- Joined
- Dec 24, 2017
- Messages
- 500
- Reaction score
- 655
Outside the Building
Every great group of allies has an equally great nickname. The Fantastic Five, Fumbledore’s Army, The Real Housewives of New Alderaan - just to name a few.
If some otherworldly narrator had been watching the trio outside of the Cadir’s building - Clove, Veer and Alia - they probably would have earned themselves a nickname by now too. The Mostly Teen Titans. Weapons of Sass Destruction. The Flex-Men.
Regardless of their hypothetical team name, the combined efforts of Clove, Alia and Veer was more than enough to take out the flying monster trying to attack the former Jedi.
Veer’s grapple line snagged the beast by its wing just as Alia yanked on it with the force, essentially opening up its entire body spread eagle for Clove to firmly land her blaster shot.
The monster would erupt in a burst of very badly smelling guts and other things, splashing all over Clove except where her long ass sleeve protected her. Luckily, this blood wasn’t acidic or otherwise harmful. It just smelled really, really, really bad.
On the bright side, D³: The Mighty Quadducks were now free to decide where the would go next. Inside with the Scooby Gang, or would they join up with those taking the fight to Nirn?
Beneath the surface, Roman would find himself in quite the predicament. Fortunately for him, his arms still worked and the pain radiating from his leg was fuel for a Sith like him. The tendrils of the force snaked out and wrapped themselves around the killik in front of him, ensaring it - at least for now. What the Sith planned to do now that he’d captured it, though, was anybody’s guess. Hopefully, for everyone’s sake, his previously whispered expletive wasn’t an invitation to the killikipede.
Elsewhere on the battlefield titans had begun to swing fists in earnest. The invisibility granted by Arla to her allies was a type of mysticism that Nirn was unfamiliar with, which was enough to give her the slightest moment of pause.
As Zak and Draugr began their charge towards her, Nirn would begin to channel the force into herself, ready to react to their pitiful attempts to engage her in swordplay. They were entirely out of their depth and they didn’t even know it.
Of course, this was before Emryc launched his own assault, one more akin to a surgeon’s scalpel compared to the dull hammers wielded by Draugr and Zak
The mind shard pierced her barriers with deceptive ease. The pain she felt sunk down all the way into her subconscious, so much so that even the killik forces around her screamed out in phantom pain . Nirn’s concentration and ability to wield her own powers were interrupted to the fullest degree, at least for the next few moments. As such, Zak and Draugr’s attacks would find their purchase.
The Sith’s lightsaber pierced her midsection while the Jedi’s sliced through her legs, removing them. Under normal circumstances, this would have been enough to kill most things. But Nirn was not most things, and these circumstances were far from normal.
With primal energy that even a mindshard couldn’t disrupt, Nirn would unleash a force wave all around her with enough strength to send anything - friend or foe - within a dozen meters flying backwards as if they’d been hit by a ten ton speeder. This included Zak, Emryc and Draugr.
At the same time, wings would erupt from her back as her now legless body was lifted into the air a few meters. Like any bug, removing parts of Nirn wasn’t the smartest or most efficient way to kill her. They’d only accelerated the killik general to her final form.
Peering down at the three men who were trying to kill her, Nirn only grimaced as a sphere of crimson energy began to encapsulate her. The after effects of the mind shard affecting her abilities, Nirn - despite her transformation - knew she could no longer wield her full strength.
It seemed that in her hubris, Nirn had underestimated the defenders of Thyferra. It was time to fast forward their plans and go for the nuclear option.If the Killik Hive couldn’t control the bacta with both Canir, they would destroy it instead. And they only needed one Canir for that.
You should have gone for the head, was all she would say out loud, giving the silent commands to her horde of what they needed to do.
Inside the Building
In the most unlikely of scenarios, the bravest of Mandalorians was about to be saved by a weird old man. As Hauron let loose his shots onto the killiks in front of him, the bugs would manage to dodge just enough to start advancing on him. They were wounded, but that might have made them more vicious.
Though, just as the beasts began to move, they’d be struck again by a couple lucky, slightly errant shots from Claudias. Hauron would also notice one of the shots zoomed just a little too close to his head for comfort, the Mandalorian almost able to feel the heat of the blaster bolt as it whizzed by and hit a nearby wall.
