LionheartGEN
06-19-2010, 10:35 PM
The Blackhound Company
http://img341.imageshack.us/img341/3458/l404357f13d7e4b3987dd9a.jpg
"I haven't heard that name since the last war."
"I see we still have a reputation to uphold."
Roster
Commander
Argas Vaen (http://www.thestarwarsrp.com/forum/showthread.php?t=19433)
Blackhounds
Asden Naren (http://www.thestarwarsrp.com/forum/showthread.php?p=569244#)
Jacques d'Étoile (http://www.thestarwarsrp.com/forum/showthread.php?t=23870)
Dae'mon Lucifius (http://www.thestarwarsrp.com/forum/showthread.php?t=23862)
Terr Bilname (http://www.thestarwarsrp.com/forum/showthread.php?p=570569)
PA-34 (http://www.thestarwarsrp.com/forum/showthread.php?t=22897)
Frea Svipul (http://www.thestarwarsrp.com/forum/showthread.php?p=573092)
?
Established in 12,978 BBY, the Blackhound Private Military Company (also known as the Blackhound Company, The Blackhounds, and, later, the Black Fenrir Company) was a private mercenary group founded by former Republic special forces soldier, Argas Vaen.
During the Hutt War, Vaen became disillusioned with his role as a bounty hunter, finding that his work too often entangled him into the affairs of the Hutt Empire's lower echelons in the Y'toub system. After witnessing the profits made by private military contractors in systems such as Atzerri, Vaen decided to establish a company of his own. Naming the outfit after the Blackhound Special Forces team that he once served with in the Republic military, Vaen's mercenary ambitions soon caught the attention of other like-minded individuals.
In the span of a week, Vaen made contact with these individuals, and plans were set in motion to form the first full-fledged military company outside of the control of corporate, criminal or government regimes. Their mission would be to protect the innocent, to aid in the establishment and defense of order in volatile sectors, and to help stem the tide of Hutt corruption sweeping into the Republic and independent systems.
The Blackhounds originally operated as a small group onboard Vaen's own freighter, the Bolter. Accepting contracts from various agencies within the Republic, as well as wealthy private parties, the company sought to garner enough credits to establish their first permanent base of operations, as well as to find more soldiers of some repute to join them in their cause.
Base of Operations
The Bolter
http://img188.imageshack.us/img188/5254/swgmr02vcx350preview.jpg
Serving as the personal ship of Argas Vaen was not an easy life for the bulk freighter purchased on Nar Shaddaa. The ship's decor of carbon scoring, bent metal and broken support structures told the tale of decades of conflict. Its origin was likely Corellian, but the series of modifications made after its initial inception drew inspiration from any number of venues. It was a vessel fit for a crew, but it would not see its stations filled again until Argas ventured into the realm of private military contractors.
The ship boasted impressive cargo capacity for its size, having almost the entire ventral deck for storage space. Argas made use of the area as a practice range and briefing area, installing a tactical map and full holonet access in the center of the bay. In the back of the cargo area was a sealed room for detaining live bounties, as well as the control station for the ship's sensor array.
The cockpit was at the front of the craft, and connected to a hallway leading all the way down the ship's spine to the engine room. On the starboard side were doors to an armory, living area (with a working bar and holonet terminal), and an extra storage room which Argas had yet to make use of. On the port side were doors to a passenger seating area (with view of the outside through two small windows), a security station with camerae throughout the ship's halls (plus controls for weapons systems and life support), cargo bay and engine room, and a dining area with a working kitchen. The stairs leading to the cargo bay were to be found in the last port side door next to the engine room.
On the outside, the Bolter featured newly-installed laser cannons on its forward spine and on either side of the cockpit, two point-defense turrets (one on the spine near the engine cluster, and one opposite it on the ventral half), and one standard-grade laser turret at the center of its back. Though it was not made to withstand heavy ordinance, the ship's stock armor plating was remarkably durable, evidenced by the scars which suggested it had seen a number of firefights in its time.
Until the Blackhound Company could establish a more permanent land base, the Bolter was the mobile base of operations for the outfit.
Code of Ethics and Conduct
The Blackhound company's goals and code were structured around the beliefs of Argas Vaen: honor and justice were paramount, the rights of the people had to be upheld, and elements working against the people of the Republic had to be eliminated. As such, the faction aligned itself mainly with the Galactic Republic (albeit loosely in regards to the Senate), and respected the laws of the sovereign systems.
