40 mm L 40/60,Oerlikon 20 mm cannons, and six M-55 4x12, 7.0 mm)
Stationed: Asuncion

Defensa de la Patria corps:
Northern Division: 50,000 troops, 8 M9 half tracks, 12 EE-9 Cascavels, four EE-11 uturu APC

Eastern Division: 50,000 troops, 3 operational M3A1 tanks, 4 M9 halftracks, 6 EE-9 Cascavels, 4 EE-11 uturu APPs

Southern Division: 50,000 men, 9 M3A1 (2 operational), 8 M9 half-tracks, 6 EE-9 Cascavels

Gran Ejercito de Paraguay: 34,150 men


Navy:
Stationed: Asuncion
8950 personnel
Hamaita class Gunboat
Presidential Yacht
21 riverline patrol vessels
2 barges
4 tugboats
6 landing craft
2 AS350 utility helicopters

Air Force:
Aerotactico "TAG" group:
12 MB-326,
12 T-33
12 EMB-312.

Squadron "Moros"
12 EMB-312 3 active

SAR Squadron and utility squadron:
12 UH-1H
12 HB-350B

Air transport group:
2 CASA
2 DH-6
8 beechcraft type planes

Parachute Brigade:
3 CASA

Air Instruction Group:
6 T-35
6 T-25


[AK-47] - [300,000] - [800 ea X 300,000= 240,000,000]
[USP 45] - [300,000] [900 ea X 300,000= 270,000,000]
[AR50]- [25000] [3,360 ea X 25000= 84,000,000]
[Tec- 9] [25000] [400 ea X 25000= 10,000,000]
[RPG-7] [50000] [2000 ea X 50000= 100,000,000]
[Glock 9mm] [50000] [500 ea X 50000= 25,000,000]
[Bradley Fighting Vehicle] [50] [3,166,000 ea X 50= 158,300,000]
[C1 Ariete] [20] [6,740,000 ea X 20= 134,800,000]
[Hand Grenade] [1,125,000] [35 ea X 1,125,000= 39,375,000]


Navy
None:

Air Force
[Textron Bell OH-58 Kiowa] - [12] - [13,000,000 ea X 12= 156,000,000]
[Mil Mi-24 Hind]- [12] - [12,000,000 ea X 12= 144,000,000]
Total cost: 1,361,475,000

Military Personnel: 15,650 active military

14,800 paramilitary

Reserve personnel: 168,500

Domestic Affairs/Economy
Announced project Gain:

Announced new tax laws giving tax breaks to businesses in Paraguay that employ significant numbers of it's citizens.

Announced Agricultural stimulus package as a part of Project GAIN

Announced Project: Fittest Force


Foreign Relations
Public invitation to representatives of Brazil and Argentina to visit Paraguay.


Research:
Project: GAIN

Project: Fittest Force

Project: Zipline


Military movements: activated all reserve troops, deployed the Eastern Division of Defensa de la Patria Corps to secure the towns of Concepcion and yby yau

Northern Division of Defensa de la Patria deployed to toro pampa

Southern Division deployed to Cuidad Del Este


TAG group ordered to routinely perform reconnaissance on the Brazilian-Paraguayan border area around highway seven and from the border town of Capitan Bado to Highway 5

Summary
Military:
Activated reserve troops

Station army in defensive positions around Paraguay

Announced formation of Gran Ejercito de Paraguay(Grand Army of Paraguay)

Ordered reconnaissance on the area spanning the point where Argentina, Brazil, and Paraguay meet to highway 5

R&D
Began three research projects

Diplomatic:
Invitations to Argentina and Brazil to send representatives to Paraguay to discuss issues.

Economic:
Announced new tax laws

Public R&D projects:
Project GAIN:
Growth in Agriculture and Industry Now
Mandate: through the use of geological surveying locate the best areas in the country of Paraguay to produce agriculture and also identify the best place or places to erect mines

Supply career aptitude tests to all current citizens. Process the results of these tests to determine which industries and businesses would be best to bring to Paraguay. Identify methods to attract these business to Paraguay

Project Fittest Force:
Mandate: Identify and combat health issues affecting Paraguayan citizens using medical physical exams, personality tests, psychological tests.

