Clayton
SWRP Writer
- Joined
- Aug 5, 2013
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The Wook has grown in power, wealth, fame, a criminal presence on multiple planets...but he does not have a seat of true power within the Cartel. The Hutt Lordas, the few individuals that sit on the Council and can call on tremendous resources, are the ones with the most power. It is The Wook's desire to usurp Balla with a series of precise attacks designed to leave her unable to defend herself against a confrontation with The Wook.
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[Full] Mission #1: The Casino - In Progress
Canto Estabria is one of Balla's prides, a casino that annually brings in lots of money and caters to criminal and legitimate clients alike. A team of operatives have been dispatched to launch an open, hostile takeover of the Casino. Defeat the casino security currently in place and The Wook will send reinforcements to replace them. The more outrageous the better as Canto Estabria is on the outskirts of Balla's demesne and will tie up some of her resources with a counter-attack that is sure to come.
[Full] Mission #2: Enforcing an Advantage - In Progress
One of Balla's top enforcers is on Nar Shaddaa to hunt down a thief who has stolen something valuable from her. It would be unfortunate for Balla if this enforcer was to die, as he is a combat-hardened veteran who would no doubt make an attack on Balla directly much more difficult. Eliminate him.
Bonus objective: Save the thief's life and recruit her
[Full] Mission #3: Spaceport Escapades - Complete!
Balla uses a formerly-defunct spaceport as a docking location for a number of her gunships. They are well-within flying range of her stronghold and would be nasty to deal with if they were to lend air support against an assault. Find some way to either eliminate all the pilots or sabotage the spaceport to ensure that the gunships will not fly. Exemplary performance will be highly rewarded, possibly with a gunship.
[Full] Mission #4: The Assault on the Compound (OPEN PvP)
With the support of a tank, the assault on Balla's stronghold has begun. There is an air-defense tower that needs to be taken out. Unfortunately, it is shielded from somewhere in the compound. Either destroy the generator that supplies power to the shield so the tank can take it out, or go in on foot and kill everyone in the tower.
[Full] Mission #5: Downfall
With Balla's forces tied up trying to re-take a casino, battling a diversionary assault, and without air support or the expected leadership, the time has come to fly in hot behind the lines and assault the compound from the roof. A cartel fighter and The Wook will land on the roof and enter Balla's stronghold from above, where they will eliminate whatever guards are inside and kill Balla.
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Instructions
Instructions
Each of these missions is open to 2-3 agents of the Hutt Cartel. Each has a 48 hour posting window per poster. You may either find another member to DM these threads for you or you may DM them yourself using dice rolls.
Successfully completed threads will result in IC rewards and OOC credits. Abandonment of threads and failure to post in a timely manner will result in IC punishment and loss of eligibility for OOC credits.
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