Restricted Armor "42's" Reconnaissance Armor

TM98

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"42's" Reconnaissance Armor

TYPE
Medium Armor
COVERAGE
• Head: Full duraplast helmet
• Torso: Durasteel plating
• Back: Durasteel plating
• Upper Arms: No Armor
• Lower Arms: No Armor
• Upper Legs: Duraplast plating on thighs
• Lower Legs: Duraplast plating on shins and calf with reinforced boots

FUNCTIONS
Function 1: Personal Cloaking Device
  • A gauntlet function only acceptable for light or medium armor, portable cloaking devices are extremely useful for sneaks and, quite frankly, cowards who want to avoid a fight. They provide relatively complete invisibility from the naked eye at a distance of more than 10 meters by warping the light around them, but are quite useless under that range. However, one must move slowly, no faster than a walking speed, and cannot attack in any way, or the cloaking is ended, and it only lasts for about 30 seconds anyways. One's heat signature can still be detected easily. The device must be activated and deactivated by manually pushing a button located on gauntlet, and takes 3 seconds to become fully operational, a time in which one is immobile and can be injured or killed quite easily.
Function 2: Utility HUD
  • Reads atmosphere composition and detects toxins, has also 4x magnifier, rangefinder and compass.
Function 3: Environment Suit
  • While it is not rated for extended exposure to extreme hazards, this body suit (when combined with an enclosed helmet) can protect the wearers body from the effects of environmental and weaponized toxins and similar hazards for up to 5 posting rounds.
Function 4: Scatterweave
  • An incredibly rare and expensive material. Scatterweave is a coating that reflects very little light, making it extremely useful for sneaking at night. It also "scatters" the wearer's heat signature, making it difficult for automated sensor systems or thermal visors to get a precise fix on the wearer's location without intense scans.
Function 5: Vision Modes
  • This Allows a Helmet HUD to cycle to low-light and thermal vision modes.

DESCRIPTION
This Armor is made for Agent with the Codename: "42" within the Sith Order. The Armor was made by Sith engineers, in order to suit 42's tasks for which he has been trained. The Armor is ideal for any kind of sabotage or assassination tasks, and provides enough protection to withstand temporarily environmental toxins. The vest is made out of durasteel, while the rest of the protection-gear is made out of duraplast. The rest is reinforced combat clothing with a higher durability, yet with no further protection.

LEGALITY
Since it is custom made and unique it can be found temporarily only with the carrier. Since it is special made equipment for an Agent within the Sith Order, the Order would step in to get their property back. This suit would be illegal in Places with a good state control and regulations upon wearing armor.

RESTRICTIONS
It was uniquely made for Agent 42, and this armor set would not fit an other person, only if it would have the same or similar body to the current wearer.




@Altaris
 
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