Dóiteán
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  • I would say yes depending on how " unique" the character is biology wise. If there is enough " similar species" out there, Id be more than content with a good breakdown of the main information needed for a species as part of the character profile - since he'd be truly " the last"
    certainly doable. Maybe assassins, or arcanist/alchemist. Some sort of weird blend, who knows.
    That'd be a good question for the species and planet admin, Empress/Adena, but my gut says that concept - while interesting - isn't enough to build a species on.
    I like the first and last one the most. If I had to pick on, I'd say last one is the best armor.
    Well the armor itself looks amazing, no argument there, but doesn't the helmet look a tad odd? Or is it just me? [I am a bit tired so it may be me...]
    Awesome looking template bro. I forgot you did those. Not sure how I feel about the picture.... Doesn't scream samurai for me. :/
    Same rules as everyone else, man. Very little in the way of property except for maybe a home as you'd still start out as a Kung. NPC guards? Maybe 1 or 2. Combat is unlikely but possible. I know of one Hutt PC who's a fighter and gunslinger. And just about any ship short of a capital ship as long as you can explain it ICly. Fairly typical for any PC. Being a Hutt just adds the whole idea of NPC guards as a possibility rather than looking ridiculous. However, a combat-oriented Hutt probably wouldn't have them or at least rely on them.
    Actual Hutt.... hmmmm. Well I'd advise he joins one of the families/clans/kajidics. Otherwise make whatever you want bro.
    Then you'll need to reapply, man, but it's mostly a formality unless there's a serious problem.
    for all intents they would be so human like they would be considered more " redundant" since the only real difference would be a culture thing, so possibly a colony of humans and or any species ( or collection of) with Nanism would work just as well
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