Approved Species List

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Approved Species List

Below you will find a list of all species that have currently been reviewed and approved by the staff and, where applicable, modifications to their innate abilities for the purposes of gameplay balance. If a species is not on this list, that does not mean it is unavailable to use. This list is not comprehensive. If you have a question on if a species is playable, contact an administrator.

Allowed species so far:
  • Aleena
  • Amani
  • Amaran
  • Annoo-dat Prime
  • Anomid
  • Anzat
  • Aqualish
  • Ardennian
  • Arkanian
  • Arkanian Offshoot
  • Barabel (Nerfnote: Limited resistance to stun blasts instead of outright immunity)
  • Bardottan
  • Besalisk
  • Bimm
  • Bothan
  • Caamasi
  • Cathar
  • Cerean
  • Chiss (See here for Chiss and their force-sensitivity, also the Chiss are an isolationist species and unknown to the greater galaxy)
  • Clawdite (Can only shapeshift into creatures of similar size; cannot mimic racial bonuses or abilities)
  • Codru-ji
  • Columi
  • Dashade (Nerfnote: Only limited resistance to indirect Force Powers)
  • Dathomirian (The Nightsisters group are extinct and their culture needs to be rediscovered via plot. Dathomirian characters can not start with connections/relations to the Nightsisters or any form of magick.)
  • Defel (Nerfnote: No full invisibility. Partial invisibility when not moving, easier to detect when moving slow or previously spotted, full visibility when moving normally.)
  • Devaronian
  • Dowutin
  • Draethos
  • Dug
  • Duros
  • Echani
  • Epicanthix (Nerfnote: Only limited resistance to mental Force Powers)
  • Esoomians
  • Ewok
  • Falleen
  • Farghul
  • Feeorin
  • Firrerreo (Nerfnote: Healing factor cannot be used in PvP)
  • Fras
  • Gand
  • Geonosian
  • Givin
  • Gotal
  • Gungan
  • Hapan
  • Herglic
  • Horansi
  • Houk
  • Human
  • Hutt
  • Iktotchi
  • Ishi Tib
  • Ithorian
  • Jawa
  • Jenet
  • Kage
  • Kaleesh
  • Kaminoan
  • Karkardon (Not Immune to taking multiple shots)
  • Kel Dor
  • Kerestians
  • Kiffar
  • Klatooinians
  • Kordan
  • Kubaz
  • Kushiban
  • Kyuzo
  • Lamproid (Nerfnote: Legends abilities not allowed)
  • Lepi
  • Lorrdian
  • Lurmen
  • Miraluka
  • Mirialan
  • Mon Calamari
  • Morellian
  • Mustafarian
  • Nagai
  • Nalroni
  • Nautolan
  • Nelvaanian
  • Neti
  • Nikto
  • Noghri
  • Pantoran
  • Pau'an
  • Quarren
  • Rattataki
  • Ryn
  • Selkath
  • Sephi
  • Shashay
  • Shistavanen
  • S'kytri
  • Sluisi
  • Squib
  • Talz
  • Theelin
  • Tholothian
  • Thyrsian
  • Tiss'shar
  • Togorian
  • Tognath
  • Togrutan
  • Trandoshan
  • Trianni
  • Tusken Raider
  • Twi'lek
  • Ubese
  • Umbaran
  • Uroth
  • Vahla
  • Verpine (Nerfnote: Lack the blaster/blade resistant natural armor)
  • Vurk
  • Weequay
  • Wermal
  • Wookiee
  • Ysanna
  • Zabrak
  • Zelosian
  • Zeltron
  • Zygerrian
Disallowed sentient species:
  • Diathim
  • Energy Vampire
  • Gen'dai
  • Gurlanin
  • Maelibi
  • Taung (In Star Wars Legends, Taung are intrinsically tied to the birth of the Mandalorian culture. Because Mandalorians in canon are very different from their Legends counterparts, it is unlikely that Taung are still part of their backstory.)
  • Yuuzhan Vong (The Vong are 100% Legends and do not have any room to exist in canon due to the de-canonization of the Expanded Universe.)
  • Shards
  • Sith Pureblood (This species is considered extinct, but hidden remnants of the race can be found via plot to unlock the race.)
  • Shi'ido
  • Keshiri
  • Ssi-Ruu
Disallowed non-sentient species:
  • Ysalamiri
 
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