Identify 115,850 candidates among the citizens of Paraguay to participate in Project Zipline

All working individuals: 7% of annual income
Tax breaks:
Having a child
Investments in government projects
Military service
Humanitarian activities
Purchase of non commercial real estate

Companies making > 5,000,000 dollars in profit annually: 10%

Companies profiting 5,000,001-75,000,000 annually: 15%

Companies profiting in excess of 75,000,000 dollars annually: 20%
Tax breaks:
For companies consisting of mostly Paraguayan employees
For companies with significant Paraguayan management
For companies that create exports

No tax on farms and other businesses that produce agricultural products

Sales tax applies to any item sold commercially in Paraguay: 3%

Real Estate tax is applied to any sale invoking a piece of property. It is incumbent upon the seller of such property to pay: 10% of sale price

Import tax applies to anything imported for commercial sale from another country: 10% of total value
Tax does not apply to items imported for use in Agriculture

No tax for exporting items from Paraguay

Roleplay:

Rodrigo Cortez awoke upon the king sized bed in the Palacio de la Presidente. It was where his predecessor, for lack of a better term, had spent the time he wasn't using to trade his people for his own personal gains. Rodrigo was still livid with him, despite his being killed. His 3,000 most loyal men had assumed the duty of the presidential guard.

They patrolled the cities of Asuncion, the capital of Paraguay, and we're particularly present in and around the mansion Rodrigo now called his own. He allowed himself to feel pride in these men's example. They knew, as he did, that Paraguay could be the future. All it needed was the right man. Rodrigo was that man.

His day officially began an hour later when he met with several of his intelligence and command staff. "Sir, Brazil is very upset. We're worried about invasion. The thirty thousand men currently active isn't nearly enough to defend us." Rodrigo shared this man's concern.

"Call up our reserves, that gives us what, hundred eighty thousand?" Rodrigo asked and someone confirmed that it was near that figure, "Stick a hundred and fifty thousand of them in a corps. It will be called the Defensa de la Partia Corps. I want three divisions of fifty thousand each. Distribute our armor among them. Send them to defend the most probable routes of invasion from Brazil. Also, order the Aerotactico group to perform reconnaissance along the southern half of our shared border with Brazil

"We will recruit another group of a hundred fifty thousand men to put through zipline when it's up," Rodrigo continued, "In addition we will purchase additional armored and air units. We do not need to defend against the Brazilians if we can convince them a war with us will cost more than they are willing to pay."

"In addition to a show of strength," Rodrigo finished, "I will invite representatives from Brazil to meet with me personally. I will also be inviting representatives of Argentina. We have previously maintained a good relationship with the Argentinians and I would like to continue that as long as it can become on the basis of mutual gain rather than personal advancement."

A few hours later, Rodrigo was speaking to the crowd at the waterfront. Rodrigo had ensured the mainstream media was there. "When I took the title of Consul upon myself, I made you promises. I promised to work for the independence of Paraguay. I promised to improve our country."

"My first action as Consul was to withdraw Paraguay from the political alliance known as the Mercosur. This alliance had become nothing more then a forum for Brazil to bully and force it's agenda upon all of us. The people of Paraguay do not want the Brazilian agenda. We do not need the Brazilian agenda. The people of Paraguay will follow the Paraguayan agenda."

We in Paraguay, however, know that what a bully like Brazil can not accomplish through fear and politics, those bullies often attempt to accomplish through force. That is way I have decreed that all reserve troops will report for duty immediately. I have decreed that Paraguay will now be protected by the valiant Defensa de la Partia corps. It will be a corps composed of one hundred fifty thousand men, the sole mandate of which is to defend the main land of Paraguay."

Despite our disagreements with Brazil, I believe we can come to an amenable solution. With this goal in mind, I ask Brazil to send representatives to Asuncion, our glorious city, to speak with me and work to resolve our differences.

An independent Paraguay can not exist without protection, but it can not exist without friends either. Long has our country been friends with the wonderful people of Argentina. I humbly request the Argentinians accept my plea to send their own representatives, that we may work to restore our friendship.

"We have now spoken in regards to the steps I have taken to protect Paraguay. Now let me tell you how I plan to improve Paraguay," Rodrigo went on to talk about his tax plans and Project GAIN and all of the hopes he has for it.

"That is not the only thing we are doing to improve our country," I want to talk to you now about Project Fittest Force," Rodrigo said, "sounds military right? It is not. Project Fittest Force will assess the health needs of Paraguayan citizens through a comprehensive range of medical testing. The results of these tests will tell us how to make the workforce of Paraguay the healthiest and most productive work force in the entire world!"
 

Mad Dog

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Is this still available?

Cause I want in.
 

vamp

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Yeah, I want in on this too
 

Vinn Esper

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The guy that was gonna do it seems to have disappeared.
 
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