Great Pyrenees

Discussion in 'Player Workshops' started by Pyrenees, Apr 13, 2019.

  1. Pyrenees

    Pyrenees New Member

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  2. Pyrenees

    Pyrenees New Member

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    What is going to happen in your plot? The plan is to steal a Medium Military Deflector Shield by attacking a shipment containing it.
    What other players will be a part of this? Me and @KinkyPrawn will participate.
    Where are all the places (if more than one) that your plot will be taking place? In space in the vicinity of Exoleen (Sector N-12) and aboard the vessel carrying the shipment.
    Please provide a basic in-character timeline of what you expect to happen. Exoleen recently seceded from the Empire and no longer enjoys the same protection as before, neither possessing the same intimidating name nor the military power as before. The characters will, if all goes according to plan, first eliminate the fighters protecting the shipment headed to the planet. The second step would be to board the vessel and secure the shield.
    What do you or your character hope to achieve with this plot? What is the "end-game"? The hope is to acquire the Military Deflector Shield and have it installed on the Hellion (the ship belongs to @KinkyPrawn whom's permission have been granted).
    Do you need any involvement of canon NPCs or faction leaders to be DMed by a staff member? If so, please detail who/what and for what purpose. The plot will be self-DMed.
     
    Last edited: Apr 13, 2019
    KinkyPrawn likes this.
  3. Pyrenees

    Pyrenees New Member

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    Vardon Galland



    AGE

    ► 23
    SPECIES
    ► Human
    HEIGHT
    ► 200 cm
    WEIGHT
    ► 95 kg
    EYE COLOR
    ► Blue/Green
    HAIR COLOR
    ► Red
    HOMEWORLD
    ► Thyferra
    GENDER
    ► Male
    FACTION
    ► Galactic Alliance
    RANK
    ► Jedi Padawan
    FORCE SENSITIVITY
    ► Yes, trained
    BIOGRAPHY
    Vardon was very active as a child, always running around, climbing or chattering away with someone. His carefree nature was a natural consequence of having upper-middle class parents on a relatively peaceful world. With one parent participating in designing ships and the other one working on components for ships, it was no wonder that the young Vardon found an interest for the vehicles early on. Whilst too young to drive a ship, he often spent hours on end modifying or repairing the family vehicles together with his parents.

    Never finding himself the brightest nor the most well-read kid in class, Vardon eventually started neglecting his education, often anxious to get back out into the world, either to do whatever sports he fancied at the moment, or to return to the family vehicles to continue an unfinished project.

    The Gallands were not fond of the Imperials, finding them to be nothing but tyrants, either relying on sheer strength or bloodlines to decide on who to put in power. Instead, they preferred democracy or at the very least meritocracy. To their good fortune, it was a Jedi who discovered that their son was force sensitive. Vardon was around 16 years old at the time, and with both him and his family dreading the possibility of the teen ever having to become a Sith, they agreed to part ways. The boy was to be trained in the ways of the Jedi.

    It was not so much the talk about the mysteries of the force which confused Vardon - it was the concept of a light and a dark side. To him, there were no sides, it was all just a spectrum of grey. It took a fairly long time before he finally came to the conclusion that the terms were just abstracts; ideas which couldn't be explained, but were still there for him to feel, taste and hear. He adopted the mantra of "The light shall see me through", not truly comprehending exactly what the light was, but still confident enough to trust in it and the force to guide him through any hardships.

    The young Padawan's views on the light side, while somewhat foggy, seemed to correlate very well with those of his elders as they often reached similar conclusions on what the best path in whatever problems they were pondering on. What may easily have been thought of as a simple gut feeling or instinct, seemed to be more of calling.

    After years of training, Vardon struck out on his own to learn about the force and to do good in the galaxy. He spent much time on Ryloth where he aided those in need and tried to gain a deeper understanding of the force whenever an opportunity presented itself. After a year on the planet, the young man found himself surrounded by friends who were willing to follow him - either having helped them or those close to them greatly.

    Personality
    An easygoing and kind-hearted soul by nature, Vardon often found himself smiling and laughing at even the poorest jokes. He was a good listener but weren't quite as fond of sharing his own problems and misfortunes with others.