The company despised the Hutt Empire and what it represented, and adhered to the embargo placed upon the Hutts by the Senate. They accepted no contracts from Hutt-affiliated parties, nor any mission that would be beneficial to Hutt interests. The Blackhounds openly defied the Hutt dynasty, choosing to act in cooperation with local officials on worlds where they felt they could best defend the people against the Hutt hordes. The fact that the company acted against Hutt agents so overtly would likely inspire bounties to be levied upon them; the hounds fought for justice, and as so many others before them had learned, it came with a heavy price. They were forever the targets of Hutt-aligned bounty hunters - and as such, they rarely saw a moment without anxiety in Hutt space.
The Blackhounds always sought new recruits for their ranks, but Vaen would seldom allow 'green' prospects to join the force. They wanted the best, and Vaen had the final say on who would join, and who would be rejected. All Blackhounds were expected to be respectful of one-another, as well as the people they served and protected. There were no real restrictions on weapons or equipment they could use, so long as their comrades in action were well-informed, and collateral damage was kept to an absolute minimum. Above all, the Blackhounds were expected to maintain a code of silence in regard to their current activities, locations of Blackhound operations and affiliated individuals, and the whereabouts of fellow soldiers, as Argas stressed that secrecy and subterfuge were key in keeping the company's interests and soldiers alive.
-------------------------------------------------------------------------------
Missions
------
The Mist Connection
[Arkania]
The following message was received by Argas shortly after meeting the droid, PA-34.
"There's another task I need you to see to, my old friend. I understand that one of your prospective Blackhounds may be found on Arkania. It just so happens that my task requires you to go there. My sources have discovered another Mist lab across the Arkanian snowplain. The factory is pumping cratefuls of the substance into Arkanian settlements, and I fear they've acquired a means to export their work off-world. It could be connected to that Dark Jedi you and I ran into on Nar Shaddaa. I don't expect him to be there, but be well-prepared. Destroy the facility, and erase all records found on their main terminal. Make sure that no one reads those records; they could have disastrous consequences for the Republic."
~The Old Folks
This is a fitting first assignment for our group, and, considering the party, it pays quite well. The lab is in a cliffside resort found across the snowplain from the settlement called 'Kruzeia'. When we go to find Dae'mon Lucifius, I will need all of you to accompany us to the lab. Arkania is a dangerous world to go off on an adventure unprepared; we'll need to purchase thermal underlays for our suits before we set off.
We'll likely have to rely on Mr. Lucifius' guidance for this mission. He is the only one among us with an intimate knowledge of the terrain. I don't know exactly what to expect at the 'resort', but be ready for anything.
------
http://img341.imageshack.us/img341/3458/l404357f13d7e4b3987dd9a.jpg
"I haven't heard that name since the last war."
"I see we still have a reputation to uphold."
Roster
Commander
Argas Vaen (http://www.thestarwarsrp.com/forum/showthread.php?t=19433)
Blackhounds
Asden Naren (http://www.thestarwarsrp.com/forum/showthread.php?p=569244#)
Jacques d'Étoile (http://www.thestarwarsrp.com/forum/showthread.php?t=23870)
Dae'mon Lucifius (http://www.thestarwarsrp.com/forum/showthread.php?t=23862)
Terr Bilname (http://www.thestarwarsrp.com/forum/showthread.php?p=570569)
PA-34 (http://www.thestarwarsrp.com/forum/showthread.php?t=22897)
Frea Svipul (http://www.thestarwarsrp.com/forum/showthread.php?p=573092)
?
Established in 12,978 BBY, the Blackhound Private Military Company (also known as the Blackhound Company, The Blackhounds, and, later, the Black Fenrir Company) was a private mercenary group founded by former Republic special forces soldier, Argas Vaen.
During the Hutt War, Vaen became disillusioned with his role as a bounty hunter, finding that his work too often entangled him into the affairs of the Hutt Empire's lower echelons in the Y'toub system. After witnessing the profits made by private military contractors in systems such as Atzerri, Vaen decided to establish a company of his own. Naming the outfit after the Blackhound Special Forces team that he once served with in the Republic military, Vaen's mercenary ambitions soon caught the attention of other like-minded individuals.
In the span of a week, Vaen made contact with these individuals, and plans were set in motion to form the first full-fledged military company outside of the control of corporate, criminal or government regimes. Their mission would be to protect the innocent, to aid in the establishment and defense of order in volatile sectors, and to help stem the tide of Hutt corruption sweeping into the Republic and independent systems.
The Blackhounds originally operated as a small group onboard Vaen's own freighter, the Bolter. Accepting contracts from various agencies within the Republic, as well as wealthy private parties, the company sought to garner enough credits to establish their first permanent base of operations, as well as to find more soldiers of some repute to join them in their cause.
