Workshop Thread

Discussion in 'Player Workshops' started by Raydo, Jan 31, 2019.

  1. Raydo

    Raydo Lord of Naps

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    Thread for stuff
     
  2. Raydo

    Raydo Lord of Naps

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    Liam's Rebel Soldier Armor

    Slightly heavier armor than traditional armor worn by rebel soldiers, it trades some functionality and adaptability for extra protection.

    LEGALITY

    Legal

    INTENT

    Provide an upgradable armor profile for my character @Liam Vos


    ADVANCED TECH

    NO - Though Advanced Tech Functions can be added.


    Type and Coverage

    Type: Medium

    Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)
    • Head: Full Helmet
    • Torso: Chest and Lower Torso
    • Back: Upper and Lower Back
    • Lower Arms: [DG-500 Dueling Gloves

    Functions


    Function 1: Thermal Undersuit
    • Thermal undersuits wick away or reflect thermal energy for brief periods of time. They are not nearly as effective as a suit that firefighters would wear. Most commonly used to protect soldiers from short blasts from flamethrower weapons or brief exposure to extreme heat, and are only good for 1-2 posts of exposure depending on intensity. They are useless against blasters.
    Function 2: Gription-Boots
    • Gription boots are a catch all term for footwear that contains electromagnets, repulsors, or other tech in the soles and allow for steady movement on ferrous surfaces in microgravity, steep gradients, and even upside down. This functionality must be turned on or off manually by a button or switch.
    Function 3: Grapple Line
    • Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch.
    Function 4: Concealed Blade
    • Concealed blades are typically 4-6 inches in length and lock into place once extended. They are almost always placed along the fore-arm or boot. They are no substitute for true combat knives as the locking mechanism can break under strong impacts. Still, some people enjoy them as a helpful backup.

     
    Last edited: Apr 12, 2019
  3. Raydo

    Raydo Lord of Naps

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    [​IMG]


    Wings of Liberty




    Thread One: Promise Makers (Self-DM) - NOT STARTED
    The leaders of several trade guilds on Fondor have agreed to hear the requests of the Galactic Alliance. Make the case why they should allow the production of Galatic Alliance ships in their shipyards. Show them the benefits of an alliance and offer them our commitment of protection.

    Participants: Two Rebels/Jedi

    Thread Two: Plague Bearers (Self-DM) - NOT STARTED
    Down in one of the local slums, a plague has broken out among the people. Deliver medical supplies, help cure the plague, and find its source if possible. Earn the hearts of the common workers through your service.

    Participants: Two Rebels/Jedi

    Thread Three: Smoke Them Out (Self-DM) - NOT STARTED/OPEN
    A group of pirates has been hitting shipments of materials and supplies bound for the planet and its shipyards. Intel points the pirates originating from an abandoned moon mining base in a desolate nearby system. Eliminate the pirate threat and make the space around Fondor safe once again.

    Participants: Two Rebels/Jedi

     
    Last edited: Apr 12, 2019
  4. Raydo

    Raydo Lord of Naps

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    [​IMG]



    Breaking Points




    The purpose of these missions is to fan the flame of dissent for the Imperial Republica. It is imperative that they appear to be done in the name of the IR.

    Thead One: Breaking Story (Dice/DM) - NOT STARTED/OPEN
    A Joulanist on Bestine has been writing articles slightly critical of the Imperial Republica. He is not well known, and articles have not gained much traction. Two Sith/Agents have been dispatched to ensure an accident befalls the man in full knowledge that this will make him a martyr and fan the flames of growing dissent on the media crackdown policies of the IR.

    Participants: Two Slots

    Thread Two: Food Fight (Dice/DM) - NOT STARTED/OPEN
    A small trade council in charge of exporting food off Taanab has grown somewhat vocal about the need to rise prices and the unfair deals they have been getting from the Republic. They have also begun complaining about the lack of support they get from the Imperial Republica in dealing with a pirate threat. The Council stands at five members. Sith/Agents have been dispatch to make it look like they have been silenced for their complaints.

    Participants: Two/Three Slots

    Thread Three: Peaceful Protest (Dice/DM) - NOT STARTED/OPEN
    There has been the word of small, peaceful protest on Alderaan. This is being organized by several children of notable elites on the planet. Sith/Agents have been sent to openly put down the protesters brutally as possible in the name of the Imperial Republica.

