Its you, since Byakuya is four meters behind you, so, yeah, that much we know@Versok
Can you specify which Sith you're shooting at? "Closer Sith" can be ambiguous because we haven't really nailed down positioning just yet.
@ByakuyaXVTogami @Pyrenees
Its you, since Byakuya is four meters behind you, so, yeah, that much we know
Hi, Faded.
I am not ruling out the possibility of changing the defence but would like to see if we can't resolve the issue without doing so first.
I see three points in your text which needs to be adressed:
1. It is a taxing ability
2. Consequently, it should be slow
3. It locks the applicant in place.
I believe that this should be a good base upon which we discuss the matter.
1. According to the write-up, it is taxing when sustained or when it has to be large. In this case, I'd argue that it neither needs to be sustained nor large, as Bya's attack is targeted and has a short time span.
2. The answer on point 1 should address this. Additionally, I think that the reaction time should be enough, seeing as the attack was somewhat clearly telegraphed.
3. It locks the force user, Vardon, in place. Versok's character may still move which should mean that it is fine. I can add a line about him having to stop for a moment if you wish.
I hope that addresses the issues.
@Faded @Versok @ByakuyaXVTogami
It ain't an interrupt though, a force barrier is a defense, it's not like he is pushing you two away so you can't do your force stuff, you are doing it, and he is creating a defense for me against it, nothing else.
Hello, Faded.
I have a few questions. First, however, I want to point out that Vardon's barrier was only used against Bya's attack, not yours.
What do you think your position is at the time of throwing the grenade? I feel like you've written about getting closer a few times, but these actions keep getting interrupted. Establishing a common view on our positions might be for the best - if nothing else, it may prevent misconceptions. Are you still about 20 meters away or have you managed to take a few steps here and there?
Do you have a few more details on the grenades for me? Did you activate them one at a time with the free hand? Was it a throw or did you use the force to 'shoot' them towards Vardon? I would also like to know what you mean when you write about the epicenter of the two grenades. Two spheres doesn't really have a common epicenter unless they're at the same spot.
@Faded @ByakuyaXVTogami @Versok
Wonderful!
I'd still like to point out that the barrier was only protecting against Bya's attack, not yours. It looks like you've interpreted that it was protecting against your attack from how you have worded the first sentence in your post.
@Faded
Hello,
This was unexpected. Thank you for linking to the ruling in the other thread and citing the PvP Guide, I find it most helpful.
Can you clarify what you mean in the first sentence of the main paragraph? Do you mean that the the force push or the slash should be nullified? Reading the cited discussion in the PvP, not mentioning the slash does not mean that the interrupting action is nullified. My interpretation of it is that the interrupting action still happens, but that it might not work to nullify the attack by its own merit.
With this in mind, I would like to argue that your defence against my action interrupting your sprint, and by extension the offensive actions made after that point, is insufficient. You state two reasons for the attack not working in your post:
1. Your character has medium armour
2. Your character is too quick
1. In response to the first point, well, I'm not entirely sure how the armour would help. Sure, it may be able to put some more weight to you. But considering the speed you move at and the force not being too troubled with a few kilograms weight difference, it seems like it would hardly suffice as a defence. Besides, with all your armour concentrated to the upper body, you might be a bit top heavy.
2. In response to the second point, I would like to argue that it is fully reasonable for my character to muster a force push in the time that your character have traversed perhaps 15 meters with force speed. Note that I have taken the slight stagger into consideration when mentioning 15, as opposed to 20.
I believe that me interrupting your running along with the line you cited should be enough to show that I have both made an action to interrupt and recognised that it was meant to affect all your actions following that interrupt. From what I understood by having a look at the previous ruling, Darasuum had not written a line stating that an attack now being unlikely and that his character was prepared for it which makes the circumstances of the two cases different.
Because of the reasoning above, I think it would be fair for you to remove the autohit. Naturally, you are free to point out flaws in my reasoning to continue the discussion.
@Faded @Versok @ByakuyaXVTogami
I am gonna go ahead and disagree about the defense not working, seeinghow its a matter or timing. Even if the autohit happens, it would happen after getting force pushed since it's clearly timed to happen a bit before the lightsaber attacks, once you enter the narrow path, if I recall correctly, which means you would be falling as said autohit happens, if it weren't for that "second defense"Sorry for the long post, I know this is somewhat confusing, and I’m not sure if I’m doing a great job of clarifying it lol.
@Versok @ByakuyaXVTogami