Base of Operations
The Bolter
http://img188.imageshack.us/img188/5254/swgmr02vcx350preview.jpg
Serving as the personal ship of Argas Vaen was not an easy life for the bulk freighter purchased on Nar Shaddaa. The ship's decor of carbon scoring, bent metal and broken support structures told the tale of decades of conflict. Its origin was likely Corellian, but the series of modifications made after its initial inception drew inspiration from any number of venues. It was a vessel fit for a crew, but it would not see its stations filled again until Argas ventured into the realm of private military contractors.
The ship boasted impressive cargo capacity for its size, having almost the entire ventral deck for storage space. Argas made use of the area as a practice range and briefing area, installing a tactical map and full holonet access in the center of the bay. In the back of the cargo area was a sealed room for detaining live bounties, as well as the control station for the ship's sensor array.
The cockpit was at the front of the craft, and connected to a hallway leading all the way down the ship's spine to the engine room. On the starboard side were doors to an armory, living area (with a working bar and holonet terminal), and an extra storage room which Argas had yet to make use of. On the port side were doors to a passenger seating area (with view of the outside through two small windows), a security station with camerae throughout the ship's halls (plus controls for weapons systems and life support), cargo bay and engine room, and a dining area with a working kitchen. The stairs leading to the cargo bay were to be found in the last port side door next to the engine room.
On the outside, the Bolter featured newly-installed laser cannons on its forward spine and on either side of the cockpit, two point-defense turrets (one on the spine near the engine cluster, and one opposite it on the ventral half), and one standard-grade laser turret at the center of its back. Though it was not made to withstand heavy ordinance, the ship's stock armor plating was remarkably durable, evidenced by the scars which suggested it had seen a number of firefights in its time.
Until the Blackhound Company could establish a more permanent land base, the Bolter was the mobile base of operations for the outfit.
Code of Ethics and Conduct
The Blackhound company's goals and code were structured around the beliefs of Argas Vaen: honor and justice were paramount, the rights of the people had to be upheld, and elements working against the people of the Republic had to be eliminated. As such, the faction aligned itself mainly with the Galactic Republic (albeit loosely in regards to the Senate), and respected the laws of the sovereign systems.
The company despised the Hutt Empire and what it represented, and adhered to the embargo placed upon the Hutts by the Senate. They accepted no contracts from Hutt-affiliated parties, nor any mission that would be beneficial to Hutt interests. The Blackhounds openly defied the Hutt dynasty, choosing to act in cooperation with local officials on worlds where they felt they could best defend the people against the Hutt hordes. The fact that the company acted against Hutt agents so overtly would likely inspire bounties to be levied upon them; the hounds fought for justice, and as so many others before them had learned, it came with a heavy price. They were forever the targets of Hutt-aligned bounty hunters - and as such, they rarely saw a moment without anxiety in Hutt space.
The Blackhounds always sought new recruits for their ranks, but Vaen would seldom allow 'green' prospects to join the force. They wanted the best, and Vaen had the final say on who would join, and who would be rejected. All Blackhounds were expected to be respectful of one-another, as well as the people they served and protected. There were no real restrictions on weapons or equipment they could use, so long as their comrades in action were well-informed, and collateral damage was kept to an absolute minimum. Above all, the Blackhounds were expected to maintain a code of silence in regard to their current activities, locations of Blackhound operations and affiliated individuals, and the whereabouts of fellow soldiers, as Argas stressed that secrecy and subterfuge were key in keeping the company's interests and soldiers alive.
-------------------------------------------------------------------------------
Missions
------
The Mist Connection
[Arkania]
The following message was received by Argas shortly after meeting the droid, PA-34.
"There's another task I need you to see to, my old friend. I understand that one of your prospective Blackhounds may be found on Arkania. It just so happens that my task requires you to go there. My sources have discovered another Mist lab across the Arkanian snowplain. The factory is pumping cratefuls of the substance into Arkanian settlements, and I fear they've acquired a means to export their work off-world. It could be connected to that Dark Jedi you and I ran into on Nar Shaddaa. I don't expect him to be there, but be well-prepared. Destroy the facility, and erase all records found on their main terminal. Make sure that no one reads those records; they could have disastrous consequences for the Republic."
~The Old Folks
This is a fitting first assignment for our group, and, considering the party, it pays quite well. The lab is in a cliffside resort found across the snowplain from the settlement called 'Kruzeia'. When we go to find Dae'mon Lucifius, I will need all of you to accompany us to the lab. Arkania is a dangerous world to go off on an adventure unprepared; we'll need to purchase thermal underlays for our suits before we set off.
We'll likely have to rely on Mr. Lucifius' guidance for this mission. He is the only one among us with an intimate knowledge of the terrain. I don't know exactly what to expect at the 'resort', but be ready for anything.
------