Emberforged Armor Crafted from the joining of white fire and songsteel, Emberforged Armor stands as a monument of status, wealth, and power. Built specifically to encompass the strengths of its user, each armor finds itself unique in design and functionality. Few can find craftwork so fine and yet so effective as one forged from the precision of a Vahla's spark. The method of its creation is an ancient trade lost to time, as songs of glory, valor, and power are sung over the metals and runes inlaid into the armor itself. It will never rust, requires very little maintenance beyond polish, and is well suited to warriors of any class. Redesigned from the techniques used by Vahla smiths of old, it is meant just as much to be a piece of art as a piece of armor. The design of every plate and chain that encompasses the wearer is carefully handcrafted, inlaid, carved, embossed and layered. The color scheme, motif, and appearance of each set are usually determined by the one for which it is being crafted, though generic variants stick to darker steel tones with silver inlay. The most legendary among these armors are known to be named, as many a weapon before them, after the great deeds of their user. This set of armor usually includes a helm with a face guard, with certain ornaments on the outside, though generic sets have none. The shoulders are fairly rounded, wide and fitted. They are likewise decorated to the desire of the wearer. The upper arms are protected by squared, fully covering rerebraces which sit snug under the shoulder plates. The lower arms are covered by vambraces which have several layers of curved metal attached to the outer sides, they form a ring-like pattern. The breastplate is made from various layers of pointed metal sheets. It covers almost everything from the neck and narrows comfortably downward. The upper legs are covered by a chainmail skirt reaching just below the groin. The lower legs are protected by greaves. Legality As with most armors in the galaxy, this one is perfectly legal. Though the more sinister in appearance, the more danger one would be in wearing it. Intent The first of Vahla weapons and armor, crafted for their civil wars. To a greater extent, these types of armor were commonly seen among Vahl's forces during the 100 Years Darkness. Regal and unique variants were created by the nine Chosen who served directly beneath their Goddess. A write-up for the type of armor my character most usually crafts. I have expanded on its lore for a variety of reasons, both to give Vahla players some unique armor and to have the ability to gift allies with forged weapons and armor. Custom sets of armor will require a generic write-up. Advanced Tech The armor can either be crafted for someone, or found in a damaged state across the warzones in the Galaxy and repaired. Either way, it requires a Vahla smith to rework it to the designs and specifics of the being in question. As each set of armor was fitted, it is highly unlikely for anyone to find a full set that fits them comfortably (due to the Vahla's skeletal structure and resulting armor flexibility). Currently, only Venatus knows the secrets to this trade, though others may emerge in time. Type and Coverage Type: Heavy/Medium/Light Armor It is specialized to each user Coverage: Up to 6 Regions Head: Full Helm Torso: Chest, Abdomen, Shoulders Back: Upper and Lower Hands: Shoulders, Forearm, Wrist Legs: Armored to Knees Feet: Greaves, Calves, Shins Functions It is important to note that all functions slots are considered "Open". The ones listed below are the most common. If the wearer is a Force-User, disregard this entire section. Function: Rebreather Rebreathers allow for a person to survive underwater or in space for brief amounts of time by scrubbing CO2 from their exhaled breath. Generally, this lasts for 3-4 posts, but heavy exertion can shorten that time. Function: Thermal Undersuit Thermal undersuits wick away or reflect thermal energy for brief periods of time. They are not nearly as effective as a suit that firefighters would wear. Most commonly used to protect soldiers from flamethrower weapons or short bursts of extreme heat, and are only good for 1-2 posts of exposure depending on intensity. They are useless against blasters. Function: Grapple Line Grapple lines are capable of supporting the weight of 1-2 people and can launch up to ranges typically up to 15 meters away. Once no longer in use, they are detached from the launcher and left behind. While hand-held grapple guns are capable of auto-winching, armor or wrist mounted devices lack this ability. Grapple lines must be manually activated and controlled by a button or switch. Function: Concealed Blade SLOT AVAILABLE FOR LIGHT/MEDIUM ARMOR ONLY Concealed blades are typically 4-6 inches in length and lock into place once extended. They are almost always placed along the fore-arm or boot. They are no substitute for true combat knives as the locking mechanism can break under strong impacts. Still, some people enjoy them as a helpful backup. Function: Scatterweave SLOT AVAILABLE FOR LIGHT ARMOR ONLY An incredibly rare and expensive material. Scatterweave is a coating that reflects very little light, making it extremely useful at night. It also "scatters" the wearer's heat signature, making it difficult for automated systems to get a precise fix on the wearer's location without intense scans. Use on vehicles or ships would be prohibitively expensive to an astounding degree.