Independent Ardelynn Kartegra

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NAME: Ardelynn Kartegra
FACTION: N/A
RANK: N/A
SPECIES: Human
HOMEWORLD: Spintir
AGE: 18
GENDER: Male
HEIGHT: 5'6
FORCE SENSITIVE: Yes, some training

APPEARANCE:
Smaller than most of the boys (and some girls) his age in the village, Ardelynn is fair skinned with straight blonde hair and blue eyes.

ATTRIBUTES:
Long hours toiling in the fields or hunting in the woods surrounding his village have left Ardelynn with a lean frame and a well of endurance to draw from. Ardelynn is very agile, making use of his speed and dexterity rather than brute force in a fight. While able to read and use his letters, he is lacking a formal education and is unfamiliar with many tools and luxuries the galaxy takes for granted and tends to view the world in simple shades of black and white. Stubborn and prone to fanciful thoughts of life beyond the village, his grandfather has always warned that he needs to learn to let go of his righteous temper.

PERSONALITY:
Loyal, hopeful to the point of naivety, and stubborn to a fault, Ardelynn is a young man with a rigid sense of morality and a deep disdain for those he views as dishonorable or cowardly. His skill in sensing the minds and emotions of others has left him shy and withdrawn from many of his peers.

BIOGRAPHY:
Born on his grandfather's farm to a traveling merchant and a huntress, Ardelynn spent the majority of his life wishing for adventure and the chance to see the world beyond the bounds of the forests and farmlands surrounding his village. His grandfather, a former Jedi Knight, began his training when he first showed the ability to sense the Force and for a time life fell into a comfortable routine. Then everything changed when the Tof attacked.

SKILLS:
Ardelynn is a skilled hunter, well versed in the use of a bow as well as making traps or snares and surviving in the wilderness of his homeworld. He is also trained to wield a sword, though he prefers to fight from a distance and engages in melee only as a last resort.

When Ardelynn first began showing signs of his Force sensitivity his grandfather began training him in earnest, teaching him how to feel the world around him and to listen to the Force and let it guide his movements. Before long most of his training was geared toward mental shielding; Ardelynn has a strong empathetic ability to connect to people and creatures, as well as the echoes of emotion and memory left behind in places or objects.

The death of his Grandfather during the early skirmishes with the Tof left his training woefully incomplete.

GEAR:
1 x Vibrosword
1 x Bow
20 x Arrows

ROLE-PLAYS:
 
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