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The Battle for Coruscant
Notice: This is the thread for the Battle of Coruscant. Yes, it's a lot of battlefields- this will be condensed if we don't have enough interest. We're doing something different for the Empire this time. You will sign up for which battle you are to be deployed- this is open to all Hutt, Taung, and DSS members. Afterwards, members of allied groups will be allowed in to fill the slots.
The red text below reflects Hutt forces. The blue text reflects Republic/Jedi forces.
Historical Information: Located at the iconic coordinates (0,0,0), Coruscant is the political, social, economic, and militant capital of the Republic and the galaxy at large. Home to over 1,000,000,000,000 permanent residents and countless additional travelers from every corner of the known universe, it is very commonly said “he who owns Coruscant owns the galaxy”. For too long the Republic has ruled the galaxy- it is time for the Empire to take what is theirs.
Situation: Realizing the war he had committed his Empire to could drag on for decades (and nowhere near ready to wait so long for his prize), Emperor Tusa Ujalli Hai captured Yag’Dhul late in the First Hutt War. While tactically important in the scheme of hyperspace routes, the devious Hutt had another plan- using the natural mathematic inclination of the Givin, he would develop an extragalactic hyperspace route out of the galactic disk near Yag’Dhul and emerge back into the galactic disk in the deep core. From there, his armies would navigate in a surprise raid on the capital. The effort took five years and billions of credits, resulting in a short-lived route that would soon be eliminated by a black hole. The Emperor had to move fast- all of his best fleets began pooling around Yag’Dhul. Soon, the Emperor could claim his throne.
Thunder - Full : Full
Mission Objectives: Eliminate all Republic Naval forces in the Northern Hemisphere.
Expectations: Major Republic resistance expected. Take no prisoners.
Assigned PCs: Tusa Ujalli Hai (Santoro), Grand Admiral Orion Vorsch (Falcon), Line Captain Krya Strax (Natise), Line Captain Andoba the Hutt (Darth Malon)
Defender PCs: Katalina Tajikoma (CARD), Kieth Raven (Ru), Jack Cavi (Count Sam), Bianca Lockhart (Weiss)
Rain - Full : Three Spots Remaining
Mission Objectives: Eliminate all Republic Naval forces in the Southern Hemisphere.
Expectations: Major Republic resistance expected. Take no prisoners.
Assigned PCs: High Admiral Kohsev (Vanity), Grand Admiral Jaka Tyrell (Santoro), Admiral Yur Trey’lis (Sid), Admiral Marcus Orazio (Count Sam)
Defender PCs: Alex Maltov (Joker Act 1)
The Senate is Adjourned - One Spot Remaining : Full
Mission Objectives: Deploy in front of the Galactic Senate Rotunda and the popular housing block, Republica 500. Kill all of the present Senators, prominent individuals, and Republic loyalists. Destroy the Senate Building.
Expectations: Major Republic resistance from both RMC and the Senate Guard expected. Take no prisoners.
Assigned PCs: Kal Solus (Sreeya), Dink Solus (Santoro), Alexis Nonomyth (Zen)
Defender PCs: Nicholas Marcin (Solimus Arcandia), SUNDAY (Samuikion), Derek Whest (Trellheim), James Perez (Joker Act 1)
A Little Off the Top - Full : Full
Mission Objectives: Deploy at the Republic Capital Building. Kill all inside, including the Chancellor.
Expectations: Major Republic resistance from both RMC and the Senate Guard expected. Possible Jedi intervention. Take no prisoners.
Assigned PCs: Cedos Sola (Santoro), Radzkie (Radzkie), Alexander Helbrecht (Mars)
Defender PCs: Siri Firestorm (Darth Malon), Jard Carrick (Joker Act 1), Kiran Chur (CARD), ADIM (Weiss), Chancellor
For All the Guns in the World - Two Spots Remaining : Full
Mission Objectives: Eliminate Republic Armed Forces’ High Command. Destroy the RAF headquarters.
Expectations: Major Republic resistance from SOLAG, RMC, and RAF. Take no prisoners.
Assigned PCs: Marcus Tuain (Count Sam), Valance Blood (Zen)
Defender PCs: Frolik Uhura (Dancing Lawn), Archenon Ward (Trellheim), Isamu Takeda (Joker Act 1), Abele Hallen (Ru)
A Monument for a God - One Spot Remaining : Full
Mission Objectives: In a show of power, gain control of Monument Plaza.
Expectations: While not a high value military target, it is likely RAF will be present along with potential Jedi support. Take no prisoners.
Assigned PCs: Batvan Vaiych (Zabby Daddy), Ajoc Laynier (Horizon), Gerard Meek (Joker Act 1)
Defender PCs: Darren Colsan (J Mocks), Lirinid Xull'Izz (Ru), Deacon Nash (Saint), Hiachi Winters (Count Sam)
From the Woodwork… - Full : Full
Mission Objectives: Deploy in the vicinity of the Jedi Temple and proceed to the lower levels. Move under the Temple and work up to catch the Jedi off guard. All Jedi present must be killed- use of ysalamiri and vornskrs is mandatory. The Temple must be destroyed, and all Jedi artifacts in Hutt custody.
Expectations: Major Jedi resistance. Take no prisoners.
Assigned PCs: Kavel A'den (Horizon), Haveti (Vanity), Ayda (Jiang), CDR-382 (Phil)
Defender PCs: TBA
To the Rooftops - Full : Full
Mission Objectives: Directly assault the Jedi Temple from the top down. All Jedi present must be killed- use of ysalamiri and vornskrs is mandatory. The Temple must be destroyed, and all Jedi artifacts in Hutt custody.
Expectations: Major Jedi resistance. Take no prisoners.
Assigned PCs: Mandalore the Conquerer (Darth Malon), Field Marshal Heth (Raif), Kad Orade (Sid), Ahri Vekkar (Count Sam)
Defender PCs: TBA
You’re Never Safe - Two Spots Remaining : Full
Mission Objectives: Assault the skyhooks and eliminate the Republic socialites, senators, and higher ups.
Expectations: Resistance possible from RAF. Take no prisoners.
Assigned PCs: Abraxis Keel (Count Sam), Asha'man Tracyn (Weiss)
Defender PCs: Agent 97 (J Mocks), Darius Amiri (Darius), Elias Odai (Allu'rah Danan), Kevin Frost (Saint)
We're playing this one largely by ear. Post below which battle you would like to participate in with which character- you can be in multiple threads. I will make the threads once they have been fleshed out so they start at once. Have fun!
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