With no enemies left around them, Hauron, Claudias, and Smoe would have a moment to catch a breath and decide what to do next.
Down several flights of stairs, the Scooby gang had started trepidatiously making their way down the stairs. As Ruz cautiously moved his way down with Thayd right behind him, they would find that with caution there was a path they could descend without popping any of the pods. X3R would be able to scan their path and make his own adjustments with the knowledge, so he too could safely make it down.
As Thayd pushed the door open and peered inside he would see a relatively normal scene, at least considering everything else going on around them. The generator room was unoccupied but the machines were clearly damaged by teeth and claws. The same pods that had covered the stairs were also rife inside the room, covering the walls and some of the machinery.
It would also be evident that the trail of pods lead straight into the generator room, almost as if they originated from further inside. If they listened closely, the Scooby gang would hear what almost sounded like low, rattled breathing. The pods themselves contracted and expanded in rhythm, strangely. There were also none on the stairs leading down to sublevel B.
If anyone had the ability, it was possible the generators could be repaired, but barring that there would be little more they could do there unless someone wanted to investigate the dark depths of the room.
Of course, fixing the generators could mean reactivating some of the point defense systems of the Cadir building that had been taken offline with auxiliary power. On the other hand, the Cadir was so close and needed their help. What would the Scooby gang do?
Since Arctus had seemingly decided to stay on the main level, he would suddenly hear the cacophonous sounds of war behind him where none had been before. The ISC droid force that Emryc had sent to reinforce the building had been met by an equal number of killik bugs.
The droids were currently holding their own but eventually it was likely they would be overrun. The smaller killiks were looking to carve a path for the massive ones to come in and bring the entire building down. Time was even more of the essence than ever before.
In Space
The near complete losses of the CDF did little to deter what forces did remain. The heavy group pushed further into the Hapans. As Charlotte deployed her suicide forces, the CDF would do the same.
Two of the frigates engaged with the Hapan Battle Group would send word to their engineers to overload their hyperdrives, effectively turning each ship into a massive warhead. The explosions would begin to go off, one after another. The maneuver would decimate what was left of the CDF heavy forces, but it would likely do much of the same to the larger Hapan ships.
The CDF command force would engage with the ISC heavies that were preoccupied with the CDF light forces they hadn’t managed to eviscerate. Their mission as the ultimate distraction nearly complete, the CDF forces would continue to fight until the very last ship. Which, all things considered, wasn’t entirely too far off.
Another grouping of Killik Shardships would force itself into the ISC light groupings, firing off chrysalis pods and it rammed its way in. The Dartships, on the other hand, started to change their tactics.
As the bombers moved in to start their rains of death, the Dartships would begin utilizing their hidden weapon: the blast charge. Instead of trying to dogfight with the ISC bombers, the dartships would simply start ramming into them and exploding. They would manage to take out some of the bombers, but not all, as the Shardships in the center started taking heavy damages.
The Hapan suicide force would also begin taking its toll, taking out several of the Shardships in the center most attacking position.
Having recieved word of the changed plans from the surface, the Killik forces knew that things had started to become dire. Their shift to suicide tactics above anything else was now just a matter of numbers. Diminishing the ISC fleets above Thyferra would weaken the region as a whole, and this sort of victory was still a success for the Killiks.
The tides may have been turning in the ISC's favor, but the fight wasn't entirely over yet.
28 Shardships
2750 Dartships
2x TE-4 Command Carrier
2x Acquitans-Class Command Frigates
2x TL-2 Battlecruisers
2x Bothan Assault Cruisers
3x TE-1 Destroyers
3x TE-2 Carrier/Destroyers
2x Sphyrna-Class Corvettes
2x CR-90 Corvettes
400x TE-34 Wing Fighters
100x BTL C1-Y-Wing Starbombers
2750 Dartships
2x TE-4 Command Carrier
2x Acquitans-Class Command Frigates
2x TL-2 Battlecruisers
2x Bothan Assault Cruisers
3x TE-1 Destroyers
3x TE-2 Carrier/Destroyers
2x Sphyrna-Class Corvettes
2x CR-90 Corvettes
400x TE-34 Wing Fighters
100x BTL C1-Y-Wing Starbombers
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