    Participants: Two/Three Slots

    Thread Four: HoloLeaks (Dice/DM) NOT STARTED/OPEN
    Sith/Agents have been sent with fake documentation/evidence the points to several high ranking IR officials embezzling billions of Credits from Coruscant's needy to their own pockets. They are to meet with known hacker-activist "Deadspace" and convince him the information is legit and to leak the documents

    Participants: Two Slots

    Thread Five: HoloLeaks Part II (Dice/DM) - NOT STARTED/OPEN
    A hacker by the name "Deadspace" has recently been given documents of a fake Imperial Scandal that has gone viral on the Holonet. Sith/Agents have dispatched to track him down again and kill him. The hacker, out of fear of retaliation as purchased protection from a group of mercenaries and is hiding out in Coruscant's lower levels. Footage of the attack and documents claiming the hit was ordered by high ranking IR Officials will then be leaked onto the Holonet.

    Participants: Two/Three Slots

     
    Last edited: Feb 11, 2019
  5. Raydo

    Raydo Lord of Naps

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    [​IMG]
    Gillian Rel



    AGE
    ► 26​
    SPECIES
    ►Elven​
    HEIGHT
    ► 6'2''​
    WEIGHT
    ► 150​
    EYE COLOR
    ► Bright Green​
    HAIR COLOR
    ► Brown​
    HOMEWORLD
    ► Corellia​
    GENDER
    ► Male​
    FACTION
    ► Independant​
    RANK
    ► None​
    Distinguishing Marks
    ► Long Ears
    ►Lightsaber Scar (Stomach)​


    BIOGRAPHY
    Gil was born to two drug addicts that were dead long before he began forming memories. He was raised by an elderly woman in the Corellian Slums before she too died when he was the age of five.

    Alone and with no one else to help him, he took to the life of a street urchin out of necessity. He learned to sneak, fight, steal his way to surviving one day at a time. More than a few times his caring heart almost got himself killed. There was no room for kindness on the streets which put him at a disadvantage.

    As he grew older, it became harder and harder to find the food necessary to survive. He found employment with one of the small time local gangs. He hated his new life of crime, but with each day, it became harder and harder to get away. Due to his reluctance, he remained a low-level member until he was the age of 21 when a botched pickup job caused him to flee his gang.

    Desperate to get away from Corellia and his former life before it catches up to him, he flees to Nar Shaddaa to start a new life. He found himself with a small gang of his own. As it grew, he gained the attention of a local businesswoman, Cait Aisliin. The two began working for one another as the began building their own criminal empire. It was not long before he fell in love with the woman. As they grew closer, she also grew closer to her past life as a Sith. Growing ever more concerned and afraid of what implications have such close ties to the Sith would carry for their organization, The Exchange, he went to confront her deciding he would leave if she could not be convinced to leave her life as a Sith.

    Realizing what he was doing, and driven by the Dark Side of the Force, Cait ran him through and left him for dead. He know deals with recovering from his injuries, both physical and mental as he begins again...
    Personality
    For a criminal, Gil is about as kind as they come. He struggles constantly with his good-hearted nature and the criminal environment he has always known. He has a driving desire to be the hero, often putting himself in extremely dangerous situations to save another. He is loyal to friends, believing treating people right is a better motivator than the more cutthroat style of his peers.

    He loves telling and hearing stories, especially those of his ancestors. While not out hunting, he can often be found around the campfire of his village telling some type of story to whoever will listen.
    Relationships
    • Arda Breaux - A woman who saved is life on Corellia before disappearing only to have recently re-appeared in his life. He considers himself in debt to her and a friend.
    • Cait Aisliin - Former Business Partner / Lover who has left to rejoin the Sith after stabbing him with her lightsaber. He still has strong feelings for her, a secret desire to save the woman he once loved.
    • Tasha Blackwell - Fromer Dancer at the Lusty Lekku - The two have annoyed one another into a rather complicated friendship of sorts. He know works with her and her new company.
    Gear

    [​IMG]
     
    Last edited: Apr 5, 2019
  6. Raydo

    Raydo Lord of Naps

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    Gil's Armor

    Armor was designed and pieced together by Gil himself. It's designed to prioritize mobility over protection, as well provide him with maxium amount of armor functions. Armored sections are limited to only vital areas and his hands.

    LEGALITY

    Armor is legal

    INTENT

    Provide armor for Gil to change and upgrade over time. Also provides him clothing to conceal his identiy when it is needed.

    ADVANCED TECH
    No

    Type and Coverage

    Type: Light/Medium/Heavy Armor

    Coverage: (Coverage regions for Light armor is 1-3 regions, Medium is 4-5, Heavy is 6-7)
    • Head: Face Mask provides No Protection
    • Torso: Duraplast Plate
    • Back: Duraplast Plate
    • Upper Arms: None
    • Lower Arms: DG 500 Dueling Gloves
    • Upper Legs: None
    • Lower Legs: None


    Functions



    Function 1:Thermal Undersuit
    • Thermal undersuits wick away or reflect thermal energy for brief periods of time. They are not nearly as effective as a suit that firefighters would wear. Most commonly used to protect soldiers from short blasts from flamethrower weapons or brief exposure to extreme heat, and are only good for 1-2 posts of exposure depending on intensity. They are useless against blasters.
    Function 2: Grapple Line
    • Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch.
    Function 3: Gription-Boots
    • Gription boots are a catch all term for footwear that contains electromagnets, repulsors, or other tech in the soles and allow for steady movement on ferrous surfaces in microgravity, steep gradients, and even upside down. This functionality must be turned on or off manually by a button or switch. list.
    Function 4: Voice Scrambler
    • For the unusually paranoid, this helmet function can scramble a person's voice to unintelligible garbage, while allowing commlink conversations to continue as normal. Alternatively, it can be used to "digitize" a voice into a deep bass tone.
    Function 5: Voice Scrambler
    • For the unusually paranoid, this helmet function can scramble a person's voice to unintelligible garbage, while allowing commlink conversations to continue as normal. Alternatively, it can be used to "digitize" a voice into a deep bass tone.

     
    Last edited: Apr 4, 2019
  7. Raydo

    Raydo Lord of Naps

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    [​IMG]
    Liam Vos



    AGE
    ► 35​
    SPECIES
    ► Human​
    HEIGHT
    ► 6 Feet​
    WEIGHT
    ► 170 lbs​
    EYE COLOR
    ► Blue​
    FUR COLOR
    ► Light Brown​
    HOMEWORLD
    ► Coruscant​
    GENDER
    ► Male​
    FACTION
    ► Galactic Alliance​
    RANK
    ► Rebel​
    Distinguishing Marks
    ► None​


    BIOGRAPHY
    Liam grew up and lived an average life on Coruscant. He received an average education with hopes of joining the Imperial Army when he came of age. This dream soured a bit as he grew older and began to see the effects of oppression throughout the Galaxy.

    Instead of joining the army, he spent the next decade of his life serving as a crew member aboard a small merchant freighter. He was trained to shoot a blaster and fly starfighters to serve as security for the ship. It was an exciting life. They began taking jobs for a group of Rebels who faught against the Empire in hopes of the Galaxy being free from their rule. As the crew was used more and more by this Galactic Alliance, Liam found himself drawn to their cause. Proving himself loyal, and a decent fighter, he was accepted into their rebel ranks not long after.
    Personality
    Known for being kind and compassionate, Liam will go out of his way to help those in need even if it means putting himself in danger. He has a passion for freeing people from oppression, especially from Imperial oppression. He has a strong desire to see the core worlds free from Sith Occupation and the restoration of the Republic of old.
    Relationships
    • Coming Soon
    Gear
    Header
    1. Title ― Description ― • Thread Status
    2. Title ― Description ― • Thread Status
     
    Last edited: Apr 12, 2019
  8. Raydo

    Raydo Lord of Naps

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    Alliance Combat Harness: The Alliance Combat Harness was designed to give their most experienced and loyal troops more versatility on the battlefield. Can be earned once per character. Obtaining one consumes one (1) armor function in exchange for granting two (2) armor functions. They can only be earned once per soldier and are a sign of leadership and loyalty to the Rebel Cause (Given to Soldiers who have created and led 3 successful mission packs for the Rebellion that resulted in the gaining of territory or some kind of asset)
     
  9. Raydo

    Raydo Lord of Naps

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    1. Self Discipline - More Than Medicine- Firen travels to Jedha to train with Jedi Healer Nikka Torren

    2. Responsibility - Thread - Overview

    3. Failure - Thread - Overview

    4. Service - Money Talks: The Sullustian Convention - Firen accompanied his Master to Sullust to attend a meeting a with a council of leaders and business owners to persuade them to join forces with The Alliance.

    5. The Force - Mind Games- Firen leads a group of Padawans in a game he created to help practice Telekineses in combat.
     
    Last edited: May 15, 2019 at 6:40 PM