Hello SWRPers! As some of you know I have in the past done a FC (Face Claim) Index. I believe that the current (7th TL) index will be archived but that means that from that there will be a new 8th TL which I will update regularly. Keep an eye out for it and add your characters to it. I will probably visit the Character Profile subforum from time to time to add in profiles and such. If your character gains renown I will also probably add it to the index whether you asked it to be in there or not just because I see their face on the regular. I will likely be bringing back the Mandalorian Index that I made back in the 6th TL so keep a look out for that as well. The same can be said for any other documents that I am maintaining or will begin in the following weeks. It's less than 5 days away at the time of this post so I'm looking forward to it. If you only came for that stuff and not for my personal additions like characters and such you can leave the thread now. If you're still here then behold my characters and other workshop creations I am currently working on. Keep in mind everything is a WIP (work in progress) and is subject to change. Burkhart Ordo (mandalorian faction): A stoic and intimidating Morling mandalorian who's past history as a hardened bootlegger has led him to become wise and knowledgeable. On the inside he can be as fuzzy and cuddly as a puppy and make bad dad jokes. He writes bad haikus, literally 'woofs' from time time, has a puppet he talks, a voice like Gerard Butler, wears a kama (since kilts don't exist in swrp as far as i know) and is so large he can one hand weild a blaster rifle like a large pistol. Looking for people to posssibly be relatives or preexisting interactions or be ready to start some plots right off the bat. Hozan (Sith Faction): A tricky and quick witted jackal like individual. He grew up in obscurity and wishes to continue on the name of the Dread Lords. He seeks to become a force of nature and do what is necessary for progress to be made in the galaxy. Is currently looking for associates to become council members. Discovering new innovative techniques, lost treasures and dominating the playing field are all things he desires. A fair and reasonable but utterly ruthless individual. He will become the new personification of Death. The planet of Atrer III will be the site of numerous incounters for roleplay plots and interactions. It's isolated characterstics but valued resources make it a dangerous place and will force even the most powerful of adventurers to be cautious when venturing to its system. Many secrets, many dangerous, no remorse. That is the ultimate law of Atrer III. If you like a post apocalyptic mad max death world then you'll love Atrer III.