    That side, however, was not always the one he showed the world around him. He could often appear as a rather stoic and virtuous figure, carrying the weight of the world on his shoulders as he followed the callings of the force, of the light. His almost religious manner could estrange some people, while others could find it inspiring.

    Appearance
    Vardon often wore many lighter colours such as white, reflecting his dedication to the light as well as his own personal taste. With a good posture and years of hard training, the Galland could seem like a rather imposing figure, tall, broad-shouldered and a jaw-line that was sharper than the broken temple glass on Tython. He did, however have a friendly face with kind blue eyes. The Padawan's hair was quite unruly when unattended, which was often the case, and had a caramel colour to it.


    Abilities & Skills
    Strong, quick, good stamina with a matching constitution - despite not being the most dexterous jedi to have traveled the galaxy, Vardon could be considered to be a rather impressive human specimen. At the young age of 23, he had not yet gained the wisdom from years of experience and he had never been very book-smart either. The Thyferran did, however, have an easy time acquiring more practical skills. For better or worse, he was also rather idealistic.


    Whilst having a good singing voice and being quite knowledgeable in regards to the mechanical side of spaceships and speeders, the area where Vardon truly shone was combat. A field which was rather common for young jedi and rebels to specialize in during times of trouble. He found much joy in speed and was therefore happy to pilot quick vehicles, although his skill was better suited for peaceful civilian flights than anything related to combat. As a trained Jedi Padawan, he knew how to use the force.

    Aside from Basic, Vardon also knew Binary.

    Arsenal
    Four friends, all loyal, able to pilot a vehicle and a few civilian skills, but nothing combat oriented:




      • Joe Bethersonton - Did voice-based commercials
      • Phil Baharnd - Former speeder salesman
      • Anna Low - Former sous-chef
      • Claudia Jean Cregg - Former commercial shuttle pilot
    Droid:



      • MIA-01 - affectionately referred to as "Null"
    Weapons:



      • Lightsaber, blue
      • (2) Knife
    Ship:


    [​IMG]



      • Title ― Description ― • Thread Status
      • Title ― Description ― • Thread Status
     
    Last edited: Apr 27, 2019
  4. Pyrenees

    Pyrenees New Member

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    I'm aboonta kill ya'
    What is going to happen in your plot?
    We will overcome our differences to attack pirates

    What other players will be a part of this?
    @KinkyPrawn

    Where are all the places (if more than one) that your plot will be taking place?
    Boonta

    Please provide a basic in-character timeline of what you expect to happen.
    Pirates have found a new home on Boonta - a world located between a major Imperial presence to the north and a minor enclave to the south. Needless to say - there are plenty of lucrative trade routes to raid and Imperials to fight and kill, regardless of if they're armed or not. The pirates are clearly a blight on the otherwise decent world and they are certainly a thorn in the eyes of the Empire.

    I expect things to happen in three threads:
    1. We shall overcome: Vardon and Mid stumble upon each other deep inside the pirates vast territory. Seeing their incredible differences and tendency to attack the opposite party's side, they will have to overcome their differences and unite against the pirates. A fight might (read: most likely) break out.

    2. Get off my lawn!: Considering that they're deep within pirate territory, the force users are more than likely going to encounter a group of pirates. The scum are bound to be displeased to find armed combatants in their backyard and a fight should break out.

    3. A handshake at the Elbe: The two lightsaber wielding allies make their way to the pirate base - a series of sheds set up around a Celtic-3 M&M which acts as their command centre. They will attack it at the same time, perhaps even together. The question is: Will there be a handshake at the Elbe?

    What do you or your character hope to achieve with this plot? What is the "end-game"?
    Wipe out the pirate presence on Boonta. I want the Celtic-3 M&M by having Vardon take the pirate command ship. @KinkyPrawn wants @Hask Jen to get one Quickdraw Blaster Pistol which is to be found at the pirates' base.

    Do you need any involvement of canon NPCs or faction leaders to be DMed by a staff member? If so, please detail who/what and for what purpose.
    No. The threads will be self-DMed
     
    Last edited: May 1, 2019
    KinkyPrawn likes this.
  5. Pyrenees

    Pyrenees New Member

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    Red and horny on Nar Shaddaa
    What is going to happen in your plot?
    @Ko Atoln and @Vardon Galland will meet each other in times of need and cooperate to end a Deveronian slave trading scheme.

