- Joined
- Oct 28, 2019
- Messages
- 12
- Reaction score
- 4
What is going to happen in your plot?
Karath Gaath, on a mission to the industrious planet of Fondor with the brash Brent Drast, is pulled unwittingly by the Knight into a public altercation. Their antagonists, as it transpires, are members of the Seven Shriekers - the very gang Karath and Brent are searching for, with the task of undermining their efforts to steal locally-produced starship equipment for resale into anti-Alliance hands - and they won't suffer the two strangers to cross them. What begins as a cantina brawl turns into a vicious race against time, as Karath and Brent must continue their mission after having given their own quarry a reason to hunt them down.
What other players will be a part of this?
@Darasaurus
Where are all the places (if more than one) that your plot will be taking place?
Contained to Fondor
Please provide a basic in-character timeline of what you expect to happen.
1) On making planetfall on Fondor, Karath and Brent do the only sensible thing: make for a cantina to regroup and begin planning their search for the Seven Shriekers. Here, the loudmouthed Brent inadvertently draws the two Jedi into an altercation with a group of other patrons, and they make a hasty exit after delivering a sound trouncing to the thugs.
2) Karath and Brent make tracks away from the cantina, but they're not quite fast enough to avoid drawing the ire of a whole mob of gangsters. In a strange sort of providence, they turn out to be members of the Seven Shriekers - and so were the rowdy cantina thugs the Jedi had just gotten finished fighting off. An unwelcome round two begins as Karath and Brent face off against much steeper odds.
3) Having prevailed against the Seven Shriekers' heavies, the two Jedi seized the opportunity to crack their mission wide open by squeezing the beaten gangsters for information on how to reach the heart of their budding black market operation. Knowing now where the Shriekers are safeguarding their ill-gotten gains in preparation for sale offworld, Karath and Brent take the fight right to the Shriekers, to break their criminal enterprise in a single decisive strike.
What do you or your character hope to achieve with this plot? What is the "end-game"?
Among the Shriekers' spoils, I intend for Karath to discover a compatible and more powerful hyperdrive for him to install in his personal freighter, the Revelation. Brent, for his own troubles, will happen upon an advanced anti-slicing security system for his own personal ship, the Cheeky Pincher.
Do you need any involvement of canon NPCs or faction leaders to be DMed by a staff member? If so, please detail who/what and for what purpose.
Nope!
Karath Gaath, on a mission to the industrious planet of Fondor with the brash Brent Drast, is pulled unwittingly by the Knight into a public altercation. Their antagonists, as it transpires, are members of the Seven Shriekers - the very gang Karath and Brent are searching for, with the task of undermining their efforts to steal locally-produced starship equipment for resale into anti-Alliance hands - and they won't suffer the two strangers to cross them. What begins as a cantina brawl turns into a vicious race against time, as Karath and Brent must continue their mission after having given their own quarry a reason to hunt them down.
What other players will be a part of this?
@Darasaurus
Where are all the places (if more than one) that your plot will be taking place?
Contained to Fondor
Please provide a basic in-character timeline of what you expect to happen.
1) On making planetfall on Fondor, Karath and Brent do the only sensible thing: make for a cantina to regroup and begin planning their search for the Seven Shriekers. Here, the loudmouthed Brent inadvertently draws the two Jedi into an altercation with a group of other patrons, and they make a hasty exit after delivering a sound trouncing to the thugs.
2) Karath and Brent make tracks away from the cantina, but they're not quite fast enough to avoid drawing the ire of a whole mob of gangsters. In a strange sort of providence, they turn out to be members of the Seven Shriekers - and so were the rowdy cantina thugs the Jedi had just gotten finished fighting off. An unwelcome round two begins as Karath and Brent face off against much steeper odds.
3) Having prevailed against the Seven Shriekers' heavies, the two Jedi seized the opportunity to crack their mission wide open by squeezing the beaten gangsters for information on how to reach the heart of their budding black market operation. Knowing now where the Shriekers are safeguarding their ill-gotten gains in preparation for sale offworld, Karath and Brent take the fight right to the Shriekers, to break their criminal enterprise in a single decisive strike.
What do you or your character hope to achieve with this plot? What is the "end-game"?
Among the Shriekers' spoils, I intend for Karath to discover a compatible and more powerful hyperdrive for him to install in his personal freighter, the Revelation. Brent, for his own troubles, will happen upon an advanced anti-slicing security system for his own personal ship, the Cheeky Pincher.
Do you need any involvement of canon NPCs or faction leaders to be DMed by a staff member? If so, please detail who/what and for what purpose.
Nope!
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