    What other players will be a part of this?
    @Pyrenees

    Where are all the places (if more than one) that your plot will be taking place?
    Nar Shaddaa & aboard the Deveronians' freighter in space above the same moon.

    Please provide a basic in-character timeline of what you expect to happen.
    Nar Shaddaa is a pit of crime, corruption and general sleaziness. Among all the bad which happens on the planet, there are a smaller Deveronian slave trading business.

    We expect the plot to take place in three threads:
    1. Liberty or coin: After Vardon spots the slave trade in action, Ko has to be convinced to aid in finding and dismantling the network. The two have to fight off an ambush with the Deveroinans trying to silence the witness and potential troublemaker.
    Note: This thread has already been completed. We hope to add it to the plot retroactively.

    2. X marks the spot: The newly formed team locate to the Deveronian base of operations to end their business and free their captives. There will most likely be some fierce resistance from the criminals who wants to continue their business.

    3. Shiver me Timpers!: To remove the risk of the trade continuing, the Deveronians must either be persuaded to change their lifestyle, incapacitated or killed. The leaders will doubtlessly try to escape in their ship which means that Ko and Vardon will have to pursue them.

    What do you or your character hope to achieve with this plot? What is the "end-game"?
    With the Deveronian menace removed, their freighter can be looted. This will yield one Military Grade Power-Core for @Ko Atoln's ship. Through the aid of some of the more skilled former Deveronian captives and some parts stripped from the Deveronian vessel, Vardon will get a Hangar Upgrade for the Solange.

    Do you need any involvement of canon NPCs or faction leaders to be DMed by a staff member? If so, please detail who/what and for what purpose.
    No. The threads will be self-DMed
     
    Last edited: May 2, 2019
  6. Pyrenees

    Pyrenees New Member

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    http://www.thestarwarsrp.com/forum/index.php?threads/vardon-gallands-armour.89495/

    Picture is taken from here.

    Code:
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    [CENTER][GFONT=Raleway][SIZE=12][COLOR=#B0C4DE]Vardon Galland's Armour[/COLOR][/SIZE][/GFONT][/CENTER]
    
    [center][justify]This is a set of duraplast armour which provides a fair amount of cover for the user while not limiting their movement as much heavier armour. It has been designed to allow for relatively good cover, especially around the neck area where several pieces have been designed to fit together without sacrificing too much mobility. The pieces are also able to be strapped onto the user individually.[/justify][/center]
    
    [Center][GFONT=Raleway][SIZE=6][COLOR=#B0C4DE]LEGALITY[/COLOR][/SIZE][/GFONT][/center]
    
    [center][justify]Legal and available to anyone with reason or means to acquire armour such as this.[/justify][/center]
    
    [Center][GFONT=Raleway][SIZE=6][COLOR=#B0C4DE]INTENT[/COLOR][/SIZE][/GFONT][/center]
    
    [center][justify]To provide my character with basic armour.[/justify][/center]
    
    [Center][GFONT=Raleway][SIZE=6][COLOR=#B0C4DE]ADVANCED TECH[/COLOR][/SIZE][/GFONT][/center]
    No
    
    [CENTER][GFONT=Raleway][color=#B0C4DE][SIZE=6]Type and Coverage[/SIZE][/color][/GFONT]
    
    [justify][font=Palatino Linotype][size=4][b]Type:[/b] Medium Armor
    [list][*]Head: Duraplast helmet with a large visor.
    [*]Torso: Duraplast plate which covers most of the upper torso along with the front of the abdomen. It does not, however, cover the lower sides, instead allowing for greater mobility.
    [*]Back: Another duraplast plate with the same general shape as the one covering the torso.
    [*]Upper Arms: A series of duraplast plates covering the outsides of the arms from the elbows up to the neck. Provides high protection around the neck when coupled with the helmet, but this can also limit the head's sidewards mobility.
    [*]Lower Legs: Tight duraplast plates, easily covered by a boot or pants which aren't too tight.
    [/list][/size][/FONT][/justify][/center]
    
    
    [CENTER][GFONT=Raleway][SIZE=6][COLOR=#B0C4DE]Functions[/COLOR][/SIZE][/GFONT][/CENTER]
    [justify][FONT=Palatino Linotype]
    None[/FONT][/justify][/